Squishies Achievements
App ID | 593060 |
App Type | GAME |
Developers | Massive Miniteam, Brainseed Factory |
Publishers | Brainseed Factory |
Categories | Single-player, Steam Achievements, Steam Cloud, Tracked Controller Support, Includes level editor, VR Only |
Genres | Casual, Strategy, Action, Adventure |
Release Date | 24 Jan, 2020 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian |
Squishies Steam Achievements
Squishies offers players a rich tapestry of challenges, with a total of 36 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Get all other Trophies in the game.

Finish all levels in World 1.

Finish all levels in World 2.

Finish all levels in World 3.

Finish all levels in World 4.

Finish all levels in World 5.

Find all the crystal eggs.

Collect all the crystals in 10 levels.

Collect all the crystals in 50 levels.

Collect all the crystals in all levels.

Finish a level from the community.

Create a new level.

Upload a level to the community.

Have a Squishy eat an Ice fruit.

Have a Squishy eat a Sticky fruit.

Have a Squishy eat an Anti Gravity fruit.

Have a Squishy eat a Titan fruit.

Have a Squishy eat a Bubble fruit.

Have a Squishy fall in the water.

Have a Squishy touch a poison vine.

Have a Squishy fall in lava.

Have a Squishy fall into the abyss.

Have a Squishy get eaten by the Jellyfish.

Have a Squishy get eaten by the Sandworm.

Rate a community level.

Customize your Squishy card.

Drop the Power Cube.

Unlock all the objects in the editor.

Crush a Carapacer with a Titan.

Antigrav yourself into space.

Use Sandworm to make Titan jump.

Freeze Eddy.

Flame Eddy.

Have a Squishy thrown by a Throwbot.

Use an element to build a bridge.

Use the entire budget when making a level.