Eye of the Temple Reviews
App ID | 589940 |
App Type | GAME |
Developers | Rune Skovbo Johansen |
Publishers | Rune Skovbo Johansen |
Categories | Single-player, Steam Achievements, Steam Cloud, Tracked Controller Support, VR Only |
Genres | Indie, Action, Adventure |
Release Date | 14 Oct, 2021 |
Platforms | Windows |
Supported Languages | French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Danish, Polish |
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15 Total Reviews
11 Positive Reviews
4 Negative Reviews
Mixed Score
Eye of the Temple has garnered a total of 15 reviews, with 11 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Eye of the Temple over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
103 minutes
The game makes you punch walls.
Everything was fine the first time I played this.
My play area is bigger than recommended (I have 4x4 meters) and I started playing while standing right in the center.
I could move around and use the whip in the whipping areas with the confidence that I would not run into walls or punch them.
But the game fell apart my second play session.
I started by standing in the center, loaded the save game, stood on the feet symbol at the ground and ...
I now constantly have to step onto blocks that are half in the wall, or have to swing my whip when standing right next a wall.
Restarting the game didn't help, and there is no option in the settings to reset/redefine the center of your play area.
I assumed the game is smart and always analyzes your VR boundary to make things work, but I guess I was just lucky the first time, and that things break apart when the spot where the game auto-saves/loads you in the game is not the center of your VR boundary ( a whipping area).
The game was fun so far, but three wall punches are enough.
I'm not gonna risk damaging my posters or hurting my fingers any further.
Maybe the dev should have a look at "Tea For God" and see if he can learn any lessons on how to handle this better.
Can't recommend this at the moment, but would highly recommend this once the issue is patched.
👍 : 0 |
😃 : 0
Negative