Moekuri: Adorable + Tactical SRPG
Charts
335 😀     56 😒
79,77%

Rating

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$11.99

Moekuri: Adorable + Tactical SRPG Reviews

It's adorable! It's tactical! The doujin/indie SRPG - Moékuri! 151+ Cute Creatures to try, over a solid grid-based tactical system! Fight through 25 story stages with your own unique strategy!
App ID529160
App TypeGAME
Developers
Publishers Culture Select
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards
Genres Indie, Strategy, RPG
Release Date16 Dec, 2016
Platforms Windows
Supported Languages English, Spanish - Spain, Simplified Chinese, Japanese

Moekuri: Adorable + Tactical SRPG
391 Total Reviews
335 Positive Reviews
56 Negative Reviews
Score

Moekuri: Adorable + Tactical SRPG has garnered a total of 391 reviews, with 335 positive reviews and 56 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Moekuri: Adorable + Tactical SRPG over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 502 minutes
It's a cute, simple, collect em all title. It's like a mix of a simplistic turn based tactics game and pokemon. The story is lame but the battles actually aren't bad. Nice atmosphere. Cute graphics. All innocent mind, it's not THAT type of game. The battles are short and not all that involved. Completing one takes around 15 minutes maybe, if that. Is it worth $12? I don't remember if I got it on sale but I wouldn't feel ripped off at $12 and I don't even usually play pokemon types of games. It's worthwhile.
👍 : 0 | 😃 : 0
Positive
Playtime: 4123 minutes
Indy Creature Collector Strategy game with a very rough UI but a lot of heart. + Lots of creatures to collect. All described creatures are in theory? cute girls? taste my vary. You can level monsters and even invest stat points to use whatever monsters are your favorites. Its fun to go catch new more powerful monsters as well. Lots of unique choose your own way to play strategies and combinations. Feels overwhelming with options at some points but most of the game lets you approach it however you want ( not very demanding strategy-wise could be a negative) - UI is some rough jank. The User interface is not very attractive and you will need to learn what things represent. UI is readable enough to understand with shorthand you will need to learn (a positive if you like complexity) . Art for the monsters is done by different artist all smashed together with varying quality HOWEVER the Spites on the map and human character portraits are all done by the same person which goes a long way to increasing the quality of the games presentation (the sprites are cute). Story is the definition of cute girls cute things bare-bones, though there were some funny moments. Story never felt like the driving factor for this game. Game balance might be all over the place ( though in theory this is a positive as the game provides a lot of unique options rather than equal options ) * A somewhat loosey goosey strategy game, very open ended in approach. * Creatures all being cute girls is either going to ruin or make this game for most people Good purchase for people willing to deal with some Jank in a unique strategy game with some tolerance to anime generico. I bought the game because of the creature collection x grid based strategy concept and even grew to have some favorites I was attached to of the monsters. I dont regret my purchase.
👍 : 0 | 😃 : 0
Positive
Playtime: 696 minutes
My opinions are very mixed so take this thumbs up with a grain of salt, but I think more people should play doujin titles regardless so tl;dr at least check it out when it's on sale I didn't enjoy my time with Moekuri quite as much as I was hoping, for a variety of reasons, some of which aren't really its fault. For some ungodly reason I binged what I'd say was a genuinely unhealthy amount of this game (like 18 stages not even including free battles) in one day, and thus certain aspects wore me out much more than if I had just spread out my time a little more and not been so focused on finishing. Also, I think I'm just very picky with srpgs compared to other rpg genres. That aside, while overall this is probably one of my least favorite doujinsoft titles I've played, it was still a relatively nice time. The monster girl designs are generally speaking fun (was surprised by the diversity of picks, like the Hindu gods and Ullikummi; the latter and some others are niche enough you'd only expect to see them in MegaTen) and it was cool how they all had different VAs and artists. The game mixes the creature collector style and srpg style fairly well. I think the music is freeware and it generally does its job, though the first battle track is pretty damn groovy. There's lots of mechanics that give plenty of depth if you want it and lots of potential for team build varieties. For the negatives, the story was kind of a nothingburger I couldn't bring myself to care about (though yay for the lesbian princess). Besides that, to me, a lot of the gameplay was kind of a drag. A lot of the times it felt like either my party members or Iruse were doing much, which I think is because I was expected to grind way more than I did. Most times I attempted build variety didn't go very well either. Also, a lot of the late game devolved into just wailing on the master to secure a win without even paying attention to its other summoned goons. Also felt like Iruse spent most of the fights getting SP for her summons but I also think I picked a pretty shitty class for a first time run even though the game said it was beginner friendly (the status effect one). All that said, it doesn't really overstay its welcome, and while I think some of the doujin game jank affects this work more negatively than it does others, it's still very charming. The game as a whole is very cute and the gameplay is satisfying once you get a hang of it. If you like indie Japanese titles and SRPGs, give it a shot at least. Will say though, damn shame the achievement for completing the game is so rare that it has the little glowy border for achievements less than 10% of players get. I guess most people pick this up on sale and just forget about it in the sea of their backlog. Even though I have my problems with it, I think it does deserve a fair chance. Also also, gotta say, while it might not have been my thing, Moekuri PvP would kinda go hard. [Copied from my backloggd except for that first line]
👍 : 0 | 😃 : 0
Positive
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