GTFO
821

Players in Game

885 😀     63 😒
87,85%

Rating

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$39.99

GTFO Reviews

GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
App ID493520
App TypeGAME
Developers
Publishers 10 Chambers
Categories Steam Achievements, Multi-player, Co-op, Online Co-op, Partial Controller Support, Steam Trading Cards
Genres Action
Release Date9 Dec, 2021
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Polish

GTFO
948 Total Reviews
885 Positive Reviews
63 Negative Reviews
Very Positive Score

GTFO has garnered a total of 948 reviews, with 885 positive reviews and 63 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for GTFO over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 4162 minutes
All in-game mechanics are set up for maximum time wasting (checkpoints, but no progress saving, resource management). The game loop starts to get boring after 2-5 hours, and the only thing that can keep you in this game is friends. There are a lot of situations in the game where you can make a mistake, and these mistakes are very difficult to recover from, most often it is either a restart from a checkpoint or a mission restart. An average game for a couple of evenings.
👍 : 2 | 😃 : 0
Negative
Playtime: 753 minutes
Dead Space if it was actually good Co-op and leans heavy on stealth mechanics and team coordination and communication. 10/10
👍 : 1 | 😃 : 0
Positive
Playtime: 1658 minutes
What is it: It is a 4-player co-op shooter that sees the player go on missions with 3 other humans or bots. The story has you as a prisoner sent by a shadowy corporation to investigate a facility that had some bad stuff go down. Only you and you band of convicts are suitable to determine what happened down there. How it plays: Since it is a FPS, you get to shoot things. There is a decent assortment of of handguns, shotguns, assault rifles, sniper rifles etc. All sound very meaty and have a very good sci fi aesthetic. You also have a bunch of melee weapons that have different pros and cons to using them. Ammo, health and other items are scarce, so resource management is vastly important. Stealth is also a component, but it realistically just serves to slow down the gameplay and make a slow game slower. Gameplay: So you are given a bunch of missions (Rundowns) to complete with different objectives. However, most of them is, go find mcguffin, bring mcguffin to place, job done. It got very old very, very fast. The maps are also very, very large and a standard mission can take close to an hour if not more. The setting doesn’t change. You are always in an underground facility with lots of corridors, tunnels and hallways. Its easy to get confused with your direction as so much of the environment looks the same and becomes maze like very quickly. You have to find doors keys. All. The. Godamn. Time. So you approach a big door and find that it requires a key. Well then you must go find a terminal in the area to type in a command to FIND THE KEY. Once you have determined which room has said key, you have to go through every item box till you find the key, then go back to the door to progress. The other door type is the security scanner door. Which means your team must stand in a pulsating ring of light until a counter reaches 100%. The light ring then moves and you have to do that over and over again until the door is open. While this is happening, an alarm is sounding, and all the enemies are spawning to come kill you. After doing this for the 10th time, it becomes a huge chore. The other door type is a ‘blood door’ which just has agro enemies on the other side and will attack as soon as the door opens. So a mission structure is go find thing, oh look a locked door, got to find the key, spend minutes finding key, unlock door, continue looking for thing. Oh its another locked door, rinse and repeat. Is this game actually fun? Well lets go over the facts. Limited resources. Lots of enemies that will attack very aggressively. Game has very poor visibility due to horrible light sources. Huge, huge maps that don’t need to be that size. Your character has very limited run speed and when you are hit by an enemy, you shake around for a second or 2 and cannot shoot accurately in that time. So the ‘hard’ elements seem to be very artificial and are done to make the game less enjoyable by simply making things hard to do. I cannot recommend this game. The gameplay is tedious, the rewards for successful missions is poor and doesn’t help the gameplay experience. It is a game of busy work and time-wasting activities in the guise of ‘immersion’. Wait for a significant sale.
👍 : 3 | 😃 : 0
Negative
Playtime: 56 minutes
Purchased this game at before release. This is a very tough game. Never managed to go through the first start to the door. Had to uninstall it as it is wasting my time to look for clues and never ending enemies attacking non-stop.
👍 : 1 | 😃 : 2
Negative
Playtime: 429 minutes
This game is pretty good but you need friends to even have a chance of beating the first stage me and my friend spent 3 hours to just do 2 fucking checkpoint and we didn't even get to the second one cause we ate shit 10/10 recommend FRIENDS
👍 : 3 | 😃 : 0
Positive
Playtime: 1687 minutes
99.93% of runs have never made it past the finale episode in rundown 2. to be more specific; of the 850,000+ groups who have attempted this game only around 500 of them have made it so far. I am not one of them.
👍 : 12 | 😃 : 1
Positive
Playtime: 681 minutes
As someone who loves a difficult game, doesn't mind dying hundreds of times perfecting a strategy, and has a group of friends to play with who like the same type of game? This game is actually garbage. I love the concept, but too many features push it from "challenging" to "frustrating". To add a little context for those who haven't played yet, the game is all about resource management. The general game loop is sneak/stealth kill enemies slowwwly working your way to rooms where you bunker down to defend while doing some objective or other. Even the slightest screw up means wasting ammo or health, which will result in a slow painful death to attrition over the multi-hour long stages. The checkpoints are a good hour apart, and don't truly "save" so if you have to stop playing, you lose hours of progress. The final straw where me and my friends put it down was after an hour of brutal slog, we got to the stage finale for the first time. This involved running through an entirely new section of the facility with a swarm behind us, sleepers in front, and a timer. A completely new scenario to the rest of the level thus far. Of course, we died, we started contemplating a strategy to deal with it, but then realized the last checkpoint was over an hour back. We knew it would probably take us at least a few attempts to figure out a strat, which is bad enough, but on top of that eventually we'd run out of game time. Which means the next night we played we'd have to start from the beginning, get 1 or 2 attempts at the finale, rinse and repeat. Never touched the game again.
👍 : 37 | 😃 : 10
Negative
Playtime: 900 minutes
Okay, I've given this enough chances, and I'll probably play more since some of my friends enjoy the game but I'm not recommending it. What a damn shame, you make a game with a good engine, amazing atmosphere, great premise, rock hard objectives - then you mess up the bit which could have provided some of the most fun. The combat. You've these wonderfully malformed enemies in the game, even invisible ones are cool, but the combat, fighting them is a exercise in frustration, and it's for a multitude of reasons. - The weapons feel crap, they feel under powered and useless. - The limitations on ammo are just a little too harsh, not even STARTING with full ammo is just a gash design decision. - Headshots on enemies will remove the head, and characters even state, "go for headshots" but then the enemy can operate without a head... forever... like it's not a few hits before it dies, it's literally not dead. - Those bloody things that shoot weird fast homing bullets have some of the most inconsistent hit registration on their missiles that I've ever seen, sometimes hitting you behind cover. - The game will sometimes just toss crap at you after 40 minutes of doing a mission as if it wants to see you suffer. Now, if all of the above is intention game design, well done, you've designed a game that isn't fun for me, sorry, I'm out - you've missed the mark, you had all the right ingredients, but it's come out wrong. Almost there.... If this game was still just as hard, but had good, enjoyable combat, it would be an utter gem. As it stands, a very key core element for me is so frustrating, that I don't wish to play it. A great looking game, full of unique ideas, ruined by poor design all in the name of appearing hardcore.
👍 : 21 | 😃 : 2
Negative
Playtime: 6982 minutes
Great game but sadly not too single player friendly and my friends dont want to play.
👍 : 13 | 😃 : 0
Positive
Playtime: 1605 minutes
It's so good, though I have to warn anyone thinking about getting this game! If you are serious about buying it, then get at least two friends to buy it too because this game is made to test friendships and alone it isn't a real experience. I believe reviews that attack this game for being too hard are unreasonable, you are not meant to play it alone and neither finish a mission first try and you usually have to try 2-5 times until you develop the perfect strategy which then takes some time trying to execute it flawlessly. Due to this, the game is clearly not for everybody but for it's intended audience it's a really great experience!
👍 : 41 | 😃 : 0
Positive
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