Jagged Alliance: Rage! Reviews
Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries! Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!
App ID | 463170 |
App Type | GAME |
Developers | Cliffhanger Productions |
Publishers | HandyGames |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Partial Controller Support, Remote Play Together |
Genres | Strategy, Simulation, RPG, Adventure |
Release Date | 6 Dec, 2018 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, Simplified Chinese, Japanese, English, Korean, German, Spanish - Spain, Polish, Russian |
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11 Total Reviews
5 Positive Reviews
6 Negative Reviews
Mixed Score
Jagged Alliance: Rage! has garnered a total of 11 reviews, with 5 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Jagged Alliance: Rage! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
147 minutes
This is a straightforward turn-based tactics game with a Jagged Alliance theme. Various characters are taken from JA2, including the half-dozen playable mercenaries, but there are few similarities beyond that point. The game features a series of fixed battles, presented as locations on a world map that is mostly linear.
The combat is generally good, but the enemy behavior is quirky. Enemy sight cones are shown but don't always seem to work the same way. For example, I had two characters next to a body, both in concealment. Killing the enemy didn't trigger an alert, nor did picking up the body with one character, but picking it up with the other did. Everything was in the same visibility "zone". Later in the same map, there were two soldiers guarding the exit. They verbally reacted when I moved near, but didn't otherwise act. I killed one with gunfire, changed position next turn, and killed the other on the turn after that. Despite standing a few feet away from a solider who was shot to death with a noisy rifle, the second soldier did nothing.
Plodding through a map after killing all enemies, playing hunt-the-pixel for containers with items, while getting a constant serenade of "always ready!" voice clips every time you select a unit, gets old quickly.
👍 : 0 |
😃 : 0
Negative
Playtime:
4111 minutes
A fun stealth-based spin-off.
The game's store page says it's a spin-off so I don't get the complaints about it not being Jagged Alliance 2.
It has some jank but it's a fun stealth-based spin-off, I do agree it sucks that the early game is locked to only 2 mercs. (Though you can eventually get 2 more mercs.)
👍 : 1 |
😃 : 0
Positive