WOLFLAME Reviews
Brought to you by the makers of GIGANTIC ARMY, Supercharged Robot VULKAISER, and SATAZIUS, WOLFLAME is a return to the form of glorious 2D vertical vertical shooters like Raiden, Raptor, and Twin Cobra.
App ID | 448160 |
App Type | GAME |
Developers | ASTRO PORT |
Publishers | Henteko Doujin |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Leaderboards, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 21 Apr, 2016 |
Platforms | Windows, Linux |
Supported Languages | English |

2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score
WOLFLAME has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for WOLFLAME over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
45 minutes
I first tried [b]Satazius[/b] and [b]Zangeki Warp[/b] and within the first couple of levels in those games I ran into some trial & error or gotcha! style traps.
I was pleasantly surprised to see that [b]Wolflame[/b], while less colourful and showy than say, [b]Satazius[/b] at least wasn't doing this to me. I was having quite a bit of fun and it was bringing games like [b]Raiden[/b] and [b]Tyrian[/b] to mind. I actually thought this was going to be a positive rec when I was more than halfway through the game.
At some point though, I encountered a bullet pattern that slowly closed around me, leaving me with no way out. I had a bit more patience for the [i]Gotcha![/i] this time, as I was a number of levels deep and more invested in the experience by the time this happened. I pushed on, and then in a later level it happened again. This time I was on the left side of the screen, and enemies came in from that direction right on top of me, instantly killing me before I could react. The issue is there is no warning or telegraph.
I was still hanging in there with [b]Wolflame[/b], until stage 7 or 8, when the game started throwing a lot more tanks at me. Tanks suck. These enemies fire projectiles VERY fast. They're like snipers that are targetting you for a while and then let off a fast shot, so fast that you can barely dodge out of the way. There had been a few of these earlier in the game, but now I was having to deal with hordes of them. You're kind of forced to take them out or hide out of range of them. But it feels like a real crap shoot trying to deal with them and not in a way I find fun.
Now just because I hate the tanks (and some of the other negative rec players hate the tanks) doesn't mean you won't enjoy trying to deal with them, but I digress.
The music is.. harmless. Lively vibes in the background but nothing memorable or exciting going on with it.
I do feel that with a little more polish, these games could be more accessible and less frustrating than they are currently.
👍 : 2 |
😃 : 0
Negative
Playtime:
244 minutes
This is a fantastic homage to old school shooters. Feels very much like a Raiden game, twin cobra, donpachi. The explosions are glorious and this is a must play for Shmup fans
👍 : 0 |
😃 : 0
Positive