WOLFLAME Reviews

Brought to you by the makers of GIGANTIC ARMY, Supercharged Robot VULKAISER, and SATAZIUS, WOLFLAME is a return to the form of glorious 2D vertical vertical shooters like Raiden, Raptor, and Twin Cobra.
App ID448160
App TypeGAME
Developers
Publishers Henteko Doujin
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Leaderboards, Steam Trading Cards
Genres Indie, Action
Release Date21 Apr, 2016
Platforms Windows, Linux
Supported Languages English

WOLFLAME
3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score

WOLFLAME has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 45 minutes
I first tried [b]Satazius[/b] and [b]Zangeki Warp[/b] and within the first couple of levels in those games I ran into some trial & error or gotcha! style traps. I was pleasantly surprised to see that [b]Wolflame[/b], while less colourful and showy than say, [b]Satazius[/b] at least wasn't doing this to me. I was having quite a bit of fun and it was bringing games like [b]Raiden[/b] and [b]Tyrian[/b] to mind. I actually thought this was going to be a positive rec when I was more than halfway through the game. At some point though, I encountered a bullet pattern that slowly closed around me, leaving me with no way out. I had a bit more patience for the [i]Gotcha![/i] this time, as I was a number of levels deep and more invested in the experience by the time this happened. I pushed on, and then in a later level it happened again. This time I was on the left side of the screen, and enemies came in from that direction right on top of me, instantly killing me before I could react. The issue is there is no warning or telegraph. I was still hanging in there with [b]Wolflame[/b], until stage 7 or 8, when the game started throwing a lot more tanks at me. Tanks suck. These enemies fire projectiles VERY fast. They're like snipers that are targetting you for a while and then let off a fast shot, so fast that you can barely dodge out of the way. There had been a few of these earlier in the game, but now I was having to deal with hordes of them. You're kind of forced to take them out or hide out of range of them. But it feels like a real crap shoot trying to deal with them and not in a way I find fun. Now just because I hate the tanks (and some of the other negative rec players hate the tanks) doesn't mean you won't enjoy trying to deal with them, but I digress. The music is.. harmless. Lively vibes in the background but nothing memorable or exciting going on with it. I do feel that with a little more polish, these games could be more accessible and less frustrating than they are currently.
👍 : 2 | 😃 : 0
Negative
Playtime: 289 minutes
This is a fantastic homage to old school shooters. Feels very much like a Raiden game, twin cobra, donpachi. The explosions are glorious and this is a must play for Shmup fans
👍 : 0 | 😃 : 0
Positive
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