NOBUNAGA'S AMBITION: Sphere of Influence
Charts
13

Players in Game

504 😀     100 😒
78,58%

Rating

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$59.99

NOBUNAGA'S AMBITION: Sphere of Influence Reviews

Become a Daimyo of the Warring States period of Japanese history in NOBUNAGA'S AMBITION, a historical simulation game of conquest and domination. It is the 30th anniversary of this series and this current release, NOBUNAGA'S AMBITION: Sphere of Influence, is the crown of the series.
App ID392470
App TypeGAME
Developers
Publishers KOEI TECMO GAMES CO., LTD.
Categories Single-player, Steam Cloud, Steam Trading Cards
Genres Strategy
Release Date1 Sep, 2015
Platforms Windows
Supported Languages English

NOBUNAGA'S AMBITION: Sphere of Influence
604 Total Reviews
504 Positive Reviews
100 Negative Reviews
Mostly Positive Score

NOBUNAGA'S AMBITION: Sphere of Influence has garnered a total of 604 reviews, with 504 positive reviews and 100 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for NOBUNAGA'S AMBITION: Sphere of Influence over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 26835 minutes
oooooookkkkk
👍 : 0 | 😃 : 0
Positive
Playtime: 1997 minutes
I really, really wish i could recommend this game. Because it's clear a lot of love went into making it and into historical authenticity and gameplay. Two things keep me from truly loving this game: 1. The combat 2. Snowballing The combat is unfortunately very much a numbers game. You have some tactical wiggle room, like defeat in detail and warrior skills. But its very barebones... Every army is composed of a combination of Men, horses, and guns. on paper, its a pure numbers game. Generals come into play to turn the tide in this aspect. However, it remains pretty much a beatstick game. You'll have a hard time losing battles in which you're numerically superior. Other than some stat modifiers, terrain don't make much of an impact tactically speaking. You'll still run at the enemy like you would anywhere. I would have loved combat to be like a modern version of Total war Shogun 2! The other issue is snowballing. Once you're past a certain point, you pretty much roll the rest of the game. And it becomes just a slog of trying to smash your bigger army into the front that unites against you over, and over, and over. With no real threat to your gameplan. The solution would be to pick smaller daimyo to challenge yourself, and it does get more difficult that way, but the fact remains that most of the fun is packed into the first few hours of the save. After that, you'll find yourself getting tired of the gameplay loop and overwhelmed with the amount of territory you have to manage. You delegate everything to your generals and watch them do all the work for you. Its no fun. Unlike Shogun 2 where absolutely dog walking a major castle held by a significant defending force with your army, you get no such satisfaction by watching from top down your indistinguishable pixels run over other much smaller indistinguishable pixels. And i think therein lies the big problem with this game. Historically it's on point- i just wish more thought went into the combat.
👍 : 0 | 😃 : 0
Negative
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