Stones of Sorrow
1 😀     1 😒
50,00%

Rating

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$2.99

Stones of Sorrow Reviews

App ID373290
App TypeGAME
Developers
Publishers Cult Software
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together, Steam Leaderboards, Steam Trading Cards
Genres Indie, Action, RPG
Release Date26 May, 2015
Platforms Windows, Mac, Linux
Supported Languages English

Stones of Sorrow
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Stones of Sorrow has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Stones of Sorrow over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 133 minutes
This game is... Frankly Bizzare. In the best of ways. Honestly It makes no sense XD but That doesnt really matter because it is just so unique. I mean the concept is fabulous, and the excecution is... a little disconcerting. But either way, it is a fun little game. It plungles you into a freaky world of cave paintings, and you basically run around bludgeoning things to death with a club. Or cutting them with some sort of bladed weapon. As long as reamains inexpensive, I say buy it; Fun is fun*. *(Note: Its very unforgiving, and a tad brutal. But still fun)
👍 : 3 | 😃 : 0
Positive
Playtime: 12 minutes
After reading a negative review and the dev's kind reply, I bought the game for the sale price of 75 cents. I like the game and do not find myself running low on stamina as others have complained about. It is a brutal, bloody game using cave painting graphics. It is easy to play with keyboard and mouse. If you die, it's usually your own fault for jumping and swinging too much. There are many places to get away from battle to regain health & stamina. The game has RPG elements too. You level up and distribute points into stats. It's a fun game! I recommend this game to anyone that likes bloody dismemberment with rockin music!
👍 : 4 | 😃 : 0
Positive
Playtime: 377 minutes
I've enjoyed this game overall so far, yet definitely see room for improvement. One minor technical issue that turns me off is the lack of true full-screen, another is the sometimes too-narrow spaces in levels that one can fall through, yet not jump back up. Pretty good overall, though. First, the pros: Combat is paced well, and on reading the dev's responses in other reviews, is made in a logical fashion. The cave painting style looks pretty cool, though it would be nice if the borders/terrain looked more natural, like the curve of an actual cave. Perhaps in that vein, some set spawn points could be larger groups of paintings in the background/foreground that enter the arena and diminish as you kill them off? The money management system increases the difficulty in a good way. Bonfires. Now the cons: The music isn't bad, but it gets repetitive. More variety (not outside the genre, mind. I mean more death metal) would be nice. The endurance bar is hard to keep track of during combat, at least for me. The spawns of the enemies are unintuitive, but since they are meant to be reactionary, that makes more sense. Doesn't mean I particularly like have one taking a swing at me as it spawns, though... I'll add more to this review after I've done a few more runs, just to work out whether I suck (probably) or the game needs more tweaking (what game doesn't?).
👍 : 13 | 😃 : 1
Positive
Playtime: 17 minutes
i mean... its a game but its glitch city i want to like this game but i just dont... i would think theres no way to beat this game without running into any glitches 6/10 needs work A LOTTA WORK
👍 : 0 | 😃 : 0
Negative
Playtime: 37 minutes
Hello everyone I did a video review on the game highlighting the pros and cons. This game does need some polishing, but the overall concept is really interesting. In it's current state right now I wouldn't recommend it. Video Review: https://youtu.be/Pp-SV7PHR6s Brief overview of pros and cons Cons - No Main Menu - Not Enough Tool Tips - Underdeveloped UI - Jumping Mechanic - Music - No Platform Design Pros - Art Style - Gore - Zoom Out Minimap - Variety of Weapons
👍 : 58 | 😃 : 5
Negative
Playtime: 232 minutes
This is a tedious game with no replay value after it's been completed. The only thing that makes it last long is how easy it is to die, and once you've worked out the formula that will almost never happen. Don't waste your money on this awkard little game that should've stayed on Newgrounds.
👍 : 10 | 😃 : 0
Negative
Playtime: 71 minutes
I really don't care what these other neanderthals say about this game, it's insanely chaotic, brutish and violent and it's awesome; it's that hidden diamond in the rough which is greater than the sum of its parts, exactly because it is so shambolic and rough around the edges. I keep coming back to it, because wildly clubbing abstract beasts of yore in showers of blood whilst somersaulting like Tom Daly on amphetamine...on the moon is...well...fun
👍 : 2 | 😃 : 1
Positive
Playtime: 13 minutes
Just, what the fuck. You're greeted instantly by a terrible voice-over story with no background music, bad vocal quality and editing, and a painful accent, which ends with as much abruptness as it begins. Immediately you're thrust into fire and death. The soundtrack tries just as hard as the UI and the controls to confuse and terrify you, immediately blasting you with metal riffs that personally sound like they were designed to make your ears bleed as soon and as often as possible. I know there are a lot of artistic decisions here - but the game feels as though it was coded on the same stone tablets the art was drawn on. It's clunky, patched-together, and even though it looked like there was a lot of interesting things going on - the lack of visual clarity (both with the small, scrunched up font, and the general unpolished feel of the whole game) really made this not worth getting into. Honestly, I would have been a lot more harsh with this game, but from what I understand, the dev is a really nice and responsive guy. So, I suppose, if that's what you're into, that's awesome. But don't buy it. Seriously. Don't.
👍 : 32 | 😃 : 7
Negative
Playtime: 31 minutes
I gave it a shot because of the low price, but it's a bit unpolished. I feel like it was worth the price to give it a go, but Steam asks if I recommend it or not and I have to say no. It has an interesting art style and concept, but everything about the gameplay feels slippery and unrefined. Movement feels like you're on ice, the player character keeps moving after you let go of a key which is frustrating, especially when you fall off a cliff (there's no fall damage, but you have to jump back up again). Levels are uninspired, there's no value to the verticality and not much to reward exploration, levels being too small to really explore anyway. Attacks are fiddly, it's the sort of game that queues up commands so if you spam attack it will sit there and do as many attacks as you clicked the mouse for before you can do anything, which you can get used to but sometimes the game just doesn't seem to register commands. Pressing a key to turn and face an enemy often wont, why I couldn't say. I've read from the developer that attacks will hit when you have stamina, and you swing the weapon and the blade passes through the hitbox of an enemy, but I have witnessed on multiple occasions attacks with full stamina making contact and doing ... nothing. I found no real way of healing, it says in the control scheme to press R to eat corpses and I spammed the shit of the R key and ... nothing. Corpses lay on the ground uneaten and my health unrestored. I got one pickup which regens health at 3 points every ten seconds you don't get hit, which makes for mind numbingly boring gameplay waiting for your health to crawl back up. I fail to see how you can get through more than a few levels of this game with the glitchy attack animations and no heals. So what you have here is a good concept that I don't exactly regret trying, but I wouldn't recommend buying it.
👍 : 17 | 😃 : 2
Negative
Playtime: 127 minutes
It might get a pass as a free flash game but the lack of flair and polish makes it a waste of time when there's far better action platformers out there for free or a few bucks because this game never left the stone age when it comes to gameplay.
👍 : 14 | 😃 : 2
Negative
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