Eron Reviews
Eron is a 2D platform game that allows the player to actively switch between two parallel realms. The player will have to depend upon this power to finish each level.
App ID | 356880 |
App Type | GAME |
Developers | David Mulder |
Publishers | SA Industry |
Categories | Single-player, Partial Controller Support, Steam Trading Cards |
Genres | Indie |
Release Date | 17 Mar, 2015 |
Platforms | Windows, Linux |
Supported Languages | English |

347 Total Reviews
211 Positive Reviews
136 Negative Reviews
Mixed Score
Eron has garnered a total of 347 reviews, with 211 positive reviews and 136 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Eron over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
21 minutes
The control scheme is the absolute worst and cannot be changed. The maps suck and the mechanics don't make any sense. If you want a good platformer I recommend anything else.
👍 : 3 |
😃 : 0
Negative
Playtime:
301 minutes
Eron… This game has a cool concept. It’s a platformer where you can swap between 2 dimensions, by holding a button. One dimension may have platforms or enemies and vice-versa, so you need to constantly juggle between dimensions to progress. So far so good.
But the gameplay is terrible. For a platformer, movement is stiff, and jumping is clunky, because you can’t change direction mid-air… in a platformer. There are some enemies you must defeat by swapping from the dimension without them to the dimension with them, but they have a very small hitbox for that. And sometimes, you need to kill them to do a long jump, but its execution isn’t fluid. Still, you can kind of get used to it and beat the first 2 zones.
The third zone, however, introduces vertical air currents, and inside those you can control your character mid-air, but he moves too fast, and that mechanic becomes a lottery a lot of times. And, by the way, you also can’t get too high, or you’ll die as well. If the game was bad before, here it starts becoming frustrating. If you manage to pass that third zone, you’ll enter the final level, combining all the stuff from before, but the level is long, and you need to be fast. Plus, there’s an incredibly annoying big air current that you need to travel and land on a small platform in the end and figuring out how to pass that will take some tries, meaning beating the entire final level over and over, because you’ll still die a lot until you get to that point.
The game is difficult, yes, but it’s the bad kind of difficulty. Sometimes you feel you messed up, but a lot of times it will feel like the game’s poor mechanics and controls are to blame. Which is sad, because the game has a cool concept, but fails as a basic platformer. And that is why I can’t recommend this one. Also, all trading cards took a lot to drop, because even after I finished the game I had to idle to get all drops. But that was just the cherry on top of the cake.
👍 : 0 |
😃 : 0
Negative
Playtime:
316 minutes
This retro graphics 2D platformer requires you to complete the levels by making it to the other side of the map. You can only run left or right, jump and shift worlds. Shifting makes some platforms and other objects appear or disappear. This game is not recommended for the following reasons:- The controls are clunky (especially jumping) and you cannot move in mid-air which is annoying- The game has no instructions at all and you will get stuck on level 3 if you don't know how to long jump- The levels are not in order of difficulty and levels 3 and 4 for example are MUCH harder than some later levels.
👍 : 0 |
😃 : 0
Negative
Playtime:
178 minutes
Eron is a 2d-sidecrolling pixel art masocore platformer in which you play as a tribesman who wishes to achieve his quest of destroying the aliens that have invaded his world and destroyed his villiage.
Eron has a pretty interesting concept in which you "shift" through 2 parallel worlds in order to land on platforms which are scattered along these 2 worlds. Landing on these platforms might sound easy, but you need to be precise, co-ordinated and quick with your shifting.
You are thrown into the game without any instructions, which I found to be a plus point. Considering that this game was meant to be a difficult platformer, being thrown into, blank, adds to the difficulty. No idea how to do what, take time figuring out and getting used to the controls, I found that to be a plus point in terms of difficulty.
The level design is quite good. The puzzles were pretty challenging but not as much as I thought them to be. After you've caught on to what's going on and actually focus, they turn out to be quite simple. Of course, you learn through trial and error.
As you progress through the levels, you encounter spheres that you need to destroy and explosive ones that you have to evade. Shifiting worlds saves you from the explosions caused by the explosive ones. You have to be really quick in shifting in and out as majority of the time, platforms underneath you shift as well. Won't be saying more, "puzzle" eh?
The story has really no effect. It's just basically another level that drags on until you finish it. That's kind of the main problem, there's no "motivation" to play further on other than just finishing the game. The art style was cool and all, but not as much that would push me further to see what the game brings on in the next level other than a different puzzle.
The jump mechanic is kind of weird, once you stop in mid air, you're just going to fall down no matter what. You can't do anything to change that outcome. In a way, it's a good addition to the difficulty but also quite an annoyance.
The shifting mechanic sometimes just breaks, randomly, there's no going back. You have to die to start back at the beginning of the level to get it working again. It's quite irksome to have to do the entire thing again and it not being your fault. Pretty cool if it gets fixed.
The soundtrack is pretty retro and quite catchy. Does suit the atmosphere of the game, but after a while, it gets really, really repetitive. Not the type of repetitive that would be fun to hear to, though.
Overall, considering the up and downs of this game and its price, I'd recommend it.
👍 : 7 |
😃 : 0
Positive
Playtime:
201 minutes
This game is stupid hard, but, it is also stupid fun.
The soundtrack is amazing and I love the feel once you finally figure out how to beet the lvl.
If your up to the challenge, its a great game for only 30 cents (or $2)
👍 : 6 |
😃 : 0
Positive
Playtime:
409 minutes
My playtime does not lie for this one; I have yet to play it extensively. On the other hand, playing it for 15 mins gives you the gist: it is a fast-paced 2D platformer quite similar to Super Meat Boy.
Beside the carefully executed jumps the emphasis is on switching between two worlds as there are platforms that can only appear by the press of a button. There are also orbs that shoot you up in the air if you make a switch when your hero is just in front of these items. When they appear in quick succession you know you're in a world of hurt as being patient is a must in this genre.
If Super Meat Boy has already been completed by you or you simply miss a challenge Eron is just for you. Do remember, however, that it will give you the hard times as you make progress.
👍 : 8 |
😃 : 3
Positive
Playtime:
22 minutes
A very nice concept indeed, but the lack of checkpoints as well as the lack of music continuation, means song beginnings are always heard, which can be rather frsutrating considering they sound like good songs. I feel that the lack of character exlpanation leaves me disconected from the protagonist, and wishing there was at least a shred of dialogue to give me the oppurtunity to get pulled in. The scenery is very beautiful, but seems zoomed out WAY too far, leaving the the mysterious protagonist a speck on my screen, which can often make platforming very difficult.
Could be improved, but in its current state, I don't think it's that engaging :(
👍 : 13 |
😃 : 1
Negative
Playtime:
2856 minutes
[h1] Eron [/h1]
[h3] Pros: [/h3] [b]🌟 Unique Puzzle Mechanics[/b] Eron introduces innovative puzzle mechanics that challenge players to manipulate light and shadows to navigate through levels. The game's puzzles are engaging and offer a refreshing twist on traditional puzzle-solving gameplay. 🧩🔦
[b]🎮 Smooth Controls and Fluid Gameplay[/b] With its intuitive controls and responsive mechanics, Eron delivers a smooth gaming experience. Players can easily interact with the environment and solve puzzles without feeling hindered by clunky or unresponsive controls. 🎮⚙️
[h3] Cons: [/h3] [b]🕹️ Short Playtime[/b] One of the drawbacks of Eron is its relatively short playtime. While the game offers enjoyable puzzles and mechanics, some players may find themselves wanting more content to prolong their gaming experience. ⏳🎮
[b]🎨 Limited Visual Variety[/b] Although Eron's minimalist aesthetic is visually pleasing, it may lack variety for some players. The game's environments and visual elements remain consistent throughout, potentially leading to a sense of repetition over extended play sessions. 🖼️🔄
[h3] Other Drawbacks: [/h3] [b]🎵 Minimal Soundtrack[/b] Eron features a minimalistic soundtrack that may not appeal to all players. While the absence of music contributes to the game's atmospheric ambiance, some may find the lack of variety in audio elements less immersive. 🔇🎶
[b]🔍 Lack of Narrative Depth[/b] Despite its intriguing premise, Eron may lack narrative depth, leaving some players craving a more immersive storyline or character development. The focus on puzzles and gameplay mechanics takes precedence over storytelling, which may disappoint those seeking a richer narrative experience. 📜🤔
[b]Good Points[/b]
[list]
[*]Unique puzzle mechanics centered around light and shadows.
[*]Smooth controls and fluid gameplay.
[/list]
[b]Bad Points[/b]
[list]
[*]Short playtime may leave players wanting more.
[*]Limited visual variety and minimalist soundtrack.
[*]Lack of narrative depth and character development.
[/list]
[table]
[tr]
[th]Category[/th]
[th]Score[/th]
[/tr]
[tr]
[td]Gameplay[/td]
[td]⭐⭐⭐⭐[/td]
[/tr]
[tr]
[td]Graphics[/td]
[td]⭐⭐⭐[/td]
[/tr]
[tr]
[td]Sound[/td]
[td]⭐⭐[/td]
[/tr]
[tr]
[td]Average Rating[/td]
[td]⭐⭐⭐[/td]
[/tr]
[/table]
[b]Personal Comment[/b] Eron delivers an enjoyable puzzle-solving experience with its unique mechanics and smooth gameplay. However, its short playtime and limited visual and audio variety may leave some players wanting more. Nevertheless, it's a solid choice for puzzle enthusiasts looking for a fresh challenge.
👍 : 3 |
😃 : 0
Positive
Playtime:
76 minutes
It ain't great. I beat the game, but I'm not happy about that.
The game starts by requiring you to hold right for what feels like a solid minute or two, and walk [b]very slowly[/b] through some opening credits (Which had plenty of time to explain basic game mechanics, like "exploding a ball while jumping will sort of, sometimes, give you a jump boost that is required to beat some levels", or "Explode all the weird ball things in a level or you can't complete it".
Nevermind that, as it is [i]possible[/i] to figure it out on your own given a bit of patience, the game is also just kinda janky. The movement is awkward (Can move in the air until you stop, then you can't, unless you're in an air current for reasons), the phase-shifting ability sometimes just sort of stops working for a while, and maybe you just need to restart the level if it doesn't wanna come back.
And it all wraps up with some pretty tedious precise jumping over and over, until you get to a point where it's just not really fun anymore, because you get to a level that's not very challenging, until it is, but it takes a few minutes to get to the challenging bit, and then you just die super fast due to what feels like an unfairly high kill trigger (Looks like you'll be fine, but you die anyway).
It's not irredeemable, but as it is, I wouldn't bother playing.
Things that could be done to make it better:
- Any sort of explanation of the basic mechanics of the game would be nice
- Music doesn't reset every time you die (The music is honestly alright, but hearing it start over every time is an exercise in frustration)
- Precise jumps can be fun/interesting, but when literally every jump is nearly max-distance, it gets tiresome really quickly
- What the heck is with the red laser thing? Sometimes it kills you, except for when you're running straight into it? What???
- The end is really disappointing
👍 : 3 |
😃 : 0
Negative
Playtime:
20 minutes
Eron is a 2D pixel art Indie game with great visuals and music.
The whole feel of the game is very appealing, combining modern pixel art, such as we've seen in games like Risk of Rain and Superbrothers: Sword & Sorcery, with soothing chiptune soundtrack that i would really like to own on a CD. Sharp colors combined with music that complements the visuals immensely make the aesthetic value of the game worth so much more than the small amount of $1.49 that i paid for the game.
The story is apparently about a tribesman on the planet Eron who uses his ability to switch between 2 parallel worlds to combat aliens that have invaded this realm. The world switching mechanic is a pretty sweet concept and not something i've seen in many other games and it's applied here so beautifully taht in a matter of minutes it becomes second nature and the game starts to very fluid.
The controls are simple and few buttons are in use, but as the game is intended for controller use, there's no option for button mapping, which would be great to have. But if you do have a controller then the game controls just beautifully and is very smooth and the only thing i have to complain about it is that many of the platforms are placed so far away that you need to go to the absolute edge to reach it and it's not easy to time it correctly which makes me think that this is just a gimmick to elongate the gameplay.
I for one wholeheartedly recommend this game, especially since it has such a low price. If you like platformers that are challenging but fun, then you should find this game a good buy.
👍 : 28 |
😃 : 2
Positive