Journey to Incrementalia Steam Charts & Stats
47 Players in Game
258 All-Time Peak
0,00 Rating
Steam Charts
47 Players in Game
258 All-Time Peak
0,00 Rating
At the moment, Journey to Incrementalia has 47 players actively in-game. This is 0% lower than its all-time peak of 258.
Journey to Incrementalia Player Count
Journey to Incrementalia monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
45 |
-63.76% |
2025-02 |
125 |
+4.54% |
2025-01 |
120 |
+7.98% |
2024-12 |
111 |
-26.36% |
2024-11 |
151 |
0% |
2024-10 |
0 |
0% |
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Journey to Incrementalia has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1045 minutes
Fun incremental with good progression and many things to try, Takes roughly 8 hours to get to the endless mode.
👍 : 1 |
😃 : 0
Positive
Playtime:
552 minutes
Decent idle game, but done way too fast and the endgame upgrades don't even matter really. Second to last tier was enough to clear the game without doing anything after.
👍 : 1 |
😃 : 0
Positive
Playtime:
722 minutes
Fun game, Not too long and can be played endlessly for extra fun times.
👍 : 1 |
😃 : 0
Positive
Playtime:
322 minutes
A nice small and short game that uses the codes of incremental games. In a single playthrough there were a lot of builds I did not get the chance to try, so there is some replayability if you like experimenting with different builds.
A couple of things to improve the game:
- More achievements to justify replaying with different strategy
- Mana kind of lose any purpose once you get a good generation loop
- Past around wall 50, if you have a good enough build, you can push to the end with minimal changes. Too bad because there were a lot of cool unlocks I did not need to use.
- [spoiler]Huggers are probably too overpowered, they don't require much to make them work and do insane amount of damages[/spoiler]
👍 : 3 |
😃 : 0
Positive
Playtime:
1440 minutes
Not really an incremental game everything is linear. The game took me around 2 days to beat and was ok. But to be honest it's not worth 5$ there is just nnot enough depth in the game, there are barely any upgrade layers those who are there aren't really interesting and you just don't get the nice feedback you get from playing a proper incremental game. The graphics are nice tho.
But not recommended for the asking price. Get it when its around 1$ which would be a fair price.
Edit: Right now the game is 3.50$ which is might be worth for you if you have the itch for an idle game
👍 : 13 |
😃 : 4
Negative
Playtime:
1108 minutes
Fun game at first, but around mid-game devolves into uninteresting builds that amount to holding a button down.
The auto-click is also poorly done for a game that currently relies on it. If you move your mouse more than what seems like 5 pixels from when you first clicked it will stop auto-clicking a button. It doesn't seem to update from when you first pressed down, so after a handful of seconds it always tends to deactivate even if you are sitting there trying to keep a button pressed. It seems like the devs didn't play their own game.
👍 : 4 |
😃 : 0
Negative
Playtime:
3737 minutes
A very nice small game with a reasonable length to complete. It features Standard mode along with NG1, NG2, NG3, and the NG-End playthroughs. If you're into achievements, you only need to complete the first playthrough to unlock all of them.
I really enjoyed the theme (I like playing as ~villains~ ) and the numerous references to other games and pop-culture, cleverly packed into the side quests.
As of this writing, the game is tagged as an "Idler." However, I’d refine that a bit: it [i]can[/i] be an idler if you create an unoptimized build and simply let it run. Otherwise, it plays more like a strategy and auto-battler game, where active management and optimization are essential -- especially in each subsequent NG, which introduces multiple debuffs to your units or resistances/immunities to certain types of attacks. That doesn’t make it any less enjoyable. In fact, it’s quite satisfying to see your strategy succeed.
It feels like a passion project from the way it plays and flows. I wouldn't recommend it as a pure incremental idler, simply due to the way the math works, but as a build/strategy battler, it’s absolutely worth playing.
👍 : 4 |
😃 : 0
Positive
Playtime:
1120 minutes
There's a lot that I like about this game (theme, art style, music, story, concept), but the game itself is full of poor design choices that make the progression and overall experience not very fun.
This game could be great someday, but it needs A LOT of QoL changes. The UI for spells, upgrades and summons is a mess. Everything is dumped in there in a subjective order with no distinction or grouping based on function forcing you to constantly scroll through the ever growing lists. The skill tree does not allow you to refund individual skill points, so the games encourages you to try different strategies, but you must reset all your skill points and lose all your units to do so which becomes very tedious the more points you earn.
I don't regret buying it on sale and I'll keep an eye on future updates, but about 1/4 of the way through, I stopped having fun and just wanted it to be over which is why I wouldn't recommend it in it's current state.
👍 : 3 |
😃 : 0
Negative
Playtime:
861 minutes
The game is quite enjoyable. While the content is finite, there’s just enough variety and unlocks to hold your attention for a while. It also encourages you to adapt to different builds when you inevitably hit a wall - what the idle genre fittingly calls "a wall" (I chuckled at that).
Gameplay-wise, you take on the role of an evil lich with access to different builds, each utilizing distinct mechanics inspired by classic villainous tropes. The game features a lighthearted, not-so-serious story and frustrating (but engaging) wall modifiers that you must overcome. I managed to reach NG+3 in about 16 hours, but the game continues beyond that, with each New Game Plus iteration adding difficulty in a way that feels more like solving a logic puzzle than just a simple stat grind.
Comparing this game’s content to projects that have been in development for 10 or 20 years would be unfair. It was released recently, and the developer is actively improving it, listening to feedback, and genuinely caring for the game.
I recommend it.
👍 : 5 |
😃 : 0
Positive
Playtime:
78 minutes
It's not really an incremental/upgrade game. The game has predefined builds that you need to change to every time you pass certain milestones. Every time you pass a certain milestone, you respec so you can make the new build. There's no room for creativity in the builds. Perfectly building what the developer wants you to build grants you slow progression through the game.
👍 : 39 |
😃 : 1
Negative
Journey to Incrementalia Steam Achievements
Journey to Incrementalia offers players a rich tapestry of challenges, with a total of 4 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Quartermaster
Get one quarter of the way to Incrementalia.
Whoa-Ho! You're halfway the-ere!
Get halfway to Incrementalia.
Purple Behelit
Complete all side quests and obtain the corrupted orb.
Journey's end
Get all the way to Incrementalia.
Journey to Incrementalia Minimum PC System Requirements
Minimum:- OS: Windows 10
- Processor: Intel i5
- Memory: 4 GB RAM
- Graphics: Any graphics card
- Storage: 100 MB available space
- Sound Card: any
Journey to Incrementalia Recommended PC System Requirements
Recommended:- OS: Windows 10
- Processor: Intel i7
- Memory: 8 GB RAM
- Graphics: A slightly better graphics card
- Storage: 100 MB available space
- Sound Card: any
Journey to Incrementalia has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Journey to Incrementalia Latest News & Patches
This game has received a total of 23 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo v2 is now available!
Date: 2024-08-31 02:20:04
Major content update based on community feedback.
👍 : 5 |
👎 : 0
Next Fest Demo update is now live!
Date: 2024-10-04 01:55:39
👍 : 7 |
👎 : 0
1.0.1 Hotfix
Date: 2024-10-24 01:17:34
Launch day patch
👍 : 7 |
👎 : 0
1.02 Hotfix #2
Date: 2024-10-24 03:37:55
Quick fixes for a couple of dangerous bugs.
👍 : 9 |
👎 : 0
1.03 Hotfix #3
Date: 2024-10-24 04:45:56
A few more launch day fixes.
👍 : 8 |
👎 : 0