The road to the lost city of Incrementalia has 99 great walls, each more impenetrable than the last. Summon, sacrifice and grow to incredible power as a necromancer on a journey in this incremental RPG game.
61 Players in Game
644 All-Time Peak
0,00 Rating
Steam Charts
61 Players in Game
644 All-Time Peak
0,00 Rating
At the moment, Journey to Incrementalia has 61 players actively in-game. This is 0% lower than its all-time peak of 258.
Journey to Incrementalia Player Count
Journey to Incrementalia monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-04 |
71 |
-7.45% |
2025-03 |
77 |
-38.61% |
2025-02 |
125 |
+4.54% |
2025-01 |
120 |
+7.98% |
2024-12 |
111 |
-26.36% |
2024-11 |
151 |
0% |
2024-10 |
0 |
0% |
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Journey to Incrementalia has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1143 minutes
Solid non-idle incremental game with a reasonable number of fun builds to figure out. I recommend the NG+ modes after first completion, which pushed me to explore the build space a bit more. Only very occasionally got sloggy for me.
👍 : 1 |
😃 : 0
Positive
Playtime:
3147 minutes
Not the typical idle game. Has a lot of possible builds, and you can restart your stats whenever you want abd try something different.
Can't ask for more at this price.
👍 : 1 |
😃 : 0
Positive
Playtime:
1137 minutes
unique game that I enjoy, prestige mode makes it way more interesting and hopefully the new mechanics keep increasing. Just finished prestige 1.
👍 : 0 |
😃 : 0
Positive
Playtime:
65 minutes
This isn't fun.
From the pictures and trailer, I thought you'd be able to progress throughout the game with different builds while having fun. Instead, I'm an hour in and it feels like certain builds are more superior to others (at least in certain points of the game).
For example, I finished a stage where the wall was killing my minions at a certain rate per minute. There was no way to replenish my melee minions yet until AFTER the wall was destroyed. That means I had to manually replenish my melee minions until the wall was finished, ~5m total. So I sat around just clicking a button, not gaining anything but rather trying to avoid losing something. That already sounds dumb. Another build allows you to focus on dealing damage through mana instead, clearly having a leg up over a minion build. Kind of weird when there were a few passive upgrades available for minion builds. It's only really one stage though, you can keep pushing and eventually finish it. Soon after the wall is destroyed, a new upgrade comes out that replenishes melee minions per minute, bypassing that problem. Sounds cool, except a mana-based upgrade that takes a while to unlock focuses on increasing effects of poison. That encourages a poison build, yet it felt like I hit the wall for melee minion build being viable; that encouragement started to feel like a requirement. Why does this matter? You don't really have flexibility in trying different builds, instead you're forced to switch at certain points during the game.
Maybe you enjoy that sort of planning. If I'm playing an incremental game I'd rather just let my mind go on autopilot. Not only that, but even with trying to optimize my gameplay I still started to hit a wall of waiting around and doing nothing...1 hour in. Why should gameplay start to feel like grinding an hour in?! There isn't a prestige system either, at least where I stopped (20/100 walls destroyed), so it felt like gameplay was going to be the exact same for several more hours. That sounds boring. I stopped having fun and requested a refund.
👍 : 2 |
😃 : 0
Negative
Playtime:
2482 minutes
Wasted half of yesterday and all of today sitting in silence playing this game. It is addicting and I probably need help.
In all seriousness, I need to check if there's a way to turn off clicking noise because the music is pretty good. The game is a fantastic smash up of idle and clickiness with unit and skill management. Smash through the walls to Incrementalia while figuring out the best way to do so. Walls will start to come with modifiers that WILL require you to use your head eventually. I've gone through the game three times already and I'm working on my NG+3 run now, still loving it. And having serious difficulty stopping, send help.
👍 : 3 |
😃 : 1
Positive
Playtime:
992 minutes
Nicely made, interesting incremental. Lots of positive touches to the game that show through.
👍 : 0 |
😃 : 0
Positive
Playtime:
1527 minutes
By almost entirely removing arbitrary time gates and making it universally free to respec, Incrementalia takes the formula created by idle games and refines it from pure skinner box addiction into a format that's actually fun to seriously engage with and play as a game and almost as a puzzle. Those changes are simple but far reaching, because it means you're actually spending all your time experimenting with builds, trying fun new combos, exploring new techniques for specific challenges, and solving the min/maxing bottlenecks the game presents you with rather than just waiting around for your mana to grow so your crystals grow so your gems grow or whatever like in most idle games.
It also has a great UI and visual experience, almost everything is stylishly displayed on one screen so you can see the effects of all your choices almost immediately, which again lets you focus on actually experimenting with builds rather than menu hunting. It's extremely refreshing compared to the sub-tab mess that many incremental games bloat into
Honestly one of my favorite incremental games I've ever played and I think a lot of games in the genre could learn a lot from this one
👍 : 4 |
😃 : 0
Positive
Playtime:
4623 minutes
Loved the strategic nature of the game and many solutions to each level including respec'ing into new strategies. Story was amusing, New Game + (x5!) was an amazing addition to add longevity.
👍 : 1 |
😃 : 0
Positive
Playtime:
3660 minutes
Of all of the incremental games that revolve around an orb, this is the first one I beat, because this was the least greedy and most centered around strategy. It's pretty smartly designed, playing on familiar mechanics. It reminds me of gnorps in that you get to see everything, too. Good work, Adam.
I'd recommend it.
👍 : 1 |
😃 : 0
Positive
Playtime:
2460 minutes
Just a fun incremental. NG+ progression requires a bit of experimentation, you'll be respec'ing fairly regularly as the modifiers stack up. Smashed it out in about 2 days, but was well worth the money.
The story and dialogue are quite funny too.
👍 : 8 |
😃 : 0
Positive
Journey to Incrementalia Steam Achievements
Journey to Incrementalia offers players a rich tapestry of challenges, with a total of 4 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Quartermaster
Get one quarter of the way to Incrementalia.
Whoa-Ho! You're halfway the-ere!
Get halfway to Incrementalia.
Purple Behelit
Complete all side quests and obtain the corrupted orb.
Journey's end
Get all the way to Incrementalia.
Journey to Incrementalia Minimum PC System Requirements
Minimum:- OS: Windows 10
- Processor: Intel i5
- Memory: 4 GB RAM
- Graphics: Any graphics card
- Storage: 100 MB available space
- Sound Card: any
Journey to Incrementalia Recommended PC System Requirements
Recommended:- OS: Windows 10
- Processor: Intel i7
- Memory: 8 GB RAM
- Graphics: A slightly better graphics card
- Storage: 100 MB available space
- Sound Card: any
Journey to Incrementalia has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Journey to Incrementalia Latest News & Patches
This game has received a total of 23 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo v2 is now available!
Date: 2024-08-31 02:20:04
Major content update based on community feedback.
👍 : 5 |
👎 : 0
Next Fest Demo update is now live!
Date: 2024-10-04 01:55:39
👍 : 7 |
👎 : 0
1.0.1 Hotfix
Date: 2024-10-24 01:17:34
Launch day patch
👍 : 7 |
👎 : 0
1.02 Hotfix #2
Date: 2024-10-24 03:37:55
Quick fixes for a couple of dangerous bugs.
👍 : 9 |
👎 : 0
1.03 Hotfix #3
Date: 2024-10-24 04:45:56
A few more launch day fixes.
👍 : 8 |
👎 : 0