
851
Players in Game
21 423 😀
2 851 😒
86,42%
Rating
$29.99
Pillars of Eternity Reviews
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
App ID | 291650 |
App Type | GAME |
Developers | Obsidian Entertainment |
Publishers | Xbox Game Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Commentary available, Remote Play on Tablet |
Genres | RPG |
Release Date | 26 Mar, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | French, Italian, German, Spanish - Spain, Russian, English, Polish |

24 274 Total Reviews
21 423 Positive Reviews
2 851 Negative Reviews
Very Positive Score
Pillars of Eternity has garnered a total of 24 274 reviews, with 21 423 positive reviews and 2 851 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Pillars of Eternity over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3569 minutes
I returned for a second playthrough after 8 years, and it's not as good as I remember it, but in fact better. It easily surpasses the vast majority of RPGs in terms of roleplay, the writing and the contemplation you are left with.
👍 : 0 |
😃 : 0
Positive
Playtime:
6541 minutes
Played this for a second time to get ready for Avowed - the first time I played it was when it first released and then the DLC as it released. I had basically completely forgotten everything. I'm writing this post playing Pillars 2 as well.
Playing it a second time around I actually really enjoyed it - although it's a bit rough around the edges.
First time I played I didn't pay attention to leveling or gear too much - this made some of the fights really challenging and really annoying, I was too lazy to learn a new system and was coming off D&D games. This time, I thought I want to use guns, came across that guns on monks in pillars 2 is very powerful, so decided to go monk in this to get ready for that. Monk was very fun, I loved stunning and pushing enemies around. I really enjoy how every stat does something interesting (no useless attributes like D&D) so you can get some really cool and unexpected combos. Actually focusing on my build and trying to find gear that aids it - then seeing it work in combat - felt really good. I still had trouble leveling all my companions properly - but leveling the wizard class for Aloth was really fun, I especially love the grimoire sytem of having an item that contains your spells.
Speaking of companions, I found Aloth and Eder to be quite annoying, I was playing an evil character and they just seemed to get in the way. The stand outs for me with interesting stories were Durance, grieving mother and Devil of Caroc.
I remember the game being a bit too wordy, and while it is, I do find it pretty interesting (Screw the backer NPCs though). The mythic lore is really cool and makes for great world building. The world story is really good but I find it just feels too rushed after the city, and if you don't pad it with side quests actually feels pretty short. Thaos is a cool villain (good voice actor too!).
You get your own keep but I didn't find it very interesting to be honest. The dungeon in it is kind of cool though. I'd rather just focus on whats at hand though, and I've never been a fan of systems like this that don't integrate well with the main game and just seem like a side task.
I'm glad this game got a DLC that was basically like an expansion pack with a full other story, I'm not really a fan of bite size story DLCs in some games. It was pretty interested, added a cool crafting system to the game, had cool companions and a cool boss. Didn't overstay it's welcome but not too short.
👍 : 0 |
😃 : 0
Positive
Playtime:
104433 minutes
If Avoved is half as good as this then it is a hit. Great RPG with great companions. Would be 5/5 if only there was a Romance. Almost anything you can think about wanting to do, yo can do it. What is really over the top is making a wizard a Super Melee character.
👍 : 0 |
😃 : 0
Positive
Playtime:
8641 minutes
Very good game. Highly recommend playing before Deadfire. Gets much better the more you play.
👍 : 0 |
😃 : 0
Positive
Playtime:
4883 minutes
Good RPG story. Not a big fan of the old school combat style, but it's worth playing in Story Mode if you're looking to experience the story before moving on to Deadfire, which has turn based combat.
👍 : 0 |
😃 : 0
Positive
Playtime:
4486 minutes
I want to make it clear, I have not actually beat this game... but I've tried many times. I'm very interested in the story, I find it fascinating and well delivered. The companions are easily the best part for me, they have very different backgrounds and direction, and you'll love some and hate others (in the best of ways). I hate the combat, it just feels like a bad auto battler with poor AI and pathing. If I need to pause every second to issue a command, I rather just have turn based.
Summary: Story that I've seen 8/10
Companions: 10/10
Combat: 4/10
👍 : 0 |
😃 : 0
Positive
Playtime:
12369 minutes
Simply a brilliant, epic CRPG with a refreshing and deep new world and great mechanics.
👍 : 0 |
😃 : 0
Positive
Playtime:
17011 minutes
Great roleplaying game with a fascinating story, unique fantasy world (it's so charming and interesting that they could just have left elves and dwarves out, but I guess they did not want to alienate people who just expect those races). I'll never forget this game.
👍 : 0 |
😃 : 0
Positive
Playtime:
6056 minutes
The first time I played this game I got so enraptured I played it in one sitting start to finish. My eyes got so dry I could hardly see, but I did not care. I wish I was exaggerating. I was on spring break during grad school and I desperately needed something fun to do. Loved it then. Still do. Only thing that annoys me now (probably because I'm old and impatient) is that there is no indication which NPCs are just there to look at their souls and aren't story relevant and I would rather be able to not waste my time clicking those when I don't want to :p Also, I highly doubt my hour count is accurate. Right now it says 44 and there is no way that is right
👍 : 2 |
😃 : 0
Positive
Playtime:
5830 minutes
Timeless and one of the best games on steam
-Long campaign in a well build world, Intelligent races, Wars, Castles, Dungeons Snowy Mountains, Sewers, Ruins, Magic, Religions and Philosophy
-a ton of customisation in classes, magic, equipment, and the character themselves
-Great party characters with lots to say, choices, and deep dive quests about them.
-OR run a campaign of only custom characters; want a full team of archers with bear pets?why not
-Hard achievement runs for when your hooked.
-The DLCs good too, damn
The world and lore of this game was good enough to spawn 2 more games
Forever a fan Obsidian
👍 : 9 |
😃 : 0
Positive