FINAL FANTASY VII REBIRTH
2 780

Players in Game

5 475 😀     1 251 😒
79,19%

Rating

$69.99

FINAL FANTASY VII REBIRTH Reviews

The Unknown Journey Continues... After escaping from the dystopian city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant and vast world in this standalone entry to the FFVII remake trilogy!
App ID2909400
App TypeGAME
Developers
Publishers Square Enix
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards, HDR available
Genres Action, RPG, Adventure
Release Date23 Jan, 2025
Platforms Windows
Supported Languages Portuguese - Brazil, Italian, Spanish - Spain, Simplified Chinese, English, Korean, Spanish - Latin America, Japanese, French, German

FINAL FANTASY VII REBIRTH
6 726 Total Reviews
5 475 Positive Reviews
1 251 Negative Reviews
Score

FINAL FANTASY VII REBIRTH has garnered a total of 6 726 reviews, with 5 475 positive reviews and 1 251 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for FINAL FANTASY VII REBIRTH over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 4502 minutes
is this a yakuza game? i swear this is 90% minigames and cutscenes i truly could not care less about if you like over the top japanese mini games youll love this but tbh i expected a lil more sword swinging and a lil less galaga and cards 6/10
👍 : 5 | 😃 : 0
Negative
Playtime: 7160 minutes
I hate giving this game a negative review but I have to admit it deserves it. Yes the visuals are gorgeous, yes the combat is fun, yes the music is amazing, and yes the nostalgia factor is off the charts. But it stops there honestly, it has so many big problems that cannot be ignored. The most important problem is, the game is WAY TOO LONG for the story it's trying to tell. I'm sick of fighting same bosses over and over again because everytime "oh no they escaped" and they show up a few chapters later, you beat them again and they escape again. I feel like a hamster on a running wheel. It also absolutely doesn't help that the pacing is horrible with hours and hours of boring open world content and mini games in between few moments of good story beats and set pieces. But the real sin is the story. The game is so bloated, the little story they are trying to tell among the meaningless things you have to do ends up having almost no impact. There is minial character development, dialogue is bad, no one really tells anyone anything, everyone speaks in riddles, characters make no meaningful choices, no twists and turns in the story. And on top of all these things, the sillyness in the game overwhelms the seriousness and agency of the story so I could never take serious the danger or peril or the fear the situation presents. It feels more like a circus show loosely based on original FF7. The first part of the triology was much better than Rebirth, they really dropped the ball with this. Rebirth makes me think that dividing the original story into 3 seperate games was a mistake. I did have fun playing it but often I got bored and frustrated too. I recommend playing FF 16 over this if you want an amazing looking modern FF game with an actual good story.
👍 : 8 | 😃 : 0
Negative
Playtime: 5349 minutes
Insanely tedious. The director and play testers should be fired and removed from the games industry. The hardest part about this game is actually sitting through the mind numbing climbing sequences and boring padded out MAIN quests. The sidequests have no impact aside from ageing yourself by weeks at a time whilst you ask yourself who in their right mind signed off on all the horrendous gameplay choices. Easily the worst final fantasy and an insult to everyone who spent time and money on this horrible game.
👍 : 14 | 😃 : 4
Negative
Playtime: 4624 minutes
The main story is fun and the side quests are alright too. Ignore everything else. Don't do the awful minigames and ignore the empty open world. Just go from A to B and you'll have a much better time because everything else will only serve to severely bloat the game out and waste your time.
👍 : 7 | 😃 : 0
Negative
Playtime: 6681 minutes
pc replay and wow playing it on 1080p 120 fps is a moooooooore better experience than playing it on 4k 30 fps and well i achieved 100% in this playthrough and Final Fantasy VII Rebirth has the best combat mechanics OAT + this games is fun and enjoyable the story is great but even if you take the story and just give me this world and gameplay i will have so much fun lots of mini games lots of side content wich is good actually the music omg its crazy how good is the soundtrack and it actually won best soundtrack and score in tgs in conclusion this game is crazy good idk how they will top this with part 3 but im excited to see + forgot to mention the graphics this game is beautiful 10/10
👍 : 9 | 😃 : 1
Positive
Playtime: 6331 minutes
What I did: everything except hard mode related content. I have to be honest with myself but also with you: I very much enjoyed most of my time with Rebirth and I think it's a much, much better game compared to Remake, but it's definitely not a game for everyone. Remake takes only place in Midgar while in Rebirth you can visit several cities/villages in a quite vast open world. Remake was tightly trapped by the chains of its story and felt suffocating at times for the amount of liberty it doesn't actually give you. Rebirth, while still following the cinematic style the devs want to give to this trilogy, goes in the opposite direction and encourages the player to try all different kind of things. This is where the line is drawn, some players will like this variety and some not, because maybe they wanted a game more focused on being a RPG where you go around and slash monsters/ beat down an evil organization, instead of suddenly playing a Fall Guys minigame while being turned into a frog. Rebirth almost overdoes it with the sheer amount of activities it offers the player, some forced and some not, but you can't refuse the fact it's a game made with passion. The open world map, one of the main appeals of Rebirth, is visually stunning but soon you realize it's not made to be explored much, because the tower scan system (used in many other games this last decade) lets you find almost every important spot on it, rendering exploration almost futile and even dull for some. It would have been nice to have some hidden spots found only through exploration. The combat, while having basically the same system, is much better here than Remake. We have more variety, as in more abilities and materia, and many more enemies too since we visit many different areas of the planet. Side-quest or how the game calls them, [i]Odd Jobs[/i] are mostly ok. Maybe some of them overstay their welcome and make you go around a bit too much. As for themes, they went for a light hearted approach for most and they're also used to develop the relationship between Cloud and the rest of the cast. Most of the [i]dreaded[/i] minigames are... actually solid. Queen's Blood, the card game, obviously comes to mind first, although it doesn't have much thrill to it since you can just retry every defeat and you have nothing on the line (FFVIII Triple Triad was much better in that aspect, since you would actually lose cards with every defeat and sometime taking back a rare card would take ages... infuriating as a mechanic 25 years ago but actually nostalgic in a good way now). The other minigames are less deep and can be mastered easily for some good rewards or not, you can choose what to do and you'll not miss much. Personally I liked the 3D Brawler one! I don't want to talk much about the story, they're reimagining the story of the original and that's perfectly fine with me. What it's not ok it's the contorted direction the story is taking. The last two chapters were really something in that regard. Knowing that one person at the top I doubt Part 3 will wrap things up clearly and nicely but we'll see. Finally, the soundtrack of this game is breathtaking. It has so much production value it's insane. Granted the original OST may be easy to work with because of how iconic and good is, but the sheer amount of skill and dedication they put on display here is really something to praise and admire. Rebirth is certainly taking the story and also the general feeling of the game in a different direction, ultimately crafting a distinct experience compared to the original FFVII. While I prefer the original, I think the devs are doing a fairly good job in reinventing this classic. Just please, give the key of the story to another person.
👍 : 24 | 😃 : 1
Positive
Playtime: 7193 minutes
a game about an asexual schizophrenic twink, who’s having visions of his abusive mentor. there’s also an irish cat and a bipolar dog in your party. 10/10
👍 : 31 | 😃 : 33
Positive
Playtime: 4224 minutes
It just....it just takes forever. I don't know what to say. Like, the characters are good, the story is good. It just feels like so much of the game is intentionally trying to slow you down. Not giving you anything to really do, just making it take longer to finish it. There are several puzzles where you push a vacuum around a room to suck up mako gas. Figuring out the puzzle can take a hot minute, but then you're stuck just watching Cloud slowly push this vacuum around.
👍 : 72 | 😃 : 7
Negative
Playtime: 9182 minutes
This feels like unlimited production budget went into the game. In actuality the back breaking labour put in by developers is what makes it so. The soundtrack, battle system, quests(main and side), minigames, cutscenes, everything, No Corners Cut. I am burned on open world design but here did not mind it at all. Taking my time and going through the zones made it more rewarding and made lot of the open world design woes to feel diluted. The Battle system is gorgeous and flashy but is not built for clear and precise combat along with the camera contributing heavily to mid battle confusion and clarity. The Soundtrack and Cutscenes are perfect , it cannot get better than this. There are some problems in the how the game is structured and the volume of minigames or the open world design and these can get exacerbated if rushed or if someone simply does not like it. Luckily for me these did not sour the experience. Fantastic RPG with flaws but still comes out on top.
👍 : 34 | 😃 : 0
Positive
Playtime: 6023 minutes
I have been a bit overwhelmed playing this game by just how much I adore it. The original 1997 game was a huge part of my childhood, and these remakes were a great chance to revisit that nostalgia. Remake was an excellent game, not without its issues - but Rebirth elevates that formula so far above the first installment, that frankly it is stunning. This is a lovely game. Lovely in that it's a joy to play, look at, to watch cutscenes. Following around what is probably my favourite party in any JRPG - ever - is happiness incarnate. I find myself taking screenshots CONSTANTLY, already thinking about how I'll want to revisit and remember this moment days, weeks or years down the line. It has one of the best soundtracks in all of gaming, seamlessly blending notes from the 1997 game whilst being so inventive and moving, perfectly accompanying you on the adventure you're on. This installment released a year after the console release, and I'm amazed I was able to avoid all spoilers and discussion about it. It has flaws for sure - notably pacing and minor plot points. But with the elation I feel post-credits, I can't see how it doesn't sit in my list of favourite games of all time, right along with the original. This is a game that makes you feel you've been on an adventure - and by the end, you're just so excited for the next chapter. Final Fantasy 7 Rebirth makes me long for a modern mainline Final Fantasy game that follows this formula and doesn’t try to reinvent the wheel. The characters, the acting, the music, the world... All wrapped up in one of the best battle systems a JRPG has ever seen. It's not perfect, but I love it.
👍 : 86 | 😃 : 2
Positive
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