The Evil Within
157

Players in Game

1 254 😀     99 😒
87,81%

Rating

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$19.99

The Evil Within Reviews

Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
App ID268050
App TypeGAME
Developers
Publishers Bethesda Softworks
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards, Captions available
Genres Action
Release Date13 Oct, 2014
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Polish, Russian

The Evil Within
1 353 Total Reviews
1 254 Positive Reviews
99 Negative Reviews
Very Positive Score

The Evil Within has garnered a total of 1 353 reviews, with 1 254 positive reviews and 99 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Evil Within over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1070 minutes
meh, its one of the most mid games in its genre to be honest, like its not terrible by any means, hell it has its moments and looks good, but ultimately i just found it boring towards the end and way less interesting than any of its piers ie resident evil or dead space, the story telling is poorly explained and it just feels kind of uninspired and brings nothing new, i guess the simplest way i could sum up my review is with the question; why would i pick this game over *insert other psychological third person survival horror here* because to me there really isn't any reasons apart from being that bored and desperate for a rezzy clone or something.
👍 : 2 | 😃 : 1
Negative
Playtime: 1866 minutes
Absolute brain-less game. Even at the very end, when you discover THE brain, the game makes you stomp on it to win! 0/🧠 not enough brains.
👍 : 0 | 😃 : 1
Positive
Playtime: 486 minutes
I have ran into some problems with the glitching flashing screen but thank god someone on reddit helped me and at some point ill make a video to help others so they can enjoy the game but this game i remember as a kid watcher markiplier play and and my dad play it fun game i recomend it
👍 : 0 | 😃 : 0
Positive
Playtime: 387 minutes
Playing this game and beliving you are just a health inspector makes it ten times scarier. That hospital really violated half the health code
👍 : 0 | 😃 : 0
Positive
Playtime: 526 minutes
Anti-aliasing does not work. The game flickers on opening it.
👍 : 0 | 😃 : 0
Negative
Playtime: 1620 minutes
I tried this game once and it got on my nerves so much in the first few minutes that I give up on it. Now, after a couple of years later I decided to give it a try again, mostly just to check it off my backlog list. So, I persisted. This game has such a severe identity crisis. It’s like it wanted to be Resident Evil so much, but than be some kind of weird child of Silent Hill as well. The main story was so boring I didn’t bother much with audio-logs or documents (I generally don’t care much about them in games). I had fun shooting zombies and fighting bosses but there was nothing significant about them for me to remember any of them. It’s was like being chased around by pale shadows of already established horror monsters in media (the guy with a safe instead of a head or the spider lady with long hair). The jump-scares were plentiful and started grating on me after a while. Some deaths were pretty unfair too. The DLCs though, were so interesting. The sneaking, the torch mechanic, the puzzles. I had so much more fun. Even the character of Juli Kidman was more intriguing then the brooding, hardened detective with his missing wife and dead kid. I actually wanted to find all of her document and solve all the puzzles. Even her last boss fight was better then Sebastian’s. But, oh well. I had fun, not gonna lie. I mean, shooting zombies should always be fun. :)
👍 : 0 | 😃 : 0
Positive
Playtime: 108 minutes
The game runs at 20 fps when using full screen
👍 : 0 | 😃 : 0
Negative
Playtime: 2581 minutes
I really enjoyed the DLCs. Even though I think the later ones don't fully execute on the promise of their concepts. They easy and breezy and put you in new circumstances. Highly recommend just playing those. But the main game after a really strong opening feels very at odds with its self. It's not fun because of its controls and alot of the restrictions it puts on you. On modern systems the QTEs don't work unless you lock the frame rate to 30 fps. It did have moments of brilliance but I felt very frustrated with it.
👍 : 1 | 😃 : 0
Positive
Playtime: 1859 minutes
[h1] Psycho Break [/h1] This is Shinji Mikami's game, and it has a lot of pseudo-innovative and even questionable material, but it also has a lot from Silent Hill and Resident Evil. True survival-horror; Old action RE; Interesting mechanics; Beautiful locations and framing; Memorable design & style; Pleasant sound effects and soundtrack; Lots of references; A fascinating setting; A pleasant combat system; Detailed bosses; The Keeper/Safehead/Boxhead. This project certainly contains a lot of problems, there is a high threshold of entry, poor optimization, bugs and crashes, black bars/filter and I have not even touched on the story itself, the characters. But now, having listed here above briefly what I find positive - game deserves attention and time. Q: Did any other forms of horror media (films, books, games etc.) inspire the game’s art design? [quote=Shinji Mikami] The game has been inspired from various media. If I had to mention some, they would be films like "Shutter Island" and "Inception". In terms of books, it would be Yotsuya Kaidan, stories from Japanese folklore. The team’s various inspirations also contribute to the final art design as well. [/quote]
👍 : 2 | 😃 : 0
Positive
Playtime: 2058 minutes
[b]When The Evil Within was first announced, it was impossible not to be excited—a survival horror game directed by Shinji Mikami, the mastermind behind Resident Evil 4? Sign me up! What we got was a terrifying, mind-bending experience that felt like a spiritual successor to Resident Evil, but with a psychological horror twist that made it stand out. That being said, this game does not hold your hand. If you jump in expecting a straightforward horror story, think again. The narrative is cryptic, fragmented, and deliberately confusing. You won’t fully grasp what’s happening on your first playthrough, and even by the end, you’ll still be left with questions. The DLCs, which were released later, provide the missing pieces of the puzzle. So, if you love intense horror, a slow-burning story, and classic survival horror mechanics, The Evil Within is a game that will haunt your mind long after the credits roll.[/b] [h1]A Survival Horror Experience Rooted in Resident Evil[/h1] [b]Right from the start, you can feel the Resident Evil DNA in The Evil Within. The over-the-shoulder camera, limited ammo, inventory management, tense enemy encounters, this game feels like a darker, more psychological take on Resident Evil 4. But unlike Resident Evil, where the story is usually easy to follow, The Evil Within throws you into a nightmare without context. You play as Detective Sebastian Castellanos, investigating a gruesome crime scene at Beacon Mental Hospital. Within minutes, reality twists into a hellish nightmare, and you are fighting for survival against grotesque monsters, surreal environments, and a villain who seems to control reality itself. The game masterfully blends psychological horror with classic survival horror gameplay, forcing you to adapt, conserve resources, and never feel truly safe.[/b] [h1]A Story That Unfolds in Chaos[/h1] [b]Let’s be real: you will not understand the story at first. The Evil Within’s narrative is intentionally fragmented. One moment, you’re running through a mental hospital, the next, you’re in a twisted village that feels ripped straight from Resident Evil 4, and suddenly, you’re in a burning cityscape. It feels like a fever dream, and progression only brings more questions rather than answers. The game throws hints and clues throughout, but you won’t get the full story even after finishing it. This might frustrate some players, but for those who love unraveling a deep mystery, it’s an engaging experience. The real story explanations come in the DLCs, particularly The Assignment and The Consequence, which shift the perspective and finally connect the dots.[/b] [h1]Gameplay – A Brutal, Unforgiving Horror Experience[/h1] [b]If you love challenging survival horror, this game delivers. Limited ammo, smart resource management, every bullet counts, and enemies hit hard. If you run in guns blazing, you won’t last long. Stealth is a real option, sneaking past enemies and using traps can save your life (and your precious ammo). A tense upgrade system, You collect Green Gel to upgrade Sebastian’s abilities, making choices feel crucial. Unpredictable environments, One moment, you're in a dark, abandoned house, and the next, you're transported to a nightmare world with no explanation. This unpredictability keeps you on edge the entire game. You never feel safe, which is exactly what great survival horror should do.[/b] [h1]Pros:[/h1] [list] [*]Pure survival horror at its best – If you miss the old-school Resident Evil experience, this is for you. [*]Brilliant enemy and level design – The creatures are horrifying, and the shifting environments add to the unease. [*]A deeply psychological story – Even if you don’t understand everything at first, it will keep you hooked. [*]Challenging and rewarding gameplay – Every fight feels intense, and resource management is crucial. [*]DLCs actually matter – They don’t just add extra content; they complete the story. [/list] [h1]Cons:[/h1] [list] [*]Story is too cryptic at first – If you don’t like being left in the dark, this might frustrate you. [*]Some mechanics feel outdated – Stiff movement and awkward camera angles can be frustrating at times. [*]You NEED the DLCs for the full story – The base game alone doesn’t give all the answers. [/list] [h1]Conclusion:[/h1] [b]The Evil Within is not for the faint of heart. It’s challenging, bizarre, and doesn’t explain itself easily, but that’s what makes it special. If you push through the confusion and embrace the horror, you’ll find one of the most unique survival horror experiences of the last decade. If you’re a fan of Resident Evil, psychological horror, and games that make you think, this one is a must-play. Just be prepared to feel lost, until the DLCs finally show you the bigger picture.[/b]
👍 : 23 | 😃 : 2
Positive
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