FORCED SHOWDOWN
Charts
2

Players in Game

556 😀     113 😒
78,44%

Rating

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$19.99

FORCED SHOWDOWN Reviews

Deckbuilding empowers this challenging bullet hell adventure! Each character is a unique experience: Choose a deck of unlockable cards to boost you in new ways every battle - "My whirlwind shoots fireballs!?". Battle hordes of brutal foes to become a superstar in C-SAR’s ever-changing game show.
App ID265000
App TypeGAME
Developers
Publishers BetaDwarf
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Strategy, Action, RPG
Release Date29 Mar, 2016
Platforms Windows, Mac, Linux
Supported Languages French, Italian, German, Spanish - Spain, English, Russian

FORCED SHOWDOWN
669 Total Reviews
556 Positive Reviews
113 Negative Reviews
Mostly Positive Score

FORCED SHOWDOWN has garnered a total of 669 reviews, with 556 positive reviews and 113 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for FORCED SHOWDOWN over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 450 minutes
Card game + Isometric Roguelike... Genius. Also music is so dynamic... I hope for a sequel one day :D
👍 : 0 | 😃 : 0
Positive
Playtime: 195 minutes
[h1]THUMBS-MID[/h1] Given positive review by late [u]TotalBiscuit[/u] (devs uploaded his entire video on their Steam page), I was tempted to try it for a long time. After 9 years of progress in roguelikes and roguelike ARPGs, this game feels substantially "less". Content is light and recycled, balance feels off for heroes, card system is too RNG based, and "Live" feature doesn't work. That said, this game feels good to play moment-to-moment. It is fun beating the minions and heroes has decent kits that get greatly powered (if Card RNGesus works in your favor). A reboot with completely thoughtout mechanics and less RNG reliance could actually work in today's market.
👍 : 1 | 😃 : 0
Positive
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