Anodyne Reviews
In this unique Zelda-lite game, explore and fight your way through surreal and creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
App ID | 234900 |
App Type | GAME |
Developers | Melos Han-Tani, Marina Kittaka |
Publishers | Analgesic Productions |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie, Action, Adventure |
Release Date | 22 Mar, 2013 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, Italian, Spanish - Spain, Simplified Chinese, Japanese, Korean, Basque |

35 Total Reviews
29 Positive Reviews
6 Negative Reviews
Mostly Positive Score
Anodyne has garnered a total of 35 reviews, with 29 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Anodyne over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
745 minutes
Generally, I enjoy this game but it becomes increasingly frustrating as the puzzles get harder and harder. The whole game is also quite like a labyrinth, with a lot of dead ends and doubling back to advance.
👍 : 0 |
😃 : 0
Positive
Playtime:
346 minutes
Without a clear narrative to guide it, this mostly feels like an exercise in frustration, especially the post-game stuff. There's no 'reason' to slog through enemies, solve the puzzles, and then endlessly hunt for post-game cards, which makes the game fall flat. I see a lot of potential, so I'm hoping for more from Anodyne 2. However, I don't recommend this one.
👍 : 0 |
😃 : 0
Negative
Playtime:
427 minutes
This is a great game! It gave me heavy Yume Nikki vibes.
The gameplay is a lot more satisfying than I initially had thought it would be and the exploration of the maps was fun with the crypticness of the game. The whole game is fairly cryptic even with it's story. I didn't even really understand the story immediately after beating it (if you play it in one session it's probably easier to put together). I think it goes to show to the overall theming that I still felt all of the proper emotional beats during the game, so even while I didn't really understand the story at the end of the game I was still moved.
👍 : 0 |
😃 : 0
Positive
Playtime:
486 minutes
The game starts as an inferior imitation of Link's Awakening; but it slowly mutates into this bizarre, puzzling, horrifying, yet beautiful psychological art piece.
This was an experience I will never forget, and I will gladly continue to explore the rest of these developers' catalog!
Please give it a whirl if it interests you!
👍 : 1 |
😃 : 0
Positive
Playtime:
981 minutes
if you do play this game then whether you love it or hate it at least try and get to the rooftop area no matter what, the moment there is unforgettably beautiful and even though this game is pretty take it or leave it i feel like that moment alone makes this game worth playing
👍 : 1 |
😃 : 0
Positive