Tom Clancy’s The Division® 2
Charts
9 481

Players in Game

17 029 😀     5 339 😒
74,85%

Rating

Compare Tom Clancy’s The Division® 2 with other games
$7.49
$29.99

Tom Clancy’s The Division® 2 Reviews

HISTORY WILL REMEMBER In Tom Clancy’s The Division® 2, the fate of the free world is on the line. Lead a team of elite agents into a post-pandemic Washington DC to restore order and prevent the collapse of the city.
App ID2221490
App TypeGAME
Developers
Publishers Ubisoft
Categories Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support, In-App Purchases
Genres Action, RPG, Adventure
Release Date12 Jan, 2023
Platforms Windows
Supported Languages Simplified Chinese, English, Korean, Japanese, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Russian, Spanish - Latin America, Polish

Tom Clancy’s The Division® 2
22 368 Total Reviews
17 029 Positive Reviews
5 339 Negative Reviews
Mostly Positive Score

Tom Clancy’s The Division® 2 has garnered a total of 22 368 reviews, with 17 029 positive reviews and 5 339 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tom Clancy’s The Division® 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2714 minutes
You can't even look around correctly after the latest updates. It just stutters like crazy when you move the camera around so if your mouse can't go under a 500Hz polling rate then you're ♥♥♥♥♥♥. How the ♥♥♥♥ do you mess up something like this bro this is just ♥♥♥♥♥♥♥ stupid it's like the developers at ubisoft are just ♥♥♥♥♥♥♥ around to see how much stupid ♥♥♥♥ they can do to a game before no one wants to play it anymore.
👍 : 3 | 😃 : 0
Negative
Playtime: 29571 minutes
Ok first, I'm still pissed that this game still has internet issues. Always getting a Delta-03 error despite troubleshooting and fixing my own Internet Now I have to deal with the game randomly crashing, ESPECIALLY during long-duration game modes. I cant even complete a whole Retaliation mode anymore without that happening 50% of the time. Developers if your reading this, fix your damn game. Don't tell me my PC's the problem if you reply
👍 : 5 | 😃 : 0
Negative
Playtime: 655 minutes
aways a fun game to come back too. 3rd person shooters with a flavor of exaction shooter. easy to come back too. really simple shooter. great for someone that is mid at shooter. open world with a taste of arcade. runs great. still pushing dlc at times lol. they need to make a 3.
👍 : 4 | 😃 : 0
Positive
Playtime: 22717 minutes
Best coop game I had played. the best is the endgame. (It's a shame that it is a Ubisoft game, so it has a lot of bugs, but nothing important).
👍 : 8 | 😃 : 0
Positive
Playtime: 656 minutes
This game was feeling cool and interesting when I started to play. But once game lost connection because of update, I was like why they dont want to continue playing if I dont need that. Finally I played long mission for about 20 minutes, game was disconnected, I reconnected immideately but all my progress was lost in this mission. Anyway its my guilty too because it was my choice to buy Ubisoft game, next time I will be careful to not buy in fututre any game realised by this not good people company
👍 : 25 | 😃 : 7
Negative
Playtime: 2277 minutes
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☑ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
👍 : 11 | 😃 : 2
Positive
Playtime: 621 minutes
I've been flanked 5 times just while writing this review! Black, White or Asian, it doesnt matter We can all agree on one thing… The Division 2 is better than Anthem!! So, basically it's like the first game, but done right. Honestly a very fun game. It’s a game that can be as simple or as complex as you want it to be. Great for just low key chill gaming. Bullet sponge enemies in the late game can be minimized with more optimal builds and the game has tons of quality of life options for catering your gear to your build of choice. The game has many times put me through the wringer. It has been a long time since I've had trouble staying alive in a game. I tried playing like Rambo or a one man army but nope the enemies will sh*t on you. One of my favorite moments was when I was flanking and my wife’s boyfriend was suppressing them. One Al yells "they are flanking!" Then another says "yeah I see him!" That sh*t made me drop a load in my pants. Such an amazing game. It’s a good shooter, loot swapping scratches an itch, beautiful world and great gunplay. Missions are straight forward but just mobbing through the open world is fun as hell with the gadgets. If you’re planning to just have some fun and relaxing in a post apocalyptic setting, it’s definitely good. Just exploring the world is really exciting. If you’re planning to get serious about it and get the best gear with the best stats, etc, I suggest getting a friend or two to play along. The best rewards are dropped at the highest world difficulty levels, and it’s tough for casual players to go through that on their own. The division 2 is also a beautiful world, with a lot of detail. The feeling of slowly turning the city around and helping allies take back areas is great fun and rewarding. It is a great experience to explore apocalyptic DC and I loved every minute of it. The developers really did a great job here and deserve every praise they get. The loot aspect of the game is also great, with a lot of customization options available allowing for very different gameplay mechanics. The level design for missions is also fantastic with each mission (and even side mission) having a unique feel to it. It can feel a little disjointed early as you are opening up settlements and finding lots of side quests, meeting many characters, and so forth. I recommend taking just a little time to stop by the audio logs scattered across the city and through the missions, as well as a quick breeze through the lore section of the menu. It becomes a much more immersive world. The overall story, however, was average at best. It is completely impersonal and you do not get to develop any connection with any of the characters. The characters themselves, by the way, are mostly flat and with the exception of one (>!Henry Hayes!<) are very poorly done and with very little dialogue. For example, an NPC might ask you to do something (usually in one or two sentences) and when you're done they might say thank you (or nothing at all). And that is all the background information and motivation/reasoning that is given for the mission. Even when in one mission the game tried to get emotional it partly fails because there was no build-up to it (the mission I'm talking about is >!when you talk with Agent Kelso at the Castle Settlement!<). For the whole game, it is just you alone, being given information via audio signals of what to do and learning about the story and characters through audio segments placed around the map. The few cutscenes that exist are, however, pretty amazing. In particular, some short (around 1 minute) video footage that you get after completing missions. These were great and I loved them, but I wished there were more of them. I cannot even dare to think how good the game would have been if the story would have progressed through such cutscenes rather than through scattered audio recordings. Another thing I didn't like was that the game doesn't bother to give you information about the world/DC at all. I have never been there, so I would have loved to read information about the buildings and monuments and get familiar with the world. What's the point of recreating a city and then not giving the player the opportunity to learn about it? In the end, The Division along with Wildlands is just absolute peak chest-high-wall tactical combat. All I really want from these games is to heavily customize my toy soldier with neat stuff and gear them up and then do some head popping from behind cover while sprinting from wall to wall with super tight controls. And oddly, there isn't too much of that nowadays. Overall, however, I do not regret purchasing the game or even playing it. I enjoyed my time with it and would recommend it at the price point that I got it for. I got it from Humble I think or bought it cheap, and got my money's worth easy without having finished even half the campaign at first. Classic Ubisoft zone clearing is very fun until it's not is how I look at it. I appreciated my time with it. 7/10 too much division not enough multiplication. On sale at $3 it's 8/10 though.
👍 : 53 | 😃 : 11
Positive
Playtime: 16220 minutes
Fun 3rd person tactical shooter with a slightly engaging story. Gameplay loop of completing missions -> getting better loot -> preparing for next mission is fun if you like looter shooters. Endgame gameplay loop gets boring quick, lots of hours farming for very specific traits or items, but if you push through it can feel rewarding. I wouldn't pay full price for this game, wait for hefty sales.
👍 : 11 | 😃 : 0
Positive
Playtime: 1794 minutes
Pleasantly good fun. I assumed I would dislike this game because it's a live service title with bullet spongy enemies. However, once I put together the right build, I was able to score satisfying one shot headshots, which completely changed my experience for the better. That said, the lack of a crouch button feels like an unnecessary design choice, seemingly intended to force the game's cover based combat. Nor a toggle to switch between ironsights to third person while aiming. Even so, there's fun to be had here. The core gameplay is solid, it works well, and it's especially enjoyable when playing with a friend. I haven't completed the game, and I don't think I'll be buying the dlc since I don't have the time to invest in a game whose narrative I found lacking. That said, I might come back to it someday and give it another shot. Not really a game for me but Im sure others will enjoy it and considering people still support and play the game is a testiment to that fact.
👍 : 20 | 😃 : 1
Positive
Playtime: 22751 minutes
The Division 2 is one of those rare games that I keep coming back to year after year. I've put an absurd amount of time into it, and despite its flaws, it's still one of my favorite looter shooters ever made. What keeps me playing is the sheer amount of things there are to do. The open world is fantastic and, in my opinion, one of the biggest improvements over the first game. Washington D.C. feels alive in a way that few looter shooters manage to achieve. There are control points to capture, public executions to stop, resource convoys to intercept, bounties to hunt down, named enemies to track, hidden loot to find, and countless world activities happening around you at all times. I spend more time in the open world than anywhere else because it constantly rewards exploration and engagement. The combat is also excellent. The cover-based gameplay remains one of the best examples of third-person shooter design. Positioning matters, enemy flanks are dangerous, and every faction behaves differently. The Hyenas, True Sons, Outcasts, Black Tusk, and other factions all have unique units and tactics that force you to adapt. Combined with responsive movement, satisfying gunplay, and a huge variety of skills, combat remains engaging even after hundreds or thousands of hours. Build crafting is where The Division 2 really shines. The amount of customization available is incredible. Whether you want to focus on weapon damage, status effects, skill builds, tanks, healers, support roles, or some strange hybrid setup, there's a huge amount of room to experiment. The game offers far more depth in build creation than the first Division, and creating new builds is almost a game within the game itself. Targeted loot is another feature I really appreciate. If you're looking for a specific gear set, weapon type, or brand, the game gives you a clear path toward earning it. This makes getting a functional endgame build much less frustrating than in many other looter shooters. That said, targeted loot is both a strength and a weakness. While it helps players get into the endgame quickly, it also removes some of the excitement that comes from chasing rare drops. The game showers players with loot, which feels rewarding, but it also means that putting together a strong build is much easier than it was in the first Division. For some players that's a positive, while others may miss the longer gear chase. The real grind eventually shifts toward the Expertise system, which can become a bit of a slog. The endgame itself is excellent. Incursions provide challenging four-player content, while raids offer some of the best cooperative experiences in the game. Both require coordination, preparation, and strong builds, giving players meaningful goals to work toward. Even after reaching max level, there is always another build to optimize, another activity to farm, or another challenge to tackle. I also appreciate how accessible the game is for new players. The barrier to entry is surprisingly low. If you own the base game, you can reach level 40 and access the vast majority of the game's content. Seasonal content isn't locked behind constant purchases, and the game regularly goes on sale for very little money. Considering how much content is available, it's one of the best values in the genre. My biggest criticisms are mostly related to PvP. The Dark Zone never quite captured the magic of the first game. Splitting it into three smaller Dark Zones reduced player density and removed much of the tension that made the original so memorable. In The Division 1, you could avoid rogues, form temporary alliances, or get caught in massive multi-group fights. In The Division 2, the smaller zones often mean that when you win a fight, your opponent is back in the action almost immediately. The cat-and-mouse gameplay that made the original Dark Zone so special just isn't the same here. Conflict also feels underdeveloped. While it's nice that the game launched with a dedicated PvP mode, the map variety and game mode selection have always felt limited. PvP balance has been inconsistent for years, and the rewards generally don't compete with what players can earn in PvE. Ubisoft has finally started paying more attention to PvP again, which is encouraging, but it's an area that has felt neglected for a long time. Even with those issues, The Division 2 remains one of the best looter shooters on the market. The build diversity, excellent combat, rewarding open world, strong cooperative content, and ongoing support have kept me invested for years. It may not surpass the atmosphere and Dark Zone experience of the first game, but in almost every other area it expands and improves upon the formula. If you enjoy looter shooters, cooperative gameplay, theorycrafting builds, and constantly having something to work toward, The Division 2 is absolutely worth your time.
👍 : 24 | 😃 : 3
Positive

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