Yokai Hunter Shintaro
Charts
28 😀     11 😒
64,62%

Rating

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$5.99

Yokai Hunter Shintaro Reviews

Yokai Hunter Shintaro presents the adventures of two heroes on a quest to restore balance between the human world and the Yokai kingdom. It will be your mission to kill the different bosses of each stage to restore order.
App ID1916960
App TypeGAME
Developers
Publishers RivalThird
Categories Single-player, Full controller support
Genres Casual, Indie, Action, Adventure
Release Date3 May, 2022
Platforms Windows
Supported Languages English, Spanish - Spain, Japanese, Spanish - Latin America, Portuguese - Portugal

Yokai Hunter Shintaro
39 Total Reviews
28 Positive Reviews
11 Negative Reviews
Mixed Score

Yokai Hunter Shintaro has garnered a total of 39 reviews, with 28 positive reviews and 11 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Yokai Hunter Shintaro over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 302 minutes
Yokai Hunter Shintaro is a good casual Hack and Slash, fantasy game, now then the story. In a village deep in the woods an evil Tengu has stolen a powerful crystal that has helped bring balance between human and yokai, now it's up to its two protectors to get it back and stop the evil Tengu. So what’s the likes, the enemies and bosses are all really good they're all based off of classic japanese Yokai, they're all very fun to look at and if you know or just have a passing knowledge of Japanese folklore then you'll definitely recognize some of them. The pixel graphics is very good with a great use of colors and designs that does a good job in capturing the feel of an arcade game from the colors and designs for the characters, enemies and the world itself. The levels are good, pretty diverse with a nice set of locations from inside of a train to an ice covered village and a spooky graveyard. The gameplay is good it's your standard hack and slash 2D platformer, but it does have some things that help very it up like for starters you can play as one of two characters one is a guy with a sword that lets you deliver multiple attacks and a girl who has kunai that can be great for long distance attacks. You can also upgrade their move set and throughout each level there's these blue stones if you get them you can increase your health and there's these three statues that can allow you to perform special moves, I found that pretty good as it helped make the gameplay stand out a bit and after beating the game there are little challenge modes you can do. It also takes some inspiration from Mega Man because you can select which level you want to play in, also if you pick up an item and you die and have to restart the level don't worry that item you picked up will still be with you. The story is okay just your simple stop the bad guy and get the mystical crystal; I did like the ending as it’s a good setup for a sequel. The music is very good with plenty of nice tracks to just listen too. The price for the game was very fair. So what’s the dislikes, there are some annoying things in the game, one the game has knocked backs which can be quite frustrating when you're knocked into a bottomless pit. also the jumping can be a bit finicky sometimes, the best example of it is the cursed plains level basically you're riding a wolf and you have to jump past obstacles, but the jumping feels a bit finicky in that level as I know I dodge certain enemies and attacks but still got hurt. Also about that level it felt like bunk not only does the jumping feel finicky in that level, you also can't heal in it and when you get to the boss and if you die, you have to do that whole level again. I also wish there was a bit more to upgrade like maybe upgrading the sword and the kunai, also the game's doesn't really explain the power-ups or how to use the special moves you just have to figure it out on your own and finally this game really needs achievements. Okay with that said Yokai Hunter Shintaro is a good casual Hack and Slash, fantasy game, it has a really good enemies and bosses, very good pixel graphics and good gameplay, so if you're looking for a good 2D side scrolling hack and slash game that's cheap then I recommend getting this.
👍 : 0 | 😃 : 0
Positive
Playtime: 135 minutes
Nice action & graphics. Quite shoret and somewhat rough around the edges, but still very good for the price.
👍 : 0 | 😃 : 0
Positive
Playtime: 18 minutes
Looked great in the screenshots, but it's mediocre. Only works with a controller, which is a sign of the devs being lazy, and the gameplay is just janky with dozens of enemies rushing at you throwing you into pits, or just standing there. Combo animation soft locks you while it plays. The music becomes annoying very fast. Here is the keyboard layout in case you're looking for it: Jump=Space Summon=Return(!) Slash=TAB (!!) Dash=PageDown(!!!)
👍 : 2 | 😃 : 1
Negative
Playtime: 257 minutes
Nice and challenging gameplay in retro classic style. Most of the levels are nice and designed pretty interesting, and final boss fights also feel nice! Sprites are also pretty pleasing to the eye. About disadvantages (Only one) - lack of new skills that you can open for one out of 2 characters, and those skills are not that useful. Definitely can recommend as an enjoyable 2D platformer that perfectly captures the gameplay and style of the classics
👍 : 0 | 😃 : 0
Positive
Playtime: 149 minutes
Yes the game is hard, in just the same way that it expect you to replay it and get better at it and familiarize with their mechanics, which I think is a welcome return to form after so many games neutered themselves for the sake of the masses. I don't think the game needed it but as per the request of the people with attention span of toddlers they have added an easy mode so if you are still having a hard time after lowering the difficulty that's not on the developers. The visuals are great, I have cleared a couple of stages so far so far. Every boss an enemy has its own charm (the jorogumo is mine and no one else can have her) My only gripe is that you don't have all your moves from the begging you need to buy a couple of them and in regards to the charge attack I think is by far feels the most powerful and pretty much allows you to not worry about having to account for the spacing nor the timing of your attacks as just basic attacks need you to understand enemies in order to use the third swing effectively that is if you don't want to take damage. Interesting but I think this move needed a bit more limitation since being able to move and do a rage attack and move without penalty is pretty powerful at any stage of the game. Overall I'll be playing this more and clear it, cant wait to give it a go to a no continues run.
👍 : 1 | 😃 : 0
Positive
Playtime: 188 minutes
Castlevania IV meets Mega Man X!!! But old timey Japan themed!!! Pro: -Great soundtrack -Tight controls -Fun character design (both playable and enemy) -'Just right' difficulty -Lots of secrets to find -Fairly unique levels -Retro fun -Lots of great enemies Con -Your movepool is limited and doesn't expand much -No achievements (yet?) -Some jumps can be a bit cruel
👍 : 10 | 😃 : 0
Positive
Playtime: 68 minutes
I had a lot of fun with this game, particularly once Easy mode was added in. The standard game is pretty tough, which is great for people who enjoy a challenge -- but I'm definitely not one of those people. I like to play through games for the experience and the thrill of completion. The character designs and environments in this game are really creative and polished. The story is pretty barebones, but that's my preference these days. Just flash a few words and some images on the screen and let me start playing -- thankfully that's this game's style. The gameplay is simple but fun, although if I had a complaint about the game it's that the special skills you purchase are a little clunky and you risk getting hit each time you attempt to use them. I'm not sure if they'd be more effective in the standard difficulty, but at least in Easy mode I was perfectly content with ignoring the special skills and blasting everything with my basic weapon instead. I think I would have preferred the ability to purchase armor or additional health/mana boosts in the shop in place of (or alongside) the special skills. One final critique (which is very minor) is related to Easy mode's removal of bottomless pits -- I personally would have preferred if they were left in since I'm slightly better at platforming than I am at dodging/not being murdered by enemies, but I understand that this is a personal preference and that others may appreciate the extra lenience. Overall, this was a neat little game that I was able to finish in about an hour (again, on easy mode -- the normal game would take a bit longer). I'm looking forward to any future games this developer releases. On that note, I wanted to point out the dev's responsiveness in quickly rolling out a patch for an issue I reported. Thanks again!
👍 : 2 | 😃 : 0
Positive
Playtime: 101 minutes
👺 Disappointed. Looks & sounds SO GOOD, but the gameplay is bad (not hard, just unfair.) Constant memorization and repetition (falling onto enemies, small & fast yokais / projectiles, pits and instant deaths.) The checkpoints placement is simply the worst. The chars' hitboxes are huge. The samurai has a useless immobile combo attack and it's easier to play as a ninja. Only two new moves (for each) in the store and nothing else (available only after completing any level). The skill animation takes time and during it you're motionless and vulnerable! Dash is strange, there is no place to use it. The heal items drop is so unbalanced and random. There are small "secrets" in the levels with potions, magic beasts and HP upgrades, but this doesn't help in the whole situation. An EASY mode has been added, but it's TOO EASY! (if you want to enjoy the game, play on it, since achievements ?not planned?) It was also funny when in the extra mode (unlocked after completing), you're asked to touch the screen. What a complete madness. Please, explain to the devs that there is nowhere to put coins and if you want to play something old-school unfairly difficult, there are plenty of games from the past, as well as free projects.
👍 : 5 | 😃 : 0
Negative
Playtime: 153 minutes
1. I cleared the game as Ayane. Not sure if I can do it with Shintaro. His blade curves in a weird way. I did not bother finishing trial mode. 2. Finishing this game requires patience. I wonder if the pacing is perhaps too fast, considering the amount of traps that can kill you if you move too fast 3. You can select which area you want to start with, but it's actually not a megaman game. You don't gain abilities from defeating bosses. 4. You can collect bottles that can refill your health. You can hold up to 2 of them. This persists through death and can make your fights easier. 5. I recommend starting with the Frog Yokai and work your way through the lower row bosses. 6. Overall this is an okay game for its price. Maybe this is a start of a much better sequel. Note to dev: Thank you for listening to my earlier complaint about this game not having analog stick support.
👍 : 15 | 😃 : 0
Positive
Playtime: 155 minutes
When I first started playing for 30 minutes or so, I felt this was an incredible title. ( and it arguably still is. ) However, the difficulty is insane and I would actually like to finish a stage. Just a single stage. And it isn't just the "get good" factor. You are consistently knocked into pits ect.
👍 : 29 | 😃 : 2
Negative
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