Shin Megami Tensei V: Vengeance
442

Players in Game

51 😀     3 😒
81,14%

Rating

$59.99

Shin Megami Tensei V: Vengeance Reviews

App ID1875830
App TypeGAME
Developers
Publishers SEGA
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Action, RPG, Adventure
Release Date20 Jun, 2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, English, Korean, Japanese, Turkish, Polish, Russian
Age Restricted Content
This content is intended for mature audiences only.

Shin Megami Tensei V: Vengeance
54 Total Reviews
51 Positive Reviews
3 Negative Reviews
Very Positive Score

Shin Megami Tensei V: Vengeance has garnered a total of 54 reviews, with 51 positive reviews and 3 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Shin Megami Tensei V: Vengeance over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3122 minutes
Fun collecting mechanics (demon fusion and essence fusion), good challenge, nice music
👍 : 0 | 😃 : 0
Positive
Playtime: 3500 minutes
My only regret is buying the original on switch. Great game. Some of the tweaks especially to fusion spells and the rail system aren't full improvements but work well enough. Really enjoy the top down camera view which makes navigation easier. I wish that save imports from the switch version were possible. Just a simple exchange code would have been adequate. Wait for a sale especially if you bought the original and will only be playing 40% of the game (including dlc).
👍 : 0 | 😃 : 0
Positive
Playtime: 2926 minutes
I hate Atlus and it's agonizing monetization of newer releases, SMT5 and Soul Hackers 2 as the standout examples, but this game has put me in the incredibly unfortunate position of being amazing, worth the asking price, and released from the prison of Switch. Like, yeah, it's ridiculous what kinds of price barriers they put in front of minor content for this game, but this game, [i] this game, [/i] is too good for its own good. I bought it and all the DLC for the switch and I still decided it was worth it to come back here for more. I hate Atlus. I love the SMT devs, If you want a couple hundred hours to sink and love punishing RPGs, you won't find it wanting.
👍 : 0 | 😃 : 0
Positive
Playtime: 5914 minutes
My favourite ATLUS game. I was already vanilla SMT5's strongest soldier since the game released, and it was in my top 3 ATLUS titles, but Vengeance takes that and improves upon it in every aspect and adds in so much content it's like a brand new game. And you can play the original SMT5 routes too! There's legit so much quality content here you'll be getting hundreds of hrs worth of enjoyment out of this. Which also makes it the best ATLUS release too. There's so much to say about it, but at the same time, just jump into it and play it, it's that good. Oh and it also has the best soundtrack ATLUS has done I'm afraid. If you don't like the writing or gameplay, play it for the music alone :)
👍 : 0 | 😃 : 0
Positive
Playtime: 9419 minutes
Hands Down one of my favorite games ever played. I'm so happy I got it. If you like turn based combat that doesn't hold your hand, a fantastic story that doesn't take way from the combat in any way--this is it. I refunded persona 5 royal for this and I am so happy I did. Persona 5 is outstanding by the way--but it's just too story focused and feels more like a "hand holding" movie than a game most of the time. This(SMT V Vengeance) is like the perfect mix for me. I find my self grinding over the levels needed to engage the next act in the story, so I'm always prepared. With that said there are still enemies that I can't beat and even know trying to figure out a tactic for them when or if I am ever ready. Outstanding game.
👍 : 0 | 😃 : 0
Positive
Playtime: 5596 minutes
With the new routes (no neutral) and demons, offers more variety than the last iteration of this game. i'd still say true neutral is one of my favorite routes.
👍 : 0 | 😃 : 0
Positive
Playtime: 5525 minutes
A good entry for those who want to know SMT Franchise Combining elements from previous SMT games with some new mechanics, Vengeance delivers us the most enjoyable combat that you could have had. You can build your characters and demons easily. If you've got the Mitana expansion it's easy for leveling. The game has a lot of quests and though it does not have a lot of dungeons like previous games, it has a good world to explore. The story and characters in this game are not very impressive. Even in the new route, the story as a whole is still just ok. Another hit from Atlus.
👍 : 0 | 😃 : 0
Positive
Playtime: 8993 minutes
Truly one of the greatest rpg i've played, i passed through a lot in this tittle from hapinnes to sadness, wish more people to play this game. It was really fun, and play canon of creation first pls.
👍 : 0 | 😃 : 0
Positive
Playtime: 5324 minutes
Shin Megami Tensei V: Vengeance gave me the best overall experience of Gameplay in comparison to all the other Atlus Games. The story is still better than what most people make it out to be, and the wide variety of endings & demons gives you an excellent reason to replay this game again. Highly recommended as an introduction to the SMT series for JRPG players
👍 : 2 | 😃 : 0
Positive
Playtime: 7025 minutes
Great JRPG with some of the most satisfying combat and build crafting systems in the genre but sadly with a lackluster story and characters. If you feel the need for a well conceived support cast to progress through a longer game this might not be for you but if you are more concerned with the game systems and how they play with each other is an amazing game. About things that I would change in terms of game design there are two points: The requirements for unlocking godborne, it is too convoluted IMO and should just be unlocked by beating the game like the other NG+ modes and a lot of the achievements are locked behind getting all the endings on a single save file, if you are someone who likes to go after that kinda stuff is worth noting that this is extremely tedious to do. But if there is one aspect of this game that deserves every ounce of positive feedback is its presentation, from the demons models, beautiful landscapes that you explore or the chilling yet bombastic soundtrack this game nails the "vibes" of SMT, with over 80 tracks made for "vengeance" it's incredible how good all of them sound. But I need also to talk about the very bad monetization practices with DLCs that heavily alter the flow of progression and 2 of them that even have exclusive demons which are extremely powerful, Konohana Sakuya being the literal strongest healer in the game. In summary: It is a great game but it needed to be re released to really get things right and even then the story is not a very positive part of the experience although it makes up for it with its gameplay systems.
👍 : 6 | 😃 : 1
Positive
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