Killing Time: Resurrected
Charts
234 😀     14 😒
85,93%

Rating

$24.99

Killing Time: Resurrected Reviews

Journey into a mansion on the Island of Matinicus where you'll arrive to find the mansion full of hellacious demonic creatures. Solve deadly puzzles, uncover the secrets behind a famous mystery and discover an ancient artifact from the Pharaoh Ramses, if you can live long enough to find it.
App ID1733170
App TypeGAME
Developers ,
Publishers Ziggurat, Nightdive Studios
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Action
Release Date17 Oct, 2024
Platforms Windows
Supported Languages French, Italian, German, English, Spanish - Spain

Killing Time: Resurrected
248 Total Reviews
234 Positive Reviews
14 Negative Reviews
Very Positive Score

Killing Time: Resurrected has garnered a total of 248 reviews, with 234 positive reviews and 14 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Killing Time: Resurrected over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 401 minutes
Is time kill-able ? Everything is neat ! the soundtracks, the gunplay, the levels design and the atmosphere is peak !
👍 : 0 | 😃 : 0
Positive
Playtime: 534 minutes
Bugged and final is straight up annoying. Invincible character chasing you and then boss with too much hp (i run out of ammo, it dies when you make cheat code for ammo). I enjoyed this game at first but overall leaves me with a sense of annoyence. Skip it.
👍 : 0 | 😃 : 0
Negative
Playtime: 234 minutes
it's fun to play if you like doom classic style but they won't tell you where to go or what to do you are going to be lost million of times since i beat the game the story still not clear yet
👍 : 1 | 😃 : 0
Positive
Playtime: 184 minutes
I remember always seeing this on PS1 as a kid but never got a chance to actually play it. Man, this game is a fever dream lmao. But it's one of the best classic FPS I've experienced in a min so far! It's honestly an underrated gem.
👍 : 0 | 😃 : 0
Positive
Playtime: 107 minutes
Barely any playtime but I liked it. I just got stuck. I wish more games did that classic fps horror kinda stuff like this one. Good OST too!
👍 : 0 | 😃 : 0
Positive
Playtime: 381 minutes
Years ago, I bought the original game (which is criminally underrated but equally overlooked): it was fun to play ! Now, Nightdive truly did a fantastic remaster: the overall result is much better and also more enjoyable !
👍 : 0 | 😃 : 0
Positive
Playtime: 967 minutes
This was on my GOG wishlist but I never bought it fearing it had ugly control schemes like Shogo or MDK, but a miracle happened and Nightdive did the remaster. This game is very interesting is made from interconnected maps where you need to do some backtracking for keys and special items. It was confusing at first but it gets easier after the third key, very tricky since you need to find every hidden switch and room if playing blind. The enemies are ok at first but I recommend to clear them all when possible since they keep wandering and can ambush you. The end was kind of frustrating since there's a new enemy very powerful that respawns and you are more likely to ignore but also you'll need to find certain doors to progress and this game sucks at evading enemies because the maps are full of clutter. I advice you take screenshots of every door and their locations because is easy to get lost. In conclusion it's a good boomer shooter from the 90s and if you are interested and don't mind the cheapo looking fmv/enemies it will be fun. Also the galleries have the behind scenes with the people wearing the costumes 10/10 on that.
👍 : 0 | 😃 : 0
Positive
Playtime: 374 minutes
It’s a remarkable boom shoot, despite the cruft of its design. Remarkable, first for its eye-catching digitized sprites. These are some of the cleanest, smoothest digitized sprites I’ve seen in a game and it gives it quite the distinctive look for an old timey fps. I think the level design is also pretty remarkable too, just one large island to wander around in, no load screens, no direction markers. This is also a flaw, with a ton of wandering and backtracking happening until you get a sense of the place, but it’s definitely awe-inspiring to just keep going and going. It sprawls. The enemies are varied, though their behavior not quite so. The typical scenario is to wander into some new area, clear out the dozens upon dozens of enemies, and then scope out the map. Thankfully, the environs and variety of enemies keep things engaging even as you backtrack and blast over and over. The final thing I find remarkable is how they conveyed the story. Instead of cutscenes, you wander upon “ghosts” that, upon staying stationary in front of, load up a green-screened actor that proceeds to play out a scene floating right on top of the gameplay area. You can move around and even be interrupted by enemies while these scenes play out, and there’s nothing quite like it out there. For its flaws, the short length and unique features make it well worth trying out and I’m glad NightDive preserved and improved it for our enjoyment today.
👍 : 0 | 😃 : 0
Positive
Playtime: 314 minutes
Took me around 5 hours to finish the game though I spent quite some time getting lost and wandering around. I love the premise with the Egyptian magic artifact and the FMV 'cutscenes' in the style of 7th guest. The weapons felt good to use (shotgun is satisfying though I wish the tommy gun is full-auto instead of burst fire only). The enemies in this game are a big highlight, most of them are unique, fun to fight and have cool attack animations like maids that punch you with huge fists and clowns that trap you with their hands when they get close. The game world is surprisingly massive with many different areas to explore with its own nooks and crannies. It was honestly kind of overwhelming at first but once you spend a couple of hours exploring you start to get familiar with them. However, some of them have pretty confusing layouts, like [spoiler] Wine Cellar [/spoiler] which was a pain for me to navigate. Also, I feel like the [spoiler] Set / Duncan Boss respawns way too quickly, it felt like every couple of seconds he would pop up around a corner while I was trying to navigate the mansion destroying those final artifacts, thankfully the guy wasn't hard to kill [/spoiler].
👍 : 0 | 😃 : 0
Positive
Playtime: 210 minutes
Amazing remake of an interesting game. Wanted to play it but never did when it originally came out. Now that I am, I am very happy with this version of the game. It is a remake of an old game which means there are some... quirks. Like how shooting over objects is... problematic. I am really enjoying this. I am glad what they did with it.
👍 : 0 | 😃 : 0
Positive
File uploading