Daymare: 1994 Sandcastle
4

Players in Game

177 😀     68 😒
68,00%

Rating

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$29.99

Daymare: 1994 Sandcastle Reviews

Daymare: 1994 Sandcastle is a third-person story-driven survival horror game prequel to the critically acclaimed Daymare: 1998. Step into the shoes of agent Dalila Reyes, a former government spy now in the service of H.A.D.E.S. unit and prepare to face the true horror.
App ID1530470
App TypeGAME
Developers
Publishers 4Divinity, Leonardo Interactive
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Action
Release Date30 Aug, 2023
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Polish, Turkish

Daymare: 1994 Sandcastle
245 Total Reviews
177 Positive Reviews
68 Negative Reviews
Mixed Score

Daymare: 1994 Sandcastle has garnered a total of 245 reviews, with 177 positive reviews and 68 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Daymare: 1994 Sandcastle over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 674 minutes
different than the previous game but better in some COOL way!
👍 : 0 | 😃 : 0
Positive
Playtime: 718 minutes
Solid RE-like with a lot of love for detail. Fully recommended
👍 : 0 | 😃 : 0
Positive
Playtime: 471 minutes
Recommended for fans of the genre. Daymare 1994 Sandcastle is the prequel to Daymare 1998. It's more polished and focused overall. I found the environments and lore especially immersive. Daymare began as "Resident Evil 2 Reborn", before becoming it's own IP entirely. Invader Studios is a small, but very dedicated developer born out of the modding community, and it really shows.
👍 : 0 | 😃 : 0
Positive
Playtime: 885 minutes
With 14 hours in the game and all achievements unlocked, I think it's time I gave it a review. Short version; is it worth the money and should you get it? I would say Yes to the latter, but I would honestly price this game a little lower, or just pick it up on a sale. Longer version; The game play of this is an improvement from the first game, I quite enjoyed it. Puzzles aren't difficult they're very straight forward if you're stuck it usually involves examining an item or just reading the last document you picked up. The story isn't the best and there are still things I'm confused about but I can't explain it without spoiling it. The voice acting is pretty decent however at times their tones don't even match what's happening, and it feels like the characters at certain points have short term memory loss, as they hate people then like them, then hate them again, it's a bit of a messy roller coaster. The animations on things like characters talking need some tweaking too, it weird not seeing the lips move properly when talking. Whilst on the subject of talking, PLEASE stop with the *When she talks-she walks*, you'll be running through and you'll have some pretty good momentum, and then out of no where there is some unnecessary communication that will force her to walk and also prevent you from interacting with objectives. I would say that for every 10 to 15 minutes of game play there is a cutscene or one of those boring talks. There was one instance where you literally enter a cutscene, end up walking and talking, to then get locked into 2 more cutscenes and then another talk, all of this is Back-to-Back. There's also a part where she's shocked to find out she works for Hexacore, which is weird considering the H in H.A.D.E.S (the team she's a part of) is for Hexacore. There are moments and areas that look like they were made for boss battles, but it just turns into killing regular things, When you finally do meet the thing that you'd assume to be the boss, you don't get to fight it either. There is only 1 boss in this game and that is at the end, the design of it is cool, but the boss battle itself is so annoying, you don't kill it, you just shoot it until it leaves you alone to them walk a bit more before it appears again. If it get to close to you, it will teleport you somewhere else leaving you to travel to the final location once more, and if you keep getting teleported, the locked doors that you unlocked become locked again. There are a total of 4 different enemy models and 2 different variants for 2 of those enemies, so you have Basically a zombie that's blue or red, a monster with a belly again either blue or red. Some flying thing called the sparker and then the end boss. The Red and Blue are the variant I just mentioned... So nothing special. Ammo consumption is something I had to keep track of, but at the end, they just give you a load for the "Boss battle" and then once you complete the game, you just get infinite ammo, if you want to play it again, if you complete the game without dying you get infinite liquid nitrogen too. The game setting is kind of bland, it's just all underground, the only areas that I thought looks cool was the Residential Area and the Apartment building which has a cool RE inspired puzzle with the diamond/heart/space and club key. I want this game to have an area, I know it is it's own game, but build on a place and make it iconic for the series, RE1 has the Mansion, RE2 the Police Station, familiarity with an area is always nice. All that being said I did enjoy the game, I personally would recommend it especially if you enjoyed the first game. But please read both positive and negative reviews and decide if you want to buy this or not.
👍 : 0 | 😃 : 0
Positive
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