Keylocker | Turn Based Cyberpunk Action
Charts
4

Players in Game

188 😀     19 😒
82,64%

Rating

$19.99

Keylocker | Turn Based Cyberpunk Action Reviews

In a silent world where music has been prohibited, B0B0 will serenade her rebellion against the vicious authorities by banding together with the Jukebot drummer, Rocket, to shatter the strings of fate and sing the melody of freedom in this unforgiving Rhythm Turn Based JRPG.
App ID1325040
App TypeGAME
Developers
Publishers Moonana
Categories Single-player, Full controller support
Genres Indie, RPG
Release Date18 Sep, 2024
Platforms Windows
Supported Languages English

Keylocker | Turn Based Cyberpunk Action
207 Total Reviews
188 Positive Reviews
19 Negative Reviews
Very Positive Score

Keylocker | Turn Based Cyberpunk Action has garnered a total of 207 reviews, with 188 positive reviews and 19 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Keylocker | Turn Based Cyberpunk Action over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 39 minutes
Keylocker is a unique cool ass RPG! Much respect to the creators!
👍 : 5 | 😃 : 0
Positive
Playtime: 2683 minutes
All the endings suck. Your characters brother is a pos, too.
👍 : 4 | 😃 : 0
Negative
Playtime: 1147 minutes
The producer was immersed in his own artistic self-indulgence. The gameplay was terrible, the plot design was off-track, the motivations of the characters' actions were baffling, and all ending sucks. Besides, two weeks after I bought the game at full price, it was free on Epic. WTF
👍 : 4 | 😃 : 1
Negative
Playtime: 7406 minutes
Come for the aesthetic, stay for the lore. There's a wide spectrum of characters and dynamics to explore in this fascinating world. I'm not into turn based combat or quick time events but had to keep playing, the writing, music, and exploration are really that good. And with how the mini games are implemented there's really like three different games here. Can't overstate how good the music is, and there's centuries of lore and history to uncover in this very realized world. And with multiple endings there's something new to discover every time you decide to pick it up.
👍 : 0 | 😃 : 0
Positive
Playtime: 1123 minutes
Keylocker is a great cyberpunk RPG experience.
👍 : 0 | 😃 : 0
Positive
Playtime: 2647 minutes
Keylocker has become one of my top games, hands down! The visuals, character design, dialog, writing, and most of all, OST are top tier. Bobo, the protagonist, is a girl after my own heart who solves problems foot first with a solid kick. The combat and timed hits can be a little unforgiving but being a rhythm game RPG, once you get a rhythm for the timing it's really not so bad. Another fantastic game by the dev of Virgo Versus the Zodiac!
👍 : 6 | 😃 : 2
Positive
Playtime: 2009 minutes
Tldr: Really awesome game with a couple of rough edges. The gameplay is really fun with a lot of customization and progress options for combat, accompanied by some really nice minigames to break the repetitiveness. I've read some people finding the difficulty a bit too high, so I advise tweaking it in the settings to your liking. The writing is really original, albeit a bit confusing in the worldbuilding (at least until the lore drop at the very end). I believe a codex of sorts would've made getting into it much easier for me. This, and the relatively obsucre romance system make storytelling the aspect which could be improved the most in my opinion. The audio department is fantastic, the background music does much of the lifting in setting the mood, especially the singed tracks, which are truly phenomenal. Nothing to add here, buy this album that comes with a free game. Visually the pixel art is marvelous, both the animations, character portraits and ui. I've occasionally had some issues noticing certain elements on the levels. The scene may get a little bit cluttered at times, especially with the really colorful palette. And lastly I must lament a couple of qol things that would've helped me greatly, such as the lack of a dyslexic friendly font (the only available one is pixelated, which is fitting stylistically but tiring to read ;-;) and the lack of a more interactive map that could've made exploration and quest clearing more pleasant.
👍 : 3 | 😃 : 0
Positive
Playtime: 1279 minutes
Got Dissonance Ending - B as a Jester, will be going back to do more endings and play more classes. Key locker is a really good turn based rhythm game that is wholly it's own and I think a lot of people should play with a really engaging battle system, characters and world with drop dead gorgeous with stellar music.
👍 : 5 | 😃 : 0
Positive
Playtime: 587 minutes
Definitely has some issues and jank. But what is there I really like. Amazing art, great music, and a heartfelt game. If you're alright with something that's rough around the edges it's a pretty nice experience.
👍 : 11 | 😃 : 1
Positive
Playtime: 2786 minutes
I really really really want to love this game. It's funny, I find the gameplay loops genuinely fun and addicting, and I like the fact that there are so many options to adjust the difficulty if things get too difficult. Despite this, there are some major setbacks that prevent me from recommending it - in its current state. The randomized helicopter encounters are buggy, in that they will immediately respawn after completing combat, ultimately forcing you to re enter combat multiple times before you can proceed. I also straight up did not know how the romance mechanic in this game worked. I figured gifting characters items would lead to romance, but by the end, my actual romance options were quite slim, and the candidate I did pick ended up rebuffing my affections. There is a similar effect with the choices made in the game, as I felt that more often than not, the choices I picked ended up having the opposite effect, which does subvert expectations, but when it keeps happening it just made me frustrated. My biggest gripe is that sometimes during enemy combat, the enemy will freeze while picking their action, forcing you to restart combat. This happened multiple times, forcing me to restart boss battles that I really did not want to. Also, it was a bit jarring to find out that I couldn't go back to certain areas to complete quests, leaving me with a lot of unfinished quests by the endgame. I loved the art, characters, music and gameplay loop, I just wish it were a bit more playable than it currently is.
👍 : 26 | 😃 : 0
Negative
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