Residual
1

Players in Game

12 😀     4 😒
64,35%

Rating

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$19.99

Residual Reviews

App ID1290780
App TypeGAME
Developers
Publishers Orangepixel
Categories Single-player, Steam Achievements, Full controller support
Genres Indie, Action, Adventure
Release Date9 Sep, 2021
Platforms Windows, Mac, Linux
Supported Languages French, Italian, German, Spanish - Spain, Japanese, English, Danish, Dutch, Polish, Portuguese - Portugal, Russian

Residual
16 Total Reviews
12 Positive Reviews
4 Negative Reviews
Mixed Score

Residual has garnered a total of 16 reviews, with 12 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Residual over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 387 minutes
Crashed during the intro before I even got to the game, thankfully this was resolved using the community and a .Net patch. Got stuck on a ladder and had to restart, got stuck in a pit due to procedural nature of levels. It would seem the term early access is missing from the store page. Has potential but I'd wait until is has a few months and pray developers improve this. I remember the days where apogee released finished games. Edit: Revisted this game and now its not too bad, still feels very basic but least its no longer broken. Could do with adding tools to handle hostile aliens as you only seem to be given an emp that only deals damage to some. Your robotic companion could do with more varied dialogue as he repeats himself frequently. Also several busy tasks like holes in backpack and power failing on generators just get annoying after a while.
👍 : 0 | 😃 : 0
Positive
Playtime: 118 minutes
the game didnt crash in the intro, game underrated and very amazing but where is the delete button? anyway its pretty cool but would be amazing not the pay the full price
👍 : 0 | 😃 : 0
Positive
Playtime: 72 minutes
This is a very engaging game. It's a kind of 'survival-lite' game in that it's not too difficult to avoid death. But some of the puzzles had me scratching my head. I's really good fun and I can recommend it.
👍 : 7 | 😃 : 0
Positive
Playtime: 71 minutes
Game will not start, opens then screen shuts down, still running in task bar... Edit, got the game to start had to disable the steam overlay... there's no real tutorial... kinda just press buttons and hope stuff works...
👍 : 3 | 😃 : 0
Positive
Playtime: 1239 minutes
Firstly, I hope this review help the people to buy this game. I am still on the way of exploring the game, but I have to show some of the game's aspects. First of all, the game has several bugs that still clinging onto it. For example, whenever I try to cook cooked mushroom, the game instantly closes. Thanks for the instant exit from the game! Another example is, there are sometimes impassable ways. That is probably because of uncalculated map creating. Thirdly, some of the items are literally frust. If the item I made has no ultility, from what reason should I inspire to make it? [lashing]. I may not find how to use it, but there are no directions except our bot, Pedey B. Overall, this game seems like there are several things unfinished intentionally. I hope they became finished things with the work of the developer. Apart from enourmous bugs, the musics, the pixel art, the companion, [the small interactions with our companion], the variety in creatures [so far], and the time decor are nice to have. I hope we would have a item that makes us to interact with the creatures since it is annoying to stand still while they damage you and you are like crossing your arms and waiting. Overall, I would recommend if you have plenty of time to spend.
👍 : 2 | 😃 : 0
Positive
Playtime: 388 minutes
Pretty relaxing game. No combat. Explore, discover and craft, get eaten by a plant... Cute pixel graphics. Not as orange as I expected. Bit of a learning curve, but doesn't take long to get the hang of it. It's not for everyone, but if you like pixel graphics and crafting/exploration, this should scratch that itch. Quite an ambitious project for a 1 man dev team. Nice job. I enjoy it. Now I'm off to step in some goo and get chewed on and spat out by god knows what next.
👍 : 2 | 😃 : 0
Positive
Playtime: 466 minutes
This is an absolutely Gorgeous and Amazing game with Pixel art. You can customise the controls to your liking and the story is intriguing, i am still learning the different mechanics and secrets the game is throwing at me. Overall, a great game. Started my Second Planet And the fun part is you can hangout and discuss this game on the discord server and the developer is also very interactive.
👍 : 8 | 😃 : 0
Positive
Playtime: 234 minutes
I'm having a lot of fun with this. It's fun exploring and finding new things. No combat is a nice change of pace. Nice graphics and good controls.
👍 : 11 | 😃 : 1
Positive
Playtime: 183 minutes
I really like the game, but it is super buggy. Crafting an item can make things next to you disappear. The game sometimes randomly crashes, or the keyboard suddenly stops working (which is necessary for hotkeys, even if you've been using a controller).
👍 : 14 | 😃 : 1
Negative
Playtime: 21 minutes
Oh, man. I'm not sure what happened here. It looks great, the dialogue is reasonably witty and your AI friend is cute, but I never felt like I'm in control of anything that's happening. I played on a controller. The menu interface is clunky and unintuitive. There is this "quick access" thing in your inventory, which you assume is your shortcuts, but even though I tried to assign hotkeys to items (on a keyboard, while playing on a controller, because there doesn't seem to be a way to do so on the controller), nothing appeared there. Turns out items appear there when there is a context for them to be used, which is nice, but come on. Navigating menus to take a stick is not fun. The jumping feels weird. There's this high gravity thing, where your jumps are reasonably high but you fall almost instantly. While it's realistic, it feels off. I tried using different items to fight off hostile flora, but nothing seemed to work. You're bombarded with quest steps to acquire basic resources and set up mining facilities, which should be helpful, but I felt like the game's shouting at me. Not sure why. Day/night cycle lasts maybe 3 minutes, again, adding to the strange "hurry up!" feeling. What a shame! I was really looking forward to playing this. But the general user experience was just awful.
👍 : 26 | 😃 : 0
Negative
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