Lunch A Palooza Reviews
Lunch A Palooza is a game for everyone! With it's easy to learn controls, and fast-paced random matches, it's perfect for both the beginner and seasoned gamer alike. The goal is to be the last food standing! You must use special attacks and food items to dominate the opposition.
App ID | 1113770 |
App Type | GAME |
Developers | Seashell Studio |
Publishers | Seashell Studio |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP |
Genres | Casual, Indie, Action |
Release Date | 14 May, 2020 |
Platforms | Windows, Mac |
Supported Languages | English, French, Italian, German, Spanish - Spain, Spanish - Latin America |
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32 Total Reviews
26 Positive Reviews
6 Negative Reviews
Mostly Positive Score
Lunch A Palooza has garnered a total of 32 reviews, with 26 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lunch A Palooza over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
164 minutes
--Will be updating as I play/unlock/discover more--
Lunch A Palooza is an apparent heir to those party games from the PS1/N64 time. The premise is simple: be a d**k of a food and annoy your friends by establishing your supremacy as the king of the table, whether they like it or not.
Elements like the music, the graphics, the controller prompts, remind me of the good ol' Mario Party (and others in that style) games. Which, if you are into nostalgia as much as myself, is a great thing.
If you are part of the "what's a VHS" age group, you'll definitely appreciate the simplicity of the interface and overall accessibility.
There's an online mode, but the local multiplayer is the main thing I've been playing and the main course of this Lunch. Again, the game itself it's simple, and it is a [i]party[/i] game: without a party you might not enjoy it too much, but the moment two or more people get together to play, it's super enjoyable. I really hope more content/modes are released, maybe different minigames to bring more value to this small gem.
So get yourself a controller (or two, or three) and as many friends and hit the kitchen!
👍 : 2 |
😃 : 1
Positive
Playtime:
43 minutes
*Este review es de la versión Early Access, en cuanto pruebe el Full Release la actualizare.
Un gran juego para disfrutar en compañía de amigos. Los controles se sienten extremadamente responsivos, y es bastante agradable que cada personaje tenga habilidades propias con las cuales puedes destruir a tus amigos.
👍 : 2 |
😃 : 0
Positive
Playtime:
392 minutes
this is a great game its a 10/10 cause its a legit food fight
👍 : 1 |
😃 : 0
Positive
Playtime:
815 minutes
Very funny fighting game. I had it since the early access and now it feels very solid. Scenarios are very cool and they have a bunch of secrets that can help you turn the table (ha!). Totally recomended if you're looking for a good game to play with your friends.
👍 : 3 |
😃 : 0
Positive
Playtime:
77 minutes
A fast paced multiplayer game.
Visually it is very atractive, the scenarios are compelling and full of motion and collor, blend well with all the action.
Artworks are fully original, as backgrounds, characters are all custom made and all have their personalities.
All characters are unique, in both style and abilities. Some are easy to master, others are harder, but they are all rewarding.
Gamewise, it is an action packed, kick them all game. The fun is always guaranteed since you can compete amongst friends and include some cpus to harden the matches.
Overall it is a very nice and fun game, greeat for multiplayer and solo play alike.
👍 : 2 |
😃 : 0
Positive
Playtime:
109 minutes
Compré el juego en [b]early access[/b] y creo que hay unas cosas que pueden mejorar.
[list]
[*]Quizás agregar un modo solitario con retos de evadir obstáculos, ya que actualmente el juego es multijugador local únicamente.
[*]Un temporizador para las partidas, porque cuando jugué de 4 personas teníamos que esperar a que los últimos dos ganara alguien.
[*]La hamburguesa es muy poderosa, la gelatina muy débil, el elote muy random el ataque.
[*]Los objetos lanzables, no me gustó que se lanzaran random, creo que es mejor lanzarlos a donde quieras (empujar otros objetos y enemigos).
[/list]
[quote=Alan]Hasta el momento es un juego con mecánicas simples y suficientes para divertirse por un rato con tus amigos.[/quote]
👍 : 8 |
😃 : 0
Positive
Playtime:
251 minutes
Look, this game has a lot of bugs that need to be squished but hey, it's a pretty chill party game to play with your mates! Looking forward to seeing what the devs have in store for the game in the future!
👍 : 0 |
😃 : 0
Positive
Playtime:
98 minutes
Fun little party game to play with friends occasionally. Not meant to be taken that seriously, I would for sure recommend it when it's on sale.
👍 : 1 |
😃 : 0
Positive
Playtime:
11 minutes
I liked the concept, but I think there is work to be done to improve the physics and gameplay. It's very unclear how far we or our opponents will be thrown by each attack. I first tried the sandwich and I hated playing with it. Then I tried the jelly and the attack range was much more clear.
I would say that maybe it would be a nice fit if adopting a mechanism similar to S Smash Bros that the more you get hit, the farther you would go when getting hit.
👍 : 3 |
😃 : 0
Negative
Playtime:
18 minutes
Lunch A Palooza it's a passion project made by some awesome guys I had the privilege to work with. This is their first released game and for a studio that had absolutelly no budget or experience this is incredible. Now said that, here's the things that I love about this game:
---{Graphics}---
This game is aestheticly pleasing, this is without doubts the most polished feature on the game. Animations, VFX, color palletes and illustrations are all constistent and vibrant.
---{Audio}---
Audio it's the second best thing about the game (for me). It has a wide variety of genres and styles depending on the level. Listening mariachis on Axolotlan is the cherry on the top.
---{Audience}---
Another thing I love about Lunch it's his accesibility, having the posibility to play with any person regardless of his age or familiarity with videogames it's priceless. (but also generates some cons on the gameplay)
---{Gameplay}---
I'm in a hate-love relationship with this apparment; Sometimes I love it's simplicity, sometimes I would like to see deeper mechanics like counter-attacks, advanzed dashes and jumps. But at the end once you are familiar with the controlls you still may able to pull some pro-movements and feel like a total boss.
---{PC Requirements}---
You can run this on a calculator powered by a potato.
Now, the negative aspects of the game are pretty normals when starting on game dev, which is tons of bugs. Almost all of them are my fault so, sorry for that... but if you are whiling to give the game a chance and time, most of them will be patched.
👍 : 7 |
😃 : 0
Positive