Yakuza 4 Remastered Reviews
When a dark secret brings a loan shark, a death-row inmate, a corrupt cop and the legendary yakuza Kazuma Kiryu together the resulting war in Kamurocho might level the district to the ground.
App ID | 1105500 |
App Type | GAME |
Developers | Ryu Ga Gotoku Studio |
Publishers | SEGA |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Action, Adventure |
Release Date | 28 Jan, 2021 |
Platforms | Windows |
Supported Languages | English, Traditional Chinese, Korean, Japanese |
Age Restricted Content
This content is intended for mature audiences only.

51 Total Reviews
46 Positive Reviews
5 Negative Reviews
Mostly Positive Score
Yakuza 4 Remastered has garnered a total of 51 reviews, with 46 positive reviews and 5 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Yakuza 4 Remastered over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1520 minutes
In this part of the game, the developer has brought players to approach the game in a new direction, instead of playing the role of just Kiryu, we will play the role of 4 other characters in turn. Each character relates to the game in a different way, thereby combining into a common story. The graphics and gameplay of this part are generally similar to Yakuza 3 except that the skill addition mechanism has changed quite positively.
👍 : 0 |
😃 : 0
Positive
Playtime:
963 minutes
A solid game with vastly improved combat and leveling over Yakuza 3. There's also 4 characters to play as!
The story has some... "interesting" plot points but it made me laugh more than anything.
But Saito (from Saejima's prison escape) is the kind of guy to microwave his cereal and eat Doritos vertically
👍 : 0 |
😃 : 0
Positive
Playtime:
1278 minutes
I love yakuza, beat this game well enough but the final boss was not it at all. Kiwami 1 Jingu on meth >_<
👍 : 0 |
😃 : 0
Negative
Playtime:
2150 minutes
After finishing the game on two separate occasions, I think I have fully developed a genuine opinion for this game. This game is definitely my [b]3rd[/b] most favourite Yakuza game in the series [i](ranking below Yakuza 5 and Yakuza Kiwami 1)[/i].
[h2] What did I like about the game? [/h2]
I find it astonishing that each character can portray a different feeling when you're playing as them, you can go from playing as [b]Shun Akiyama[/b], a laid-back character with incredible charisma to [b]Taiga Saegima [/b], a Yakuza that was set up back in '85 and [spoiler] whose Sister died in his hands [/spoiler]. It's incredible how RGG managed to portray such emotions to each character
The story is [i]incredibly interesting[/i] and it keeps you hooked and thinking as to what's going to happen next, it's also fascinating to see it develop in many different paths during the story, for example: seeing different characters being from one protagonist to another in the next chapter, fighting the other protagonists, and so on...
Each protagonist has different fighting styles that specialize in different situations, like [b]Masayoshi Tanimura's [/b], his fighting style revolves around parrying his enemies as well as dealing deadly blows to one enemy at a time, [i]however[/i], he struggles to maintain order in a crowd of enemies [i] *cough* Final battle *cough* [/i], or [b]Taiga Saegima[/b] with his massive health pool and powerful combos, but is slower and therefore can be easily outplayed by speedy characters like [b]Kido[/b].
[h2] What was not of my liking? [/h2]
Following the section above, you [i]might[/i] slowly develop boredom from using the same combos every once in a while, it's good to have variety such as different heat actions or different combinations of combos, but for characters like [b]Saegima[/b], it gets dull very often and makes his entire chapter quite dull and heavy to play.
The [b]performance[/b] of this game was definitely the worst thing of my playthrough, I don't have a very powerful device, forcing me to set the game to the lowest graphics possible, and it [i]still[/i] ran pretty badly. In some situations like when there's rain in-game, big crowds to stop you from going off-bounds on a fight, many enemies doing their respective movesets and particles, it's all a big mess and I would've really liked it if RGG spent a bit more time optimizing the game and adding more graphical settings to avoid messes like these.
But not only that, in certain cutscenes, the audio goes [b]completely[/b] off-sync with the video, you can hear Kiryu say anything in a specific cutscene and then see him open his mouth 3 seconds later. I'm not really sure why this occurs, but it may be because they're merged with game-play, making them lag horribly. It [i]also[/i] affected fights in general, for example, combos were slower, which led to some unfortunate defeats in-game.
[h2] This review in a nushell: [/h2]
This game is [i]fantastic[/i], its story is spectacular and the characters are fabulous, some aspects of the game could be reworked, like some map icons, menu icons, character designs [i](some NPCs look like they've been put through an incinerator and melted halfway before being added to the game)[/i], but it still looks decent for a game made in 2010.
The performance could've been improved by a lot, [i]however[/i]. In my opinion, allowing players to change the amount of particles or polygons that appear could've been tremendously helpful to those without a powerful computer.
👍 : 0 |
😃 : 0
Positive
Playtime:
740 minutes
I absolutely love the Yakuza Franchise. I played this game for 11 hours, and was going to play it later after a couple of months. However, the game starts in zoomed in on the upper left quadrant of the screen. The game ui interactions are bugged, and I can't fix the resolution. Alt + Enter doesn't work and it flicks it back to it's zoomed in state. This stinks because I was enjoying the game. I see nothing online to fix this. I uninstalled and reinstalled the game, and verified game files. Launch options don't change this either. Until I find a fix to this, I can't recommend it.
👍 : 0 |
😃 : 0
Negative
Playtime:
8460 minutes
Adds a lot of cool stuff to the series and has a great story. That being said though, they did Tanimura so dirty with a lot of his gameplay sections, because what the hell was that last boss fight dawg.
👍 : 0 |
😃 : 0
Positive
Playtime:
1466 minutes
Good characters, better gameplay than yakuza 3 (different characters works surprisingly well gameplay wise), the plot is an absolute mess though.
Somewhat spoiler but at one point all the main characters give up on solving the plot and just force all the bad guys onto a rooftop so they can beat all of them up at once and hope it solves everything
👍 : 0 |
😃 : 0
Positive
Playtime:
3291 minutes
quite an improvement from yakuza 3 gameplay wise, also game that introduced akiyama and saejima as playable characters who become important part of yakuza franchise, theres also tanimura who unfurtunately got completly forgotten after this game, but overall i think this game is kinda what id imagine every yakuza game is, like the pinnacle of yakuza game, not the best but a decent entry overall
👍 : 1 |
😃 : 0
Positive
Playtime:
1583 minutes
I think this is my favorite game right after 0 and Kiwami 1. Every character is so charming, the story is compelling, the combat is fun and the ending was amazing. This game was every bit exceptional.
Gameplay changes between characters felt weird at first but getting used to each one was fun.
Also Akiyama my love
👍 : 1 |
😃 : 0
Positive
Playtime:
6018 minutes
[h1]"I think all four of us have some unfinished business"[/h1]
[h1]Introduction[/h1]
Yakuza 4 was my fifth dalliance with the Yakuza franchise, which has had many highs and lows but has generally been an epic adventure to this point. So when I finally worked up the courage to play 4, especially after the challenges of 3, I was warily sceptical but excited for what could come next. But was this one a true sequel to the series, or was it just another casualty in the path of the Dragon?
[table]
[tr]
[th][b]🟩 Positives[/b][/th]
[th][b]🟥 Negatives[/b][/th]
[/tr]
[tr]
[td]🟩One of the best-written stories that culminates five games of plot and character development into a single point of impact.
🟩Combat is far from perfect, but it is an enormous step forward from Yakuza 3's block fest mechanics.
🟩Mini games still dominate the experience but are seemingly less tedious than before. Clearly, effort has been made to make them more enjoyable pastimes.
🟩As always, the OST in this game was phenomenal. Tangibly nostalgic with just enough hints of refreshment to keep the heat ready to boil.
🟩 Not a huge step forward in the graphical department, but RGG has made significant efforts to ensure the game has no bugs, issues or tearing whatsoever.
[/td]
[td]🟥 While Yakuza 3 opens up a new map to explore, Yakuza 4 seemingly restricts you to Kamurocho again. Not that this is inherently negative, but it feels like a step backwards in terms of world development.
[/td]
[/tr]
[/table]
[table]
[tr][th]🏆Achievements[/th][/tr]
[td]A relatively easy 100%, to be entirely honest, especially compared to others in the Yakuza franchise. There are no 100% in-game completion requirements, only some standard challenges across quite a lot of mini-games and some time-consuming challenge completions.[/td]
[/tr]
[/table]
[h1]Story[/h1]
Yakuza 4 follows the story of Yakuza 3 in a somewhat refreshing way. You begin the game not as the beloved hero, Kiryu, but as Shun Akiyama, a money lender in Kamurocho and a previously unknown character in the franchise.
https://steamcommunity.com/sharedfiles/filedetails/?id=3423878336
But as his story unfolds and revelations begin to unfold in his life, we again step into the shoes of a new playable character, this time Taiga Saejima (Yes, THAT Taiga Saejima). And we begin to see how his storyline ties into Akiyama's.
And now, as that climaxes, we shift another time to the third playable character of the game, Masayoshi Tanimura, a beat cop in Kamurocho with an axe to grind and heads to crack. With his plot unfolding and once again incorporating Akiyama's and now Saejima's into his own we reach new heights of understanding as we are now thrown to the last protagonist of the game.
We arrive at Kiryu, and finally, after what feels like an entire lifetime away, we are back home. Kiryu arrives back in Kamurocho as he discovers a plot that could devastate the Tojo Clan to its very core. With his plot now incorporating the other three, Akiyama, Saejima and Tanimura, it is up to this unlikely team to unveil the secrets of their pasts and shake the world like it never has been before.
[h1]Gameplay Analysis[/h1]
[h3]So, this time around, your test will be...[/h3]
This section won't be particularly lengthy because this far into Yakuza, I doubt many will be surprised by the gameplay mechanics or the general flow of the experience.
Combat is pretty streamlined in this game, functioning in a very similar way to the previous games where throwing punches and kicks or grappling with enemies does damage and generates heat. Heat is then used to do devastating attacks on your foes. Your reward for overcoming challenges is experience points, which level your characters up, as well as an additional reward that is mostly randomised between money or some kind of healing item.
Items such as armour or weapons can also be equipped to help make encounters easier, though I found the general difficulty of the game, even on "normal" to be relatively fair, and it won't be necessary to use these unless you want to decimate your foes.
[h3]No crying like a baby If I break you in half.[/h3]
The only other major part worth mentioning is the enormous quantity of side content available in Yakuza 4. Much like every other Yakuza game in the franchise to this point, this game has a lot of side content to do and try, from substories across each of the four characters to the usual side activities such as bar games, gambling and hostess maker mini-games.
https://steamcommunity.com/sharedfiles/filedetails/?id=3423880847
These have been streamlined to be less tedious experiences, which is a remarkably welcome improvement from the likes of Yakuza 3.
[h1]Audio and Visual[/h1]
As I mentioned before, this game isn't a particularly beautiful experience, only barely improving upon the likes of Yakuza 3 from a visual standpoint. But it still does a tremendous job of detailing the world and making Kamurocho feel like you're returning home after a long time away. I genuinely hope the next games push the aesthetic threshold just a bit.
https://steamcommunity.com/sharedfiles/filedetails/?id=3423884479
The audio on the other hand is just as astounding as ever. A genuinely gripping soundtrack that gives off hints of nostalgia and feels fresh at the same time, coupled perfectly with the atmospheric and animation audio that does the same, this is truly an iconic Yakuza game.
[h1]Performance and Specifications[/h1]
Running the game as high as it goes on a 2560 x 1440 monitor, I didn't see the game drop below the frame cap even once, though this wasn't particularly surprising as these games generally run buttery smooth.
RAM: Kingston Fury Beast 64GB 6000 MHz DDR5
CPU: Intel Core i9 14900K 24 Core
GPU: MSI Gaming X GeForce RTX 4090 24GB
[h1]Final Thoughts - Very Good[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2529084785]Review chart here.[/url]
Again, not the perfect Yakuza game, but perhaps the best one I've had since 0 to be entirely honest. The addition of three new playable characters all unfolding their stories into the perfect culmination of five games feels like a truly epic experience and one that definitely shouldn't be missed.
[quote]The Tojo Clan stands on the brink, but if you head to[url=https://store.steampowered.com/curator/43064204/] Hell, Purgatory and Paradise[/url] you might just find a way to stop it from collapsing and give the clan a second chance at life.[/quote]
👍 : 13 |
😃 : 0
Positive