CLASH! - Battle Arena Reviews
Fight your friends in local multiplayer, or hone your skills in the single-player training mode. Create an opening or outmaneuver your opponent to seize victory. And parry incoming attacks with perfect timing!
App ID | 1022130 |
App Type | GAME |
Developers | Mason Butterwick |
Publishers | Mason Butterwick |
Categories | Single-player, Multi-player, PvP, Full controller support, Remote Play Together, Shared/Split Screen PvP |
Genres | Indie, Action |
Release Date | 20 Feb, 2019 |
Platforms | Windows |
Supported Languages | English |

3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score
CLASH! - Battle Arena has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for CLASH! - Battle Arena over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
13 minutes
Fun little game, for cheap.
👍 : 0 |
😃 : 0
Positive
Playtime:
10 minutes
Not enough content.
Characters move very slowly.
👍 : 1 |
😃 : 2
Negative
Playtime:
51 minutes
Surprisingly awesome for local co-op - feels smooth and I feel like it kinda nails the fun you find in fighting games.
👍 : 0 |
😃 : 0
Positive
Playtime:
284 minutes
I love this game. No stupid 360 degree dpad moves just simple fighting. I love how this game wasn't over thought with the knocking people off platform garbage. Solid game. The pace of the game is perfect and the graphics serve it well. It's like a super improved version of the nes classic karate champ. Good Job!!!
👍 : 0 |
😃 : 0
Positive
Playtime:
83 minutes
2d bushido blade style game about picking the exact right moment and fooling your opponent to overextend. it fucking rules.
👍 : 0 |
😃 : 0
Positive
Playtime:
5 minutes
Bought this game to support an indie dev. The gameplay idea is great, is base on finding the right time to hit. Unfortunately the game lacks of more characters and some features like upgrades. Hope in the future the dev will be released more stuff.
👍 : 0 |
😃 : 0
Positive
Playtime:
104 minutes
This is 2d pixellated simplistic sword fighting done right. Not a whole lot of content with only four characters, but the feel of the combat is spot on and makes me want to keep playing just one more fight.
👍 : 2 |
😃 : 1
Positive
Playtime:
68 minutes
This is a pretty decent fighting game, it lacks in a crucial feature but it is very good at the moment. This game does not promote a spamming playstyle due to each character having a copious amount of end lag after their attacks. This game is similar to something like Divekick, being easy af to learn but hard to master, with tense gameplay based around parrying, whiffs, and punishes. Even with this I recommend it to any casuals, you can start this up and have fun just throwing your friends around the stage. It's pretty fun...although there is one complaint. Please allow us to use our own keybinds! Both the keyboard and controller binds are horrifying for me and my friends. One was complaining that everything was too close together while I was forgetting that grab isn't bound to LT. Other than that it's pretty good all in all.
👍 : 2 |
😃 : 0
Positive