Osiągnięcia w Wizards and Warlords
Identyfikator aplikacji | 567080 |
Typ aplikacji | GAME |
Deweloperzy | Valravn Games |
Wydawcy | Valravn Games |
Kategorie | Single-player, Osiągnięcia Steam, Karty kolekcjonerskie Steam, Steam Workshop, Zawiera edytor poziomów |
Gatunki | Niezależne, Strategie |
Data premiery | 25 Wrz, 2020 |
Platformy | Windows, Mac, Linux |
Obsługiwane języki | English |
Osiągnięcia Steam w Wizards and Warlords
Wizards and Warlords oferuje graczom bogaty wachlarz wyzwań, z łączną liczbą 29 osiągnięć do odblokowania. Te osiągnięcia obejmują różne działania w grze, zachęcając do eksploracji, rozwijania umiejętności i strategicznego myślenia. Odblokowanie tych osiągnięć zapewnia nie tylko satysfakcjonujące doświadczenie, ale także głębsze zaangażowanie w treść gry.

Form a party containing a character with Alignment: Good, a character with Alignment: Evil and a character with the Ugly trait.

As a Grey Wizard imprison a character with the Lusty and True Grit traits.

As a Wizard conquer the Seat of Power of a Warlord.

Create a Custom Wizard Template

Upgrade an Outpost to a Fortress

Recruit a new Worker unit

Have a Dungeon Expedition fully clear a Dungeon.

Besiege a site and reach the assault stage.

Complete the search of a Province.

Be refused an Alliance by a Spiritual Seekers minor realm, despite having enough positive factors.

Insult a minor realm to which you have sent a Poet or Bard as Emissary.

Be at war with 10 Independent Realms at once.

Reach 100 Divine Favor with a single Deity.

Have Friendly or better relations with 10 Independent Realms at once.

Win an Ascension victory.

Win a Domination victory against at least 4 rivals.


Migrate a Tribal Camp from a Grassland hex to a Grassland hex at least 2 provinces away.

Cast the same spell during 3 successive combat phases.


As a Wizard, reach Level 5 in 5 different masteries.

Rename a follower.

As a Warlord conquer a Wizard Tower.

As a Wizard, reach Level 1 in all masteries.

Explore all hexes on the map.

As an Alchemist Wizard, win any victory against at least 4 rivals.

Have a Farmer Follower with the following traits: Religious Zeal, Martial Training, Siege Master.

Clear a Major Monster Lair.

Build a Dwarf Fortress.