Warhammer 40,000: Inquisitor - Martyr
278

ゲーム内

534 😀     117 😒
77,47%

評価

Warhammer 40,000: Inquisitor - Martyrを他のゲームと比較する
$49.99

Warhammer 40,000: Inquisitor - Martyr のレビュー

カオスがはびこるカリガリ・セクターに侵入し、インペリウム・オブ・マン最強のエージェントとともに穢れたものを粛清せよ!W40k: Inquisitor - Martyr」は、皇帝の意志を継ぐ異端審問官の複数のクラスが登場する、重厚なアクションRPGです。
アプリID527430
アプリの種類GAME
開発者
出版社 NeocoreGames
カテゴリー シングルプレイヤー, Steamの実績, マルチプレイヤー, PvP, オンラインPvP, コープ, オンライン協力プレイ, フルコントローラーサポート, Steam トレーディングカード
ジャンル インディー, アクション, RPG, アドベンチャー
発売日5 6月, 2018
プラットフォーム Windows
対応言語 Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Russian, English, Korean, Japanese, Hungarian, Polish

Warhammer 40,000: Inquisitor - Martyr
651 総評
534 ポジティブなレビュー
117 否定的レビュー
ほとんど肯定的 スコア

Warhammer 40,000: Inquisitor - Martyr は合計 651 件のレビューを獲得しており、そのうち 534 件が好評、117 件が不評です。総合スコアは「ほとんど肯定的」です。

レビューのグラフ


上記のグラフは、Warhammer 40,000: Inquisitor - Martyr のフィードバックの傾向を示しており、新しいアップデートや機能が導入された際のプレイヤーの意見の変化を視覚的に表しています。このデータを通じて、ゲームの評価の推移を理解できます。


最新の Steam レビュー

このセクションでは、{name} の最新 10 件の Steam レビューを表示し、さまざまなプレイヤーの体験や感想を紹介します。各レビューの概要には、総プレイ時間、肯定的・否定的な反応の数が含まれており、コミュニティのフィードバックを明確に示しています。

プレイ時間: 1462 分
[h1]A moody, but repetitive, spin on the [i]Diablo II[/i] formula[/h1] [i]Warhammer 40,000: Inquisitor - Martyr[/i] is basically [i]Diablo II[/i] in the Warhammer 40,000 universe, and you are familiar with both you'll know exactly what to expect. Although the game tries its best to present what you are doing as traveling the galaxy as you gather clues and investigate heresy, make no doubt about it -- just as in [i]Diablo II[/i] and its many clones, you'll choose one of several classes and run around randomly generated levels slaying hundreds upon hundreds of enemies, leveling up, learning new abilities, and gaining ever more powerful equipment. Of course, there's nothing wrong with that, and an expertly designed [i]Diablo II[/i] clone can be very satisfying indeed. In this regard, [i]Inquisitor[/i] leaves a great first impression. Each class is quite unique with class-specific resources and mechanics, such as the Sororitas class and her Faith resource. The game slowly introduces several interesting mechanics and systems, such as equipment crafting and upgrading, and randomly-generated optional mission chains you can complete for powerful items. However, the first impression does not last long, and the biggest issue with the game is that character building after you've chosen your class is surprisingly basic. Your abilities are largely determined by whatever weapon you choose, so you cannot fundamentally change your build without switching to another weapon. Unable to mix and match your own personal set of abilities, all that's left for you is to choose passive bonuses (for example, additional health or ranged damage). This means that, while it's a decent game with tons of optional stuff to play with, the lack of interesting character building choices means that it's extremely shallow, at least if you are playing on the default difficulty level with the goal of simply finishing the game. There is certainly an argument to be made that modern [i]Diablo II[/i] clones are designed to really only get interesting once you've cleared the game and start getting into all the optional postgame/endgame content... but it would have been nice if [i]Inquisitor[/i] was designed to be challenging and interesting even your first time through. That just leaves you with the atmosphere and story, and while the game looks great and is very moody, the writing leaves a lot to be desired. It feels like the writers couldn't decide whether to take the setting seriously or make fun of it, so the dialogue swings wildly between the grimdark edgy stuff you'd expect from the setting, and sarcastic jokes. The game also constantly bombards you with dialogue during missions, and hardly any of it is worth reading or listening to. Having said all that, it's still worth a playthrough for any fan of the genre or setting, as long as you keep your expectations in check.
👍 : 1 | 😃 : 0
肯定的
ファイルのアップロード