The Last Faith
44

Giocatori in game

33 😀     4 😒
76,08%

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Confronta The Last Faith con altri giochi
$27.99

Recensioni di The Last Faith

Un'oscura fusione tra un metroidvania e un soulslike. The Last Faith si fonda su un sistema di combattimento preciso e spietato, con una vasta gamma di esecuzioni personalizzate da eseguire. Qui non c'è differenza tra chi è empio e chi è beato, per cui non farti ostacolare da nessuno.
ID applicazione1274600
Tipo di applicazioneGAME
Sviluppatori
Publisher Playstack
Categorie Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller
Generi Indie, Azione, Avventura
Data di uscita15 Nov, 2023
Piattaforme Windows
Lingue supportate Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Spanish - Latin America, Korean, Polish

The Last Faith
37 Recensioni totali
33 Recensioni positive
4 Recensioni negative
Perlopiù positivo Punteggio

The Last Faith ha ricevuto un totale di 37 recensioni, con 33 recensioni positive e 4 recensioni negative, ottenendo un punteggio complessivo di "Perlopiù positivo".

Grafico delle recensioni


Il grafico sopra illustra l'andamento delle recensioni per The Last Faith nel tempo, mostrando le variazioni dinamiche nelle opinioni dei giocatori man mano che vengono introdotti nuovi aggiornamenti e funzionalità. Questa rappresentazione visiva aiuta a comprendere la ricezione del gioco e la sua evoluzione.


Recensioni recenti di Steam

Questa sezione mostra le 10 recensioni più recenti di Steam per il gioco, evidenziando una varietà di esperienze e opinioni dei giocatori. Ogni recensione include il tempo totale di gioco, insieme al numero di valutazioni positive e negative, offrendo una chiara indicazione del feedback della community.

Tempo di gioco: 2034 minuti
As a devoted fan of Bloodborne and Blasphemous, I had incredibly high expectations for Last Faith. This might be why my opinion feels overly harsh, but it is what it is, Last Faith was enjoyable, but it’s clear that it’s a cousin to the two games I mentioned in terms of inspiration and structure. I won’t even debate that the artistic style is incredibly beautiful, though it feels rougher and more hastily put together compared to Blasphemous. The inspirations for the story and narrative universe are obvious, and at times, they feel almost 1:1, which made me cringe a bit. It sometimes bordered on being too inspired. Among the things I appreciated the most are the music and the art design of the areas. However, I didn’t enjoy the pacing of the questlines, which often ended anticlimactically, and sometimes I didn’t even know who I had just spoken to after the conversation. Especially towards the end, it felt like everyone just disappeared, and I couldn’t understand why. The voice acting and dialogue brought the score down for me. Some dialogues were unnecessarily long and convoluted. I’m a Souls player, I can handle lore and details hidden in seemingly useless item descriptions that turn out to be crucial. But in Last Faith, I struggled to keep up with the lore and dialogues since every character seemed to be telling me something incredibly important, yet by the end, I felt like I hadn’t understood anything more. A shoutout to the spells, though there weren’t many, they were well-organized. On the other hand, the bosses kinda felt like a letdown more often than I would've imagined. They felt overly repetitive, there were too many bosses that were essentially the same, just with a different coat of paint. For example, there was a skeleton wolf/monster that appeared as a shadow version, an ice version, and so on. It got tiresome quickly. Shoutout to Laddak for being the best boss in the entire game considering the "arena", build up to him and more details I won't share, the last part of the game is actually truly enjoyable considering the enemies and the bosses. I also wasn’t impressed with the weapon variety. After watching some walkthroughs, I realized the weapon I chose to use (the whip) wasn’t as well-balanced as others I saw. This imbalance made the experience feel less satisfying, especially since I didn’t feel like experimenting with other weapons on a second playthrough. Overall, Last Faith is a decent game with clear inspirations from its predecessors, but it falls short in several areas, including dialogue clarity, boss variety, and weapon balance. It’s worth a playthrough for fans of the genre, but it’s not a game I’d willingly revisit.
👍 : 1 | 😃 : 0
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