City Game Studio: Your Game Dev Adventure Begins
16

游戏内

864 😀     106 😒
84,14%

评级

将 City Game Studio: Your Game Dev Adventure Begins 与其他游戏进行比较
$15.99

City Game Studio: Your Game Dev Adventure Begins 评测

从 1976 年游戏业的黎明期开始,管理一家游戏工作室。你的旅程从小型独立游戏开始,逐渐发展成为一个游戏帝国。开发、设计并征服整个行业。从默默无闻到游戏传奇--这是你的故事,你的工作室,你的遗产!
应用程序 ID726840
应用程序类型GAME
类别 单人游戏, Steam成就, 蒸汽雲, Steam排行榜, Steam交易卡, 统计数据, Steam创意工坊, 手机远程游玩, 平板上的远程游玩
流派 休闲, 独立, 策略, 模拟
发行日期24 八月, 2021
平台 Windows, Mac, Linux
支持的语言 English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Turkish, Dutch, Polish, Portuguese - Portugal

City Game Studio: Your Game Dev Adventure Begins
970 总评论
864 正面评价
106 负面评论
非常好评 评分

City Game Studio: Your Game Dev Adventure Begins 已收集 970 条评测,其中 864 条好评,106 条差评,总体评分为“非常好评”。

评测趋势图


上方图表展示了 City Game Studio: Your Game Dev Adventure Begins 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。


最新 Steam 评测

本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。

游戏时间: 689 分钟
Like the neighboring game Mad Games Tycoon 2, both are products based on a gameplay framework similar to Game Development Country that incorporates addition and subtraction. Compared to Mad Games Tycoon 2, which emphasizes the hierarchical structure within a single studio, City Game Studio clearly focuses more on the overall operation of the game company. However, this emphasis is still only at the level of having a rough setup in terms of the content presented in the current game version. Compared to Mad Games Tycoon 2, the biggest advantage of City Game Studio is that it can finally manually adjust the development parameters required for different game type combinations without having to painfully search through strategies! Taking the development of games of the same type as an example, as long as a game of this type has been developed once, in subsequent development, whether it is developing IP sequels or opening up new games, each round of development will prompt players with suitable parameter ranges based on previous development reports. Players only need to adjust unsuitable parameters to a reasonable range, saving many unnecessary operations that can be avoided. In City Game Studio, players can run multiple projects simultaneously by opening multiple studios, gradually building their own exclusive office buildings, game exhibitions, and training institutions, and ultimately establishing a huge gaming industry empire. The game also provides a considerable degree of positive feedback on players' corresponding measures. However, compared to its advantages, the drawbacks of City Game Studio may not be fatal, but they are enough to create a tedious or less enjoyable experience in some aspects: 1. Too few game theme choices; 2. Due to the fact that only the correct type of producer (i.e. "producer") can provide productivity bonuses when developing games, the presence of suitable producers is essential for players who enter multiple stages of the project and want to develop smoothly. However, the number of personnel with different traits that can be recruited each month in the market is not large, and limited random traits obviously cannot meet the new theme types that players can obtain. As a result, players can only try to create corresponding games based on the existing personnel situation, which appears somewhat passive in development. It is recommended to increase the number of games that "producer" can be responsible for, like human resources, accounting, and marketing managers, and at the same time add customizable independent recruitment designs for "producer" and other positions; 3. Trivial and crude business warfare design. The small game segments provided by invading rival companies and cracking rival games are certainly interesting, but each time they can only provide one game type and crack the limitations of a currently released game, making this fun like an added bonus. Although the game provides a segment of commercial competition, the specific actionable options, apart from small actions like the one mentioned above, are only digging corners (acquiring personnel from rival companies) and purchasing shares, and cannot engage in overall operations such as price wars, monopolies, or antitrust lawsuits. It can be said that it is tasteless to eat and a pity to discard; 4. The existence of automatic decoration is certainly good, but when adding workstations locally, it is necessary to add computers by oneself after placement instead of arranging them all at once. Is it a bit? 5. The highest performance that can be developed for consoles and handheld devices often far exceeds the total parameters provided by the engine. However, in the case of using common release platforms, the development of games often results in difficulty balancing the parameters of each stage in the final stage due to platform performance limitations. It is recommended to add an option for automatic configuration of performance parameters. In addition, there is only the option to market games, but it is not possible to market consoles and handheld devices, nor can it change the market share of self-developed platforms through many commercial activities. We hope that this part can be improved in future updates; 6. The technology tree design for unlocking game categories is decent, but the point acquisition for unlocking new projects is a bit slow (although this can be alleviated by increasing the number of projects); 7. The display of historical information statistics is too rudimentary, only able to present the general situation of games that have been developed, and unable to have detailed records of various aspects like Mad Games Tycoon 2. The display interface of developed games is also very rudimentary, and compared with the sense of age of game graphics presented according to different periods in Mad Games Tycoon 2, the sense of immersion is significantly inferior; 8. The R&D platforms that occupy the mainstream market share (such as consoles, handheld devices, etc.) often lag behind and often remain at the level of six or seven years ago. Overall, City Game Studio is still decent, but there is still a lot of room for improvement. Hopefully, the production team can find their own positioning in future updates and gradually improve the experience of the above parts.
👍 : 0 | 😃 : 0
好评
游戏时间: 526 分钟
中文的人名是颠倒的,看着实在很别扭,就没心思细玩下去了。查了Mod Maker也没找到可以修改的办法,mod的支持能力有限。
👍 : 0 | 😃 : 1
差评
文件上传