Half-Life: Source 评测
Half-Life 在 1998 年横空出世,一举赢得 50 多项游戏大奖,为动作游戏树立了新的标准。 Half-Life: Source 是这一最受追捧、最畅销的 PC 游戏霸主的数字化再造力作,而其中的 Source 技术更是将游戏的真实度和各式效果推向颠峰。
应用程序 ID | 280 |
应用程序类型 | GAME |
开发人员 | Valve |
出版商 | Valve |
类别 | 单人游戏, 远程同乐 |
流派 | 动作 |
发行日期 | 1 六月, 2004 |
平台 | Windows, Mac, Linux |
支持的语言 | English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Thai |

39 总评论
26 正面评价
13 负面评论
褒贬不一 评分
Half-Life: Source 已收集 39 条评测,其中 26 条好评,13 条差评,总体评分为“褒贬不一”。
评测趋势图
上方图表展示了 Half-Life: Source 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。
最新 Steam 评测
本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。
游戏时间:
2190 分钟
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👍 : 0 |
😃 : 0
好评
游戏时间:
6 分钟
Half-Life: Source is the 2004 port of Valve's award winning game to the Source Engine. With just that knowledge, it would sound like Half-Life: Source was a gift from above, but it's anything BUT that. Half-Life: Source was critically panned, which makes you wonder HOW it has a "Very Positive" on Steam Reviews. Half-Life: Source is one of those games Valve chooses to forget, with the likes of the first Left 4 Dead and Ricochet. But, before we get into a review, lets go over the history of Half-Life: Source.
The History:
In 1999, Valve started development of Half-Life 2, the award winning squeal to Half-Life, originally running on the GoldSource engine. Around 2001/2002, the Source Engine was created, and it surpassed what the GoldSource engine could do, so, Valve planned to port Half-Life to the Source Engine to have it replace the GoldSource counter parts. In 2003, Axel Gambe got a hold of the full Half-Life 2 Source Code, raw map data, and a build of Half-Life 2, who later gave it to some friends, who leaked it. In those leak files, there was the Half-Life Source port, along with files to a Source port of TFC, DMC, and CS 1.6 (which was remotely playable, but at this time, this port was starting to become the game we know today as CS:S.) The port of Half-Life: Source was quite buggy and unfinished, which is to be expected for it being a leak of a beta. So, 2004 comes around, and then Half-Life 2 is coming around the corner, as a bundle with Half-Life 2, you could get Counter-Strike: Source (by this time is the game we all know and probably love) and Half-Life: Source. Half-Life: Source saw little change from the 2003 leak of Half-Life 2, minus some minor bug fixes and having the Half-Life 1 HUD. At this point, be expected Half-Life: Source to be just like Counter-Strike: Source, a re-imagining of the game, in HD (for 2004 standards), but what they got was a direct Half-Life port that didn't seam quite finished. This is why if you ask anyone why they don't like Half-Life: Source for the most part (especially pre-2013) you get told it's graphics were just the Half-Life graphics. But as stated before, Half-Life: Source was meant to replace Half-Life as a whole, but due to how poorly received it was, Half-Life Original saw another day. In 2006, Valve ported the Deathmatch counter part of Half-Life into the Source Engine, and if you thought Half-Life: Source was a bad port, you should of saw this game. All player ragdolls had broken physics, some weapons were broken (the Shotgun's double barrel sound is just the single barrel sound), and the gameplay was more like Half-Life 2 Deathmatch with minor HLDM gameplay stuff slapped in (the game even lacks the backpack pickups that were in Half-Life Deathmatch), the only reason I can see for this port, was just to give EP1 a pack-in game. Around 2007, Half-Life: Source and Deathmatch: Source were ported to Source Base 2007, but due to the amount of bugs now included with the game, Valve didn't release this patch to the public, it wasn't until 2012 that the public knew of this update's existence, since in 2012, the whole 2008/2007 source code to Source Base 2007 was leaked into the public, it also confirmed that the Team Fortress Classic port was in further development than what everyone thought. But due to the amount of hate towards Half-Life: Source and Deathmatch: Source would mean we would probably never seen of these ports.
So, that runs down a good chunk of the history of Half-Life: Source besides one of the more major things, the 2013 update. Valve in an effort to ditch the GCF system and upgrade everything to VPK and have a better downloading system and a better game asset pack to engine communication, they created Steampipe, but since Valve decided it would be best to port all games to Source Base 2013, they decided to do that, and try to provide updates to all Valve games. In the same year, Valve canned the project, leaving a ton of games in a broken state, Half-Life: Source being one of them.
So, this leads us into the review.
The Review
Half-Life: Source was a mediocre port to the Source Engine, where it would be mixed who liked the game and disliked the game, since Half-Life: Source had that audience. Half-Life: Source is now a BAD port to the Source Engine, since those 2013 updates broke more than what it fixed. Not only did Valve cancel the updates to these games, they released the beta depots into the release depot to remove traces of GCFs. So, those games that had a good release depot, now have a beta released into them, and a lot of these betas were far from done. We now have broken Save/Restore errors in various NPCs, 2 out of the 3 tentacles in Blast Pit can harm the player or AI, one of the maps in Residue Processing will blind the player if your flashlight is turned on, skill configurations are broken (so now the AI is harder), Gonarch spit is now black squares, one of the maps in Surface Tension has a broken skybox, you can jump over a lot of things making it so you can skip half of "We got Hostiles" and skip various other parts in other chapters, all of the Chrome shaders are complete ass (they were never good, but this is just worse), and even more. It's sad when a 2003 leak is better and more playable than a 2013 update. Plus, if you load the HD Pack you get a GameBanana skin pack, since Valve was too lazy to port the assets their selves of even double check to be everything matched in the first place. But the icing on the cake is that, well, at first install, you can't even PLAY Half-Life: Source since Valve provided corrupted or outdated DLLs to Steam VR, so every time you reinstall Half-Life: Source you have to verify the cache of Half-Life 2 or Steam VR. Not only that, the person who was working on these updates, Alfred, shrugged off a few errors as design points.
Half-Life: Source had potential to be a great port, to even be on par with the Original Half-Life (definitely should NEVER replace the Original), but its potential was lost with a company who couldn't care enough about the game, which is why it was left for about 6 years without an update.
I recommend to play Half-Life: Source and Deathmatch: Source so you can see what happens when a company just flat out doesn't give a ♥♥♥♥♥♥♥ ♥♥♥♥.
Even though I didn't review the pre-2013 build, I'm still going to give it a rating
The Half-Life: Source that existed before 2013, I give that a 6 out of 10
I give the current Half-Life: Source a 4 out of 10, avoid at all costs.
Actually, I recommend you report both Half-Life: Source and Deathmatch: Source, as it very unplayable and is using stolen assets. You shouldn't let Valve sell this to people, especially when people think this is the better version of Half-Life
👍 : 0 |
😃 : 0
差评
游戏时间:
23 分钟
重置版比原版差太多了,操作跳跃和走路更难了,没看出哪里有提升,想玩还是直接原版吧
👍 : 0 |
😃 : 0
差评
游戏时间:
1465 分钟
通关!双结局达成!
神作!喜欢!就是最终Boss关有点难,那个传送的绿球是真的烦人,不过偶尔也算是给了我回血的机会,[spoiler]但就是最后打脑袋那里,最开始一会儿出绿球、一会儿出绿球的确实很烦人[/spoiler](微量剧透),外加上主角移速太快不好操作,导致有些需要微操的时候会很难受,
之前的一些内容因为很早玩的,大概是去年三四月份的时候玩的,印象是有的,但毕竟很多困难过去了,再回忆起来就没那么困难了,因此我现在评测的时候,会把觉得困难的地方放在了最后,或者说就觉得后面的地方比较难。
不过毕竟是2004年的游戏,算不错了啦。如果有人想入坑这款游戏的话,我还是建议去玩《黑山基地》,内容我玩了点,基本上差不多的,操作也好了很多,奔跑和走路分开了。
不过……这游戏到我评测的时候,应该没有新玩家了吧?都不知道什么时候下架外加无法被搜索到了。
反正看到这条测评的人,如果能接受或者忍受移动问题的话,可以玩,要不然我不建议你玩。
毕竟玩游戏是为了开心,是为了搞好心态,而不是被游戏玩和被搞心态。
[spoiler]最后的最后,乱打差评(注意是“乱”打差评,不是不允许打差评)的人,你一定是父母都跟别人跑了没人要的家伙吧?都没人教你怎么说话、怎么评测一款游戏。有好或差的地方你就直说,没时间瞎写你大爷的测评,动不动就是一坨屎,你脑袋里的装的全是米田共吧?哦,也对,脑袋都是米田共的人看啥都是米田共)。
另外某些东西别想上门来喷粪,我不会向你证明什么,你来加好友喷粪就证明你急了,你急了就说明你就是这种人,自己是什么样的自己心里不清楚,你的行为早就暴露出来了。有的智力有问题的人能被当成正常人,只是因为你能够生活自理罢了。[/spoiler]
👍 : 0 |
😃 : 1
好评
游戏时间:
325 分钟
一般般,布娃娃确实好,手电筒也得到了优化。其他感觉没什么区别,也就设置和跳关不那么麻烦
👍 : 0 |
😃 : 0
好评
游戏时间:
634 分钟
出的问题有点多,试水新技术结果效果不太好
👍 : 0 |
😃 : 0
差评
游戏时间:
130 分钟
虽然移植出了一堆bug,不过因此还挺有意思的,比如说莫名其妙一直大叫的科学家,脚底抹油没跳上梯子摔死,在梯子上按一下空格结果飞起来摔死了,等等。布娃娃系统也让游戏更好玩了,水面效果也不错,总之还是挺好的。
👍 : 0 |
😃 : 1
好评