Chivalry 2 评测
回到终极中世纪战场。 《Chivalry 2》是一款灵感源于中世纪战争史诗电影的多人第一人称砍杀游戏。玩家们将体验到这个时代的所有标志性时刻——从剑刃交锋,到燃烧箭雨,再到铺天盖地的城堡围攻等等,应有尽有。
应用程序 ID | 1824220 |
应用程序类型 | GAME |
开发人员 | Torn Banner Studios |
出版商 | Tripwire Presents |
类别 | Steam成就, 多人游戏, PvP, 在线PvP, 部分控制器支持, 跨平台多人游戏, 应用内购买, Steam交易卡 |
流派 | 动作, 大型多人在线 |
发行日期 | 12 六月, 2022 |
平台 | Windows |
支持的语言 | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Polish |

136 总评论
102 正面评价
34 负面评论
评分
Chivalry 2 已收集 136 条评测,其中 102 条好评,34 条差评,总体评分为“”。
评测趋势图
上方图表展示了 Chivalry 2 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。
最新 Steam 评测
本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。
游戏时间:
22483 分钟
非常不错 我个人非常喜欢玩,打架很爽很刺激 技术不行 我就偷袭
👍 : 0 |
😃 : 0
好评
游戏时间:
649 分钟
延迟高得离谱,每次死了都不知道发生什么,感觉对面离自己几米开外就被虚空刀砍死了,制作组不会优化一下服务器吗
👍 : 0 |
😃 : 0
差评
游戏时间:
24212 分钟
I really love this game; it’s an excellent game! Please save it from being ruined by cheaters. God bless everyone who helps with this issue! Thank you all. This is about upholding fairness and justice! A good game should attract more players who are willing to spend money on beautiful armors. It should make a lot of money, rather than being driven out of business by despicable and repulsive cheaters!
When I posted these messages in the discussion area, I was banned by the moderator, who said, “Please no spamming, thank you.”
A single hacker can ruin the entire game experience for dozens of other players. Moreover, hackers usually have ways to avoid being voted out. For example, they might have a few teammates vote against the removal, or their name might be grayed out, making it impossible to initiate a vote against them. I once encountered the same hacker in every game I played all day. We couldn't kick him out. He alone could kill 200 people. He used a variety of cheating methods:
Normal movement speed, but with no attack action or animation, yet he could instantly kill a fully armored knight, even if the knight was in a shield-blocking state.
Superhuman movement and attack speed—like the Flash!
He had a "no-bleed" ability. Whenever you attacked him, you would experience network lag and freezing, making him invincible.
The most serious bug is that cheaters can't be kicked out of the game. They usually team up to make the vote count insufficient, so they can't be kicked out. Or the hacker uses a way that his name is gray and can't be selected for a vote. This is disastrous for the game: someone is cheating, but we can only watch the cheater slaughter everyone. All the players have no choice but to quit this match. If they unfortunately encounter a cheater again, most people would want to quit the game. They don't quit because the game is not good, but because no one wants to be slaughtered by cheaters. For example, you and your dozen brothers charge with confidence, but are all killed instantly by the Flash. Even if you hold a huge shield and hold down the right mouse button to try to block, you will still be killed in an instant.
It's actually quite simple to address this issue: We need a detection mechanism. To conserve resources, we can set certain conditions: Monitor players who achieve consecutive kills of three or five or more players, or monitor based on the amount of damage a player deals. However, we should exclude damage caused by catapults and damage dealt to gates to avoid loopholes.
If the monitored player exhibits abnormal movement speed, attack speed, damage values, or health bar status, they should be kicked out of the game. It would be best to record their IP address and permanently ban the IP addresses of players who deliberately use cheats. By increasing the cost of cheating, we can reduce the number of cheaters and ensure the game's sustainable operation. Only then can we continue to sell in-game skins and make money. If no one is willing to play the game anymore, how can we earn any money?
Increasing the cost of cheating will reduce the number of cheaters and ensure the game's sustainable operation. This is an excellent game, but it previously lost a large number of players due to hacks. Only when more people are willing to play can the game continue to make money from selling in-game skins. If no one wants to play anymore, how can it make money? This is a great game, and it should be able to make a lot of money once the hack problem is resolved!
The most heartbreaking thing is that even if you find out who is cheating and report them, it's completely useless. A single cheater can ruin the experience for everyone. The worst part is that in the next game, you encounter them again! What's more, the cheaters type insults like "losers" or "GG" to mock the players who are playing fairly. And we are powerless against these cheaters. This is simply unacceptable!
The above is the content I posted in the discussion area. Then, all my posts were deleted by the administrators, and I was banned from the discussion area, losing my permission to post there. The administrators told me: "Please no spamming, thank you."almost killed my heart that moment ,so I said ,I'm tired ,let's end and bye .
The following is in Chinese for the convenience of Chinese players to understand.
我很喜欢这款游戏,这是一款很优秀的游戏!请救救他,让他免除被作弊者虐待的局面,上帝感谢所有帮助这件事的人!感谢你们。这是对公平,正义的守护! 这是好的游戏,会有更多的玩家来玩,为了漂亮的铠甲而充值!好的游戏应该赚很多钱!而不是被卑鄙恶心的作弊者赶走所有玩家!
一个外挂玩家可以让其余几十人整局游戏毫无体验,而外挂玩家通常会有办法避免其被投票出局(比如让几个队友投反对票,比如他的名字是灰色根本无法发起投票,),我曾今一整天每局都遇到同一个作弊玩家,我们无法踢出他,他一个人可以杀两百人,它使用很多种作弊方式:1.正常的移动速度,但是无攻击动作,无攻击动画,瞬间秒杀一个满生命值的骑士,即便骑士处于盾牌格挡的状态也没用。 2.超级移动速度和攻击速度,闪电侠! 3.锁血,你攻击他就会陷入网络延迟卡顿状态,他是无敌的 。
有人在作弊但是我们只能看着作弊者屠杀所有人。 所有玩家只有退出这场比赛这个选择,如果不幸再次遇到作弊者,那么大多数人都会想要退出游戏了。 退出游戏不是因为游戏不好,而是谁都不想被作弊者屠杀,比如你和你的几十个兄弟满怀信心的冲锋,结果都被一个被闪电侠瞬间杀死了,即便你拿着巨大的盾牌,按住鼠标右键不松手,想要格挡,也会被一瞬间杀死。
要解决这样的事也很简单: 我们需要一个检测机制,为了节约资源,设定条件:对连续击杀3人5人以上玩家进行监测、或者按照玩家造成伤害的值来进行监测,不再统计投石机造成的伤害和对城门造成的伤害以免发生漏洞。 被监测对象如果移动速度、攻击速度、伤害值、体力条异常,就将其踢出游戏,最好能记录IP,对恶意开挂的玩家永久封禁IP地址,提升作弊的成本,这样作弊者才会减少,游戏才能持续运营,出的皮肤才能继续卖钱,如果都没人愿意玩了,那还怎么挣钱。
还有那个版主,你居然说我发的这些是垃圾信息,还封我,我真是服了,不封开外挂的,又来封我。PUBG蓝洞也是,之前误封我三个月,我留言骂开发者无能,结果被开发者永久封禁。你们难道都是解决不了问题,就解决提出问题的人么? 天啊 ,这还只是在玩游戏, 难以想象,这种心态怎么配挣钱。
👍 : 0 |
😃 : 0
差评
游戏时间:
1991 分钟
垃圾中的垃圾,打架是群殴的,匹配是半天的,打完这场匹配下一场是会崩的,两天不到款是不给退的
👍 : 2 |
😃 : 0
差评
游戏时间:
4751 分钟
这就是我们骑士精神2优秀的平衡机制,对面的人头数仅仅是我们的两倍多,不敢想要是不平衡该差多远,感恩
👍 : 1 |
😃 : 0
差评
游戏时间:
1873 分钟
这傻逼游戏的远程→你对着三米开外的人射一箭,他走一步居然他妈能躲开。
老子扔个石头飞都比这游戏的弓弩箭快
👍 : 2 |
😃 : 0
差评
游戏时间:
501 分钟
It's terrible,my Unreal Engine 4 has been crashing all the time,causing me to be unable to play this game,but l'm still curious about this game.
👍 : 0 |
😃 : 0
好评
游戏时间:
5979 分钟
还行,但有时候会匹配到一些没有素质的国外玩家,因为这个游戏里面队友也可以淘汰队友,那些没有素质的就一直打你,画质是真不错,代入感很强。
👍 : 0 |
😃 : 0
差评
游戏时间:
10639 分钟
难度有点大,游戏整体挺好,就是碰到个傻逼玩家叫秀一的研究生,打不过就问人学历,真恶心
👍 : 2 |
😃 : 0
好评
游戏时间:
1268 分钟
之前epic玩的好好的,steam版卡的不行还老掉线,这游戏老给我匹配到其他地区(玩的时候在英国玩了一年)服务器是头等大事,还是好好搞一搞这方面的东西吧
👍 : 3 |
😃 : 0
差评