Type Fighter
2 😀     3 😒
45,83%

Rating

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$0.99

Type Fighter Reviews

App ID929510
App TypeGAME
Developers
Publishers Simon Harvey
Categories Single-player, Steam Achievements, Steam Leaderboards
Genres Action
Release Date17 Sep, 2018
Platforms Windows
Supported Languages English

Type Fighter
5 Total Reviews
2 Positive Reviews
3 Negative Reviews
Mixed Score

Type Fighter has garnered a total of 5 reviews, with 2 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Type Fighter over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 400 minutes
veary cool and fun
👍 : 2 | 😃 : 0
Positive
Playtime: 71 minutes
Okay, I actually think this game is not without its good points, but it does have some fatal flaws. I love the typing angle, but more often than not - I don't care how fast you type - it is impossible to avoid obstacles for very long seamlessly. Why is this? Because you cannot spell RICOCHET and then ASCEND fast enough to jump over a pit and then the spider that comes RIGHT after. They honestly should've programmed it so that the obstacles and enemies HAVE to stay a decent distance apart so you actually have a chance to avoid EVERY obstacle or enemy that shows up. You will fail multiple times in this game and it will often not even be your fault. This alone might not seem like the worst thing in the world on its own, but when so many runs end with you being eliminated because of an impossible challenge rather than human error, then the satisfaction that comes with making a decent distance is very rare and you are left with gameplay that predominantly frustrates and disappoints. :( The way they switch up the trigger words with alternate ones that often barely even pass for synonyms can also add to your confusion while playing, even if the JUMP, SHOOT, ATTACK, and ROLL displays DO always stay in the same spots. Overall, my point is that this game is based on a good concept, has decent aspects, but is ultimately lacking and flawed. I may end up playing it some more in the future, but I wouldn't say it deserves a seal of recommendation when it is this underdeveloped and prone to frustrate. Sad, really.
👍 : 0 | 😃 : 0
Negative
Playtime: 29 minutes
[b]Type Fighter[/b] looked fun for the price but has some game breaking issues. I'm sad to refund this. Sometimes you're given a word like "canter" as the jump word and "roll" is the roll word. Let's say you need to jump, not roll, but when I finish typing "C-a-n-t-e-" --then "r" the game thinks I'm trying to type "r"oll. Now you can't do either and fall down the pit. The spider also likes to spawn near gaps so I'll jump over a gap and with my 95-WPM typing speed I can't type the next jump word fast enough. BAM--the spider gets me.
👍 : 7 | 😃 : 0
Negative
Playtime: 632 minutes
**EDIT: I saw the review from 2019 saying the typing is buggy by overlapping with other words you could type, and I've never experienced this bug on any of the computers I've played this on. I'm pretty confident that this bug must have been fixed before I started playing. Super hard but fun 2D-sprite infinite runner game where you're typing to kill fireball wizards, jump over armored spiders, piercing flying birds with arrows that are dropping rocks on your head, rolling under stone walls, and leaping over bottomless pits. You get 4 words at a time to choose from. Typing one word will make you jump, another will make you shoot an arrow, another will make you swing your sword, and another will make you roll. The further you go before inevitably dying, the higher your score becomes. If you like improving your typing through merciless punishment and nearly impossible challenges that will kill you within seconds, then this game is for you. It will quickly and silently show you how bad your typing really is and give you an avenue to obsessively improve it. I admit you get quite a rush when you finally catch a break and start running really fast through the obstacles and your score starts climbing really fast. (Judging by the leaderboard, I think very few of us ever get that far) The words you have to type don't always scale very well in terms of difficulty. (i.e. having several seconds to type "HOP" and then immediately having to type "LEAPFROGGING" in an instant or you die) There appear to be around 60 words you need to master typing for each fighting action, of which there are 4 (jumping, shooting, attacking, and rolling), so you're spending most of your time typing the same 50 to 200 words until you're a master of them. Unfortunately, my ability to type "SALTATE" or "GAMBOL" or "RICOCHET" doesn't translate very well into what I need to type on a daily basis. If this game had started low difficulties with English's most common words and went from there, I'd feel far better about having spent so much time on it. Either way, if you're halfway decent at typing already, then this game will be a fun little diversion for a few minutes that will sharpen your typing at the same time. If you're typing below 40 WPM, then this game is probably too harsh to do you any good and doesn't provide you with a broad enough slew of words to be too helpful.
👍 : 3 | 😃 : 0
Positive
Playtime: 27 minutes
I won't be recommending this game to others, yet. Here are a few things that can be made better by the dev: Major problems - there is no way to really aim at the flying enemy, as they can move out of the way of the arrow. - if 2 successive jumps are required, there is not enough time to see the next work to jump, let alone typing it. - clouds in certain back ground colors is the same shade of white as the 4 words. visibility problems. Minor problems - have an option for quick restart, since there will be a lot of retries. I realize that it is a part of the challenge, but scaling down the difficulty might make less players rage quit. Typing games are rare nowadays, hopefully this game will keep improving.
👍 : 2 | 😃 : 0
Negative
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