Back 4 Blood Reviews
Back 4 Blood is a thrilling cooperative first-person shooter from the creators of the critically acclaimed Left 4 Dead franchise. Experience the intense 4 player co-op narrative campaign, competitive multiplayer as human or Ridden, and frenetic gameplay that keeps you in the action.
App ID | 924970 |
App Type | GAME |
Developers | Turtle Rock Studios |
Publishers | Warner Bros. Games |
Categories | Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, HDR available |
Genres | Action |
Release Date | 12 Oct, 2021 |
Platforms | Windows |
Supported Languages | Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, English, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Polish, Turkish |

68 441 Total Reviews
46 833 Positive Reviews
21 608 Negative Reviews
Mixed Score
Back 4 Blood has garnered a total of 68 441 reviews, with 46 833 positive reviews and 21 608 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Back 4 Blood over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
49523 minutes
This game is very underrated. I got this on sale, and it is legitimately the best $10 I have ever spent! So much fun, and the game play is varied due to the corruption cards system and random players. Group synergy makes some challenges a breeze, but I wish there was more put into Swarm mode. It is my favorite mode, and it is not played enough.
👍 : 3 |
😃 : 0
Positive
Playtime:
79 minutes
overhated for no reason. Its a fun way to kill time with friends
👍 : 4 |
😃 : 0
Positive
Playtime:
516 minutes
This is a fun game that feels like it tries to carry on left for dead. It does alright but misses the mark a bit. Would recommend buying when on a sale.
👍 : 6 |
😃 : 0
Positive
Playtime:
11756 minutes
WARNING, GOOGLE TRANSLATION AHEAD
The biggest drawback of the game is probably the card system. It is quite difficult for new players to spend most of the time collecting all the cards. This stage is quite boring because it is impossible to build a complete desk, reducing the game experience.
But after collecting all the cards, you will realize that the game really begins.
Diverse ways to build a desk, fast-paced gameplay, weapon system with accessories and it is more fun than you think. Sometimes you will meet some players (for some reason, most of them are players with Chinese name... LOL) who like to rush the game alone and leave their teammates behind. But most of the community is quite friendly.
Recommended to play in Recruit mode to collect cards easily and play in Veteran mode when you have cards to build a complete desk. Nightmare mode is for players who want more challenge. No Hope mode is for non-humans only.
Don't let the bad reviews affect you, most of them compare it to l4d.
The game may not be the best but it's not bad either, recommended for sale.
👍 : 2 |
😃 : 0
Positive
Playtime:
912 minutes
[b]B4B has some good ideas but leans heavily on the bad side.[/b] Even if the [i]Left 4 Dead (L4D)[/i] series didn’t exist, there are still better zombie FPS games out there (At least, better than this). And no, I didn’t hate it just because I play [i]L4D2[/i]. I tried to judge it fairly, despite all the ads or marketing shoving your face and said “From the L4D developers!”.
This is my [b]honest and detailed review[/b]. I play this game for hours now so you have no excuse and tell me "You have low timeplay! Your review don't matter!" dogshit. Also No “lacks L4D’s charm or variety” clichés here.
[b]The Good:[/b]
[b]Weapon Attachments:[/b] Feels like [i]PUBG[/i] or [i]Apex Legends[/i], but with zombies action & shooting game. It’s good to see more zombie game does this.
[b]Perk and Card System:[/b] Customizing characters with cards is fun and adds variety.
[b]The Bad:[/b]
The game takes [b]long time to load[/b] when you start. I don’t know why, but it’s only happen this game.
[b]Forgettable Characters:[/b] The cleaners are unlikable (except maybe Doc). I pick Evangelo or Heng for their traits, not because they’re fun, cool, interesting or really anything but NPC western guy or stuff. Most characters feel as annoying and behave like Bubsy the Cat. [i]Shut up please.[/i]
[b]Attachment:[/b] Why can’t I remove or transfer attachments to better weapons? There’s a card for that? Then why isn’t this in the base game?
[b]Frustrating Events Cards:[/b] Random challenges are fine; I sometimes like zombies (Ridden) getting different buffs and abilities. But some are [b]REALLY ruin the fun[/b]. Examples:
- [b]Razor Worms:[/b] I want to move around to kill enemies and loot as much as possible. These things ruin it. It’s like playing [i]Operation: The Board Game[/i] while enemies attack you. You lose health fast if you’re not careful, so you’re forced to crouch and move slowly most of the time. Tedious and boring as hell.
- [b]Cost of Avarice:[/b] Who thought this was fun in a zombie apocalypse where you need money to buy stuff? You get punished for collecting money in a game where you need it for upgrades, just because of RNG. Imagine [i]Counter-Strike[/i] where only your team gets sluggish movement because you have too much money and RNG says so. This is nonsense. This is bullshit. How do I ban this crap?
[b]Actually why the f- do you need Money in an Zombie Apocalypse in a first place?[/b] There’s no shopkeeper, so who are you paying, and why can’t you just take stuff like normal people do in this situation? It’s stupid. (And no, i don't care about the lore of this)
[b]Unequippable Gadgets:[/b] I pick a gadget (without knowing what it does), and I’m stuck with it [b]FOREVER[/b]. It blocks Support/Quick/Offensive item slots, and you can’t unequip it for no damn reason. Why? Missed grabbing a grenade in Act 3’s final chapter because of this. It's frustrating.
[b]No Pause in Offline Mode:[/b] Understandable if is online game. But [b]WHY[/b] i can’t pause on offline mode? What to do if I get a call No excuse for this.
[b]No Mod Support:[/b] A workshop for mods would let me fix annoying stuff or play how I want, but nope. Gonna avoid that so people can buy shirt and stuff, amirite?
[b]Only 15 cards to equip:[/b] It would be awesome if I could pick at least 20–30 cards to see how fun and crazy things could get, at least in offline mode. Actually...
[b]How do I check the total number of cards available or which ones I’m missing?[/b] The wiki says there are 191 cards, but seriously, do I really have to search the internet instead of the game telling me? Lazy?
[b]Buggy:[/b] The game still has bugs. I assume It’s better than released, but I’ve noticed:
- One time, my cleaner got instantly killed during a knockback or fling effect. I don’t know what happened or how. It wasn’t high enough for fall damage, and I forgot to record or screenshot it.
- Sometimes, AI bots jump off cliffs or into water and kill themselves. Why?
[b]Do I recommend this game?[/b]
Not at full price. Even then, you might get bored and want to play something else. It's shame because the gameplay are quite good but the game devs left this game die.
👍 : 10 |
😃 : 0
Negative
Playtime:
1048 minutes
As a casual player I could recommend this at a high discount. Since gunplay and coop is fun for some time...
As a dedicated player coming into this game 2025 I do not recommend this game.
All of the harder content is locked behind heavily RPG infused gameplay, a lot of backpedaling and holding out in corners or sitting in houses clearing waves.
It involves a lot of minmaxing your carddeck wich takes a lot of time to explore and discover, unless you use a metabuild you find online... Then you also need a lot of map knowledge, characterknowledge and mechanics...
So, in my experience, the learning curve and the many technicalitites kinda get in the way of the soul of these types of games. The Tide series have a great way of building up difficulty while keeping it very skillbased and RPG on the low-side, it feels very natural compared to this game... I dont think the quality and gameloop are worth the time investment in 2025.
And also, theres not that many people online and you'll struggle to find consistent online games.
I wasn't able to join a trial game or other DLC content in near 20 hours during a summersale so as a solo-player/no friends for this game, I would not recommend.
👍 : 14 |
😃 : 0
Negative
Playtime:
25677 minutes
The game is built for playing with three friends.
You build a deck of cards that give you perks and upgrades.
Each playable character has unique abilities that help the team in different ways.
You can find and add attachments to your guns during missions.
It feels like a modern take on Left 4 Dead, with updated graphics and gameplay mechanics.
The card system and the "Game Director" AI, which changes enemy spawns and challenges, keep things fresh.
The game constantly throws hordes of zombies and powerful special infected at you.
The expansions added new characters, enemies, cards, and story missions.
👍 : 8 |
😃 : 0
Positive
Playtime:
4397 minutes
Good game. Dont know why people hate. Even if it wasn't made by the same people from lfd2 and lfd1.
👍 : 14 |
😃 : 3
Positive
Playtime:
15591 minutes
This game is far better than the reviews suggest, and it deserves better than to be hated for not being L4D3.
👍 : 42 |
😃 : 5
Positive
Playtime:
254 minutes
[h3]Not 4 full price[/h3]
[b]Rating ★★★☆☆[/b]
I struggled with deciding to recommend this or not.
The game looks good, the movement is smooth and overall there seems to be a lot of polish.
For reasons i cant put my finger on, the gunplay here doesnt feel as good as some other shooters i've played recently. But its not bad at all. I should mention that i played on a Steam Deck, so anyone playing M&K should ignore this.
There are lots of systems & mechanics in the game, but i couldn't force myself to become interested enough to explore all of them. There's just nothing here that hooked me in. The gameplay loop simply felt generic.
https://steamcommunity.com/sharedfiles/filedetails/?id=3526525196
Im giving it a thumbs down , but it's really not a bad game. Just overpriced. You don't even get all the content, as there's more locked behind paywalls.
⠀
👍 : 50 |
😃 : 2
Negative