Alaloth: Champions of The Four Kingdoms Reviews
App ID | 919360 |
App Type | GAME |
Developers |
Gamera Interactive |
Publishers |
Gamera Interactive |
Categories |
Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together |
Genres |
Indie, Strategy, Action, RPG, Adventure, Early Access |
Release Date | 30 Jun, 2022 |
Platforms |
Windows |
Supported Languages |
English |
1 300 Total Reviews
950 Positive Reviews
350 Negative Reviews
Mostly Positive Score
Alaloth: Champions of The Four Kingdoms has garnered a total of 1 300 reviews, with 950 positive reviews and 350 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Alaloth: Champions of The Four Kingdoms over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
42 minutes
Rough but something shines underneath, nothing that can't be fixed
A prologue dungeon(think DDDA) might help early combat and tool/material/potion management,some of the info boxes can be info overload early on
Agree that it feels like D&D meets Souls, combat feels smooth but can always improve the speed/response
Map travelling bit messy
Non Linear, you can go anywhere pretty much from the off, very good
Character customization could have more options
With the armor, being able to chose separate piece would be nice addition
Easy to see a lot of heart was put into this project, nice to see a D&D/BG style game with action/isometric combat rather than Turn based
6.5/10, but one to keep and eye on
👍 : 3 |
😃 : 0
Positive
Playtime:
194 minutes
For some reasons, this game doesn't invite me.
First of all, it is clearly done for console, and is not convenient on PC. Interacting with anything looks just weird on PC.
Second, the way you move in the world feels disconnected ; there are roads, but it is clumsy to stay on them, and in any case, they seem only to serve as decoration. As does most of the map (at least what I've seen). You just move straigth from one place to the other, regardeless of rivers, forests or whatever : obviously, this is bad for imersion in the game.
Third, you start with a depersonalized character (ok, you choose the sex, appearance -always ugly-, and fighting style -sword & shield, polearm...-) ; this just starts like I'm going to hack/slash around. Not my style ; this feeling is reinforced by the tutorial which insists on combat movements -dodge, parry, starike- but has little else to offer.
Then the whole story doesn't catch my imagination ; I'm tired of stories of battles between gods, especially when mortals are supposed to solve them. It feels so childish I just cannot connect.
So no, I wouldn't recommend the game.
👍 : 4 |
😃 : 0
Negative
Playtime:
186 minutes
I should be able to zoom in on my character more. I should also be able to equip crossbows, as well as other ranged equipment, as a standalone weapon. Other than that, the combat feels nice. The visuals are immersive. Killing enemies feels satisfying, and the game has decent physics.
👍 : 3 |
😃 : 0
Positive
Playtime:
402 minutes
Not very polished, Too big of a scope where it fails in lots of parts, combat feels dull, itemization is bad, story not interesting.
👍 : 6 |
😃 : 1
Negative
Playtime:
74 minutes
Tried. REALLY tried to play this game, but it's just feel, off.
It's not polished off, REALLY REALLY slow start, took me like over 30 minutes to get into a fight that lasted 5 seconds.
The User Interface is TOO noisy, very hard to manage/understand.
It looks promising, and i am sure many will like the style, but as a CRPG veteran, i couldn't get myself to enjoy it, and i wouldn't recommend it.
Will revisit it after a few months to see if Dev will improve GC/UI.
👍 : 6 |
😃 : 1
Negative
Playtime:
192 minutes
Was expecting more baldur's gate in the "baldur's gate and dark souls baby"
Skills are more of a utility than a style of play, bow and magic skills are good for preemptive attacks or back line enemies while you jostle with the front line.
A suggestion for the dev, remove range requirement on bow skills or give magic skills the range requirement, its inconsistent.
👍 : 5 |
😃 : 0
Negative
Playtime:
3573 minutes
Amazing gem of a game. Is it perfect? no, but at the same time I was very let down to see not many playing it or giving it a chance.
The combat needs a few minutes to grow on you and then this game opens right up. Sad also to see "mixed" ratings, this game deserves better.
Note for new players - turn on the slow motion effect during combat (options menu).
👍 : 3 |
😃 : 0
Positive
Playtime:
945 minutes
Looks to be inspired by Moonstone : A Hard Day's Knight. Combat is similar although isometric and the overworld map with AI npcs to race against seemed similar. However they look to have added quite a lot in terms of lore, content, exploration etc. Thats just my 2 cents after playing for half hour or so. Seems good, won't refund.
👍 : 4 |
😃 : 0
Positive
Playtime:
935 minutes
It's OK/Good.
Inspired by a few of my favourites and a cool art style. The only problem really is that the stamina system is very arbitrary and doesn't really work well as a balancing feature. It takes away from the combat if anything and makes it a little unsatisfying (especially early game). The durability system also falls into this camp too but I think it works for the style of campaign.
On the other hand the combat is generally satisfying (stamina aside) story seems cool, world maps and arenas are cool, enemy design is cool (again a downside of the stamina system here is that I don't appreciate the enemies as much because you're fighting the stamina system half the time, rather than focusing on enemies). Game runs well, isn't cluttered on MnK and seems to be receiving updates and content patches which is cool.
Hoping it gets better as I go along and I'd suggest giving it a try.
👍 : 3 |
😃 : 0
Positive
Playtime:
1139 minutes
Just an amazing adventure of a game. This game has me immersed with how deep the lore is for the world and everything that inhabit it! Right off I could tell the devs really love their world with all its intricacies and histories. If you're an LOTR fan and are looking for an adventure game with deep, interesting lore this is definitely worth checking out. There's a ton of quests and places to visit and most of them have a back story!
👍 : 4 |
😃 : 0
Positive