One More Roll Reviews
App ID | 911520 |
App Type | GAME |
Developers | PapayaDev |
Publishers | PapayaDev |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, Stats |
Genres | Casual, Indie, Action, Simulation, Early Access, Racing |
Release Date | 2 Nov, 2018 |
Platforms | Windows |
Supported Languages | English |
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22 Total Reviews
21 Positive Reviews
1 Negative Reviews
Mostly Positive Score
One More Roll has garnered a total of 22 reviews, with 21 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for One More Roll over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3562 minutes
I've been really enjoying this game so far. Whether you're a casual player or someone who wants to try some crazy strategies by bouncing into things and getting nifty jumps towards the goal, this game has something for everyone.
It has a bunch of unique mechanics that make an appearance from world to world, and has some lovely graphics and music to go along with it.
👍 : 3 |
😃 : 0
Positive
Playtime:
1082 minutes
I love the game so far, There are already many levels with each one feeling unique and fitting to its world. On top of this the Dev is very active as of now, having sarted a discord to discuss the game and bugs, releasing updates often. Very fun and worth the price I'd say.
👍 : 3 |
😃 : 0
Positive
Playtime:
313 minutes
Just beat world 1! So far i'm loving the mechanics and the difficulty curve is perfect. I can tell the controls are meant for a controller but one thing I'd ask for is the ability to use WASD on the main menu for changing worlds! I'll update my review after I beat the game!
👍 : 3 |
😃 : 0
Positive
Playtime:
110 minutes
This is a great game, I really enjoyed playing it! The controls are really satisfying and the mechanics are really cool. The difficulty curve for most of the levels is good, however some of the levels in worlds 3 and 4 are way too difficult. I got to the finale level in world 4 and couldn't finish it because it was too hard.
Suggestions:
• Make the later levels a little easier (Maybe keep the hard levels but add them in as bonus levels?)
• Remove minimap. It is pretty much pointless and I never used it.
• The camera was pretty good most of the time, but it gets weird when you slow down. Maybe add the ability to control the camera so you can look at where you want to go?
Other than those things this game is really fun and a good purchase! My favorite mechanic is the rainbow boost. I like to go fast :D
👍 : 4 |
😃 : 0
Positive
Playtime:
2057 minutes
Really addicting marble speedgame. If you enjoy grinding out Individual Levels and finding the fastest, nuttiest way to complete a level, I would definitely recommend this as a game to pick up. Also if you like Super Monkey Ball.
👍 : 2 |
😃 : 0
Positive
Playtime:
155 minutes
Exactly what I want from a good roller game:
No Powerups and no dedicated jump button.
Here you have to rely on your pure rolling skill to succeed.
So basically like Super Monkey Ball, but still with some own touches to build an own personality. E.g. there is a world, where the gravity shifts based on the surface you are on or in the snow world your ball actually collects snow and grows bigger.
These ideas make for some interesting gameplay.
So if you think you maybe could even be remotely interested in this game, go play it, you'll be having a blast, I guarantee it.
👍 : 2 |
😃 : 0
Positive
Playtime:
792 minutes
Would highly recommend this game for anyone looking for a new, interesting rolling platformer. The game caters to both casual gameplay and competitive gameplay with its online leaderboards. For $10 you get access to over 60 base game levels, all of which have additional secrets to be found. You also have access to 10 secret levels which can be unlocked on specific regular levels. The controls took me a little while to get used to since historically i have only ever really played rolling games with 360 cam control, but once i did get used to them (which didn't take me long), they felt very tight.
👍 : 6 |
😃 : 0
Positive
Playtime:
80 minutes
I have played A LOT of Monkey Ball a decade ago and every now and they I buy a marble game and hope it will give me some Monkey Ball feeling. Sadly, even if those games were okay in ther own rights, this never happened.
"One More Roll" is the first game which does actually feel like a Monkey Ball game, the kind of map design and the gameplay itself. I really like it! I may update my review if I am farther into the game and get new impressions.
👍 : 3 |
😃 : 0
Positive
Playtime:
14517 minutes
Think it's about time I left a review, since I'm pretty much done with the game until new levels come.
Where to begin here... This is a very fun and relaxing game (as well as addicting ngl)! Very reminiscent of Super Monkey Ball!
For the most part, I love the level designs! Some I couldn't really get into at first, but after speedrunning them I found a new love for them! ...though there are SOME levels I still hate with a passion... mainly from world 2 (more or less every level here because there's too many maze levels and ice physics are really annoying in this, ngl) and world 4 (a good 4 or 5 levels here felt like a dumb difficulty spike in my side tbh, so just skipped them due to frustration). I also skipped a lot of hats (the collectibles of the game) (skipped some due to frustration and how hard they can be, and skipped some others due to me not liking the level even normally. I can't see myself liking the extra levels anyway, since I didn't for world 1).
The soundtrack at the moment isn't the best, but is still quite decent and there's definitely a couple of catchy tunes in there (worlds 3-5 are the best ones imo). Hopefully the OST will be improved in the future also! :3
Regardless though, can't wait for more to be added! This game has massive potential!
If you're a fan of Super Monkey Ball, or marble games in general, this game is essential to have in your collection! Totally recommended!
(Also join the Discord if you want more on this game)
👍 : 6 |
😃 : 0
Positive
Playtime:
3071 minutes
Solid game with a very noticeable influence from the Super Monkey Ball series - that is, tight physics with a lot of air maneuverability, making it an excellent game to speedrun, and a satisfying game to play through casually as well.
This review reflects the current version of the game at the time of writing, which is early access verson 0.52.2, and therefore may not accurately reflect future updates. I may update this review in the future when I feel necessary.
The Good:
[list]
[*]It's hard, but the difficulty curve is fairly consistent. If you play the levels in order (which is not a requirement, though some levels require certain conditions to be met to be unlocked), you will get a feel for the physics making the harder levels a lot less daunting.
[*]The controls feel tight and responsive, and very predictable (except on the ice levels, which are, understandably, very slippery). This is probably the most important factor which separates good and bad ball rolling games, and one which most get wrong.
[*]For the most part, really fun level design with only a few exceptions - most of which are bonus or secret levels and can largely be overlooked if you're not much of a fan of them anyway.
[*]Plenty of bonus levels, most of which are typically much harder than the standard fare, adding a lot of extra play time for the experienced player.
[*]Graphically it's not going to set your 1080 Ti on fire, but it's visually quite pretty, with some decent background music which is nice enough to listen to for extended periods (which will be necessary when you're grinding out those WRs).
[/list]
Needs Improving:
[list]
[*]UI is a little dull and utilitarian (lots of text and flat square buttons). Looks a little like a prototype as a result, but on the plus side is fit for purpose, and I appreciate that it can be entirely navigated with a controller.
[*]Needless to say because yes, it's early access, but there are a couple bugs here and there - but nothing game-breaking, and the developer is very quick to patch these when brought up over Discord.
[*]Some of the gold time requirements are very tight and require extremely optimal play to achieve. Generally I wouldn't see this as a problem if it weren't for the fact that achieving gold times is a requirement for some of the bonus levels, so some of them should probably be toned down a little.
[/list]
Overall, already an excellent game in its current state with plenty left to deliver. The developer releases regular content updates and patches too, so there's a lot to look forward to. I was a little sceptical at first given how easy it is to get a game like this wrong - even more so given that it's in a relatively early stage of its lifecycle - but it delivers in every important aspect, and I'd have no trouble recommending this to people who like this kind of game without needing to wait for a finished product.
If you're a fan of the old Super Monkey Ball games, you'll probably love this game. If you're a fan of the newer Super Monkey Ball games, definitely play this because those are shit
👍 : 7 |
😃 : 2
Positive