POLYBIUS
Charts
1

Players in Game

229 😀     14 😒
85,78%

Rating

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$6.99

POLYBIUS Reviews

POLYBIUS is a fast, trippy tunnel shooter playable on a normal screen or in VR. 50 levels of blissful trance shooting action are set to a blistering soundtrack. The PS4 version was EDGE Magazine's VR GOTY in 2017, and the PC version of the game was even used as the basis for a NIN music video.
App ID906120
App TypeGAME
Developers
Publishers Llamasoft Ltd.
Categories Single-player, Steam Achievements, Partial Controller Support, VR Supported, Tracked Controller Support
Genres Action
Release Date21 Dec, 2018
Platforms Windows
Supported Languages English

POLYBIUS
243 Total Reviews
229 Positive Reviews
14 Negative Reviews
Very Positive Score

POLYBIUS has garnered a total of 243 reviews, with 229 positive reviews and 14 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for POLYBIUS over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 697 minutes
made me want to join the military
👍 : 0 | 😃 : 1
Positive
Playtime: 92 minutes
I saw that some fellow Cymry produced this title and simply had to sink my gnashers in. This is a hidden gem that feels like if F-Zero GX, Tetrisphere, and 70s-80s arcade space shooters had a love-child, then sprinkled in SNES Starwing-style models for good measure. Incredibly surreal and flashy game with that UK humour that I absolutely love. It's a serious work of art that brings the urban legend of Polybius to PC. It controls really well and encourages you not to target fixate for even a second: You're shooting down various different tube sorts of stages like a bullet train like a bat out of hell, all while being assaulted with colours and psychedelic elements that are normally reserved for those in the clouds. I like the imagery of a bull charging through these levels too, it gives you a slight feeling of power when your speed is juuuust right. It's good, it's satisfying, and I'll probably be addicted to this by tomorrow morning. I see a fountain of experience in here, and with a quick lookup of the company, my hunch was right. There are two specific issues I want to raise, though: - I think the bull horns could do with being a bit more forgiving. If you bash into the horns, you'll lose a shield and a lot of momentum, but the window for going through one is seriously tight. I like the tightness and risk-reward, but even if I'm dead-on the path I'll sometimes just bonk. Just a smidge, aye? - When opening on PC to configure keyboard controls, it'll give you a full control layout, and many of these controls seem unnecessary for the game. I would prefer if it was slimmed down so that my keybinds are all relevant; this is especially important for a first-time player. Also, they don't save! Bwaaah! Allwn ni gael cyfieithiad Cymraeg hefyd? Diolch~
👍 : 0 | 😃 : 0
Positive
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