Kubifaktorium
Charts
52

Players in Game

613 😀     147 😒
76,50%

Rating

Compare Kubifaktorium with other games
$19.99

Kubifaktorium Reviews

Build, manage and grow a thriving colony in Kubifaktorium. The game features different biomes to explore, plenty of resources to exploit, complex machinery to build and interesting production chains to master.
App ID898720
App TypeGAME
Developers
Publishers Neomateria Games GmbH
Categories Single-player, Steam Achievements, Steam Cloud, Steam Workshop
Genres Indie, Strategy, Simulation, RPG
Release Date16 Dec, 2021
Platforms Windows, Linux
Supported Languages English, French, German

Kubifaktorium
760 Total Reviews
613 Positive Reviews
147 Negative Reviews
Mostly Positive Score

Kubifaktorium has garnered a total of 760 reviews, with 613 positive reviews and 147 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kubifaktorium over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1091 minutes
Actually one of the better logistics and economy RTS games I've played. Needs some more ux refinement but plays very well, it's fun and engaging. Villager AI is well above average. No notable game play annoyances for me, just some ux friction. Also, have your autoclicker ready to skip dialog.
👍 : 0 | 😃 : 0
Positive
Playtime: 1656 minutes
In general a very good game, but unfortunatly the earth temple of my last campaign map spawned in a way where i can't charge it with earth extract so I am not able to finish the game and also is a very frustrating when you allready spend 1-2 hours on the map
👍 : 0 | 😃 : 0
Positive
Playtime: 834 minutes
i hate any game with a "wipe" system but this one is different its like deconstruct everything to the "basic" resources and bring them with you on the next island (its done automatically when you leave an island). you have to restart the factory every time you move to another island but you will need to delete everything to make a new factory completely automated anyway.
👍 : 0 | 😃 : 0
Positive
Playtime: 2938 minutes
A "qualified" recommendation. I was tempted too many times to just write a down review, uninstall and forget it. The game is abandoned by devs (they call it "finished") while there are some serious hurting issues. Some just trivial user mistakes thet could be handled by a QoL improvement adding an extra warning -- but some need a nontrivial workaround. Most important one for me is automated store output not obeying the setup and get stuck so you need to destroy and rebuild the output, possibly even add other tricks -- that one should just work. And changing the produced item in the related factory overrides the filters that will trigger this bug :(. In effect this means you need to use separate stores for the inputs rather than one 3x3 that would do the job and either way likely to babysit the production. Most of the challenge comes from using the land space. For this reason it is more evident what trivialia the game missies like you can rotate a factory but can't mirror it. The inserters are limited to 1-1 and 2-1 but there's not even a 1-2, let alone rotating inserters. With all the frustrating problems I still kept playing on and learned how to cope. And in the campaign the game has good progression: if you play well, then the "start over" is not a big deal as you will build new things mostly and you carry over the materials from previous place. And you have the option to import basic stuff rather than fiddle with it, paying with the high level produce. It's not a survival game, your folks will not die of hunger the penalty is just unhappiness and the result of it is slowing down. You probably need to set your own challenge to keep the happiness up or to finish in lower number of days, the game does not force it on you, in the campaigh at least. (I didn't yet play solo maps, maybe it's different there). Oh yeah, the price and deals are not great compared to some serious competition, especially more recent and actively developed games, but the ~10 bucks I paid alredy provided 42h play, most of it enjoyable, I consider it a great delivery and it will get more play down the road.
👍 : 0 | 😃 : 0
Positive
Playtime: 314 minutes
i have a hard time reviewing this game. this is another example where a "mid" rating would be best. i got the game after playing the demo, expecting the full game to be a more polished, full version of the demo. but it was disappointing. there is a lot to like in this game but it simply feels unfinished. it lacks several QoL features that would make this a good automation/management game. i played for 5 hours and dont feel like continuing anymore, its just tedious. i regret buying it. it; looked more fun then it actually is. for this reason, i can't recommend it. i'm sorry.
👍 : 1 | 😃 : 0
Negative
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