ALIENS INVADED OUR PLANET
1 😀     2 😒
44,31%

Rating

Compare ALIENS INVADED OUR PLANET with other games
$0.99

ALIENS INVADED OUR PLANET Reviews

App ID873930
App TypeGAME
Developers
Publishers Kerim Kumbasar
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, In-App Purchases, Steam Leaderboards
Genres Casual, Indie, Action, Adventure
Release Date15 Jun, 2018
Platforms Windows
Supported Languages English, Korean, Russian, Turkish

ALIENS INVADED OUR PLANET
3 Total Reviews
1 Positive Reviews
2 Negative Reviews
Mixed Score

ALIENS INVADED OUR PLANET has garnered a total of 3 reviews, with 1 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ALIENS INVADED OUR PLANET over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 37 minutes
After this game I wish that aliens will invade us and torn apart.
👍 : 0 | 😃 : 0
Positive
Playtime: 37 minutes
I think the game deserves to have the "Steam restrictions" removed so that Steam Achievements count globally and you get a "+1" in your public game collection on Steam! Please and thank you Valve!
👍 : 17 | 😃 : 5
Positive
Playtime: 20 minutes
Meme.
👍 : 1 | 😃 : 0
Positive
Playtime: 17 minutes
Not my favorite game for what I have played. Not very in depth. Would I recommend, yes; however you are getting what you paid for. I did a video about this game and hopefully it sheds some light on curiosities you may have. https://www.youtube.com/watch?v=AA9qd8xBk14&feature=youtu.be
👍 : 4 | 😃 : 0
Positive
Playtime: 132 minutes
Boss glitching every single fucking time. Hit marker for control doesnt work properly unpolished game. Nice try at copying blood and bacon game
👍 : 3 | 😃 : 0
Negative
Playtime: 117 minutes
This is honestly a really fun game. Not sure how much of the game is assets or not, and the game isn't polished 100%. It may have minor glitches, boss gets stuck at certain round but it saves everyday so you don't have to go back to the start which is a nice feature. Graphics are honestly quite nice for what it is. Overall, I paid $0.59 and I say every penny was worth it.
👍 : 3 | 😃 : 0
Positive
Playtime: 69 minutes
I did enjoy playing it and killing aliens in the west but the achievements are broken and no matter which gun I unlocked and tried to pick up, it always gave me the starter weapon.
👍 : 2 | 😃 : 0
Negative
Playtime: 1103 minutes
Very good game. Everything seems to work(no critical bugs). Many weapons, challenging enemies, powerups, tactics-strategies against melee and ranged enemies, hordes of enemies, bosses(again you win with stategy). For 0.39 euros, a little gem.
👍 : 0 | 😃 : 0
Positive
Playtime: 83 minutes
Full disclosure: I got this game on sale for like $.87. It's worth about that. Stock sounds, stock guns, stock aliens. But holy shit is this game great if you don't need something to take seriously. The jenkyness and bugs transcend bad game and go straight to meme level. This a game you get piss drunk, play for thirty minutes swearing madly at it, laugh, cry, text your ex, regret your life choices and go to bed. 11/10
👍 : 6 | 😃 : 6
Positive
Playtime: 126 minutes
[h1]This game is a mess. Frankly, it should probably be Early Access, not a released game.[/h1] At its face-value, [i]ALIENS INVADED OUR PLANET[/i] is a survival-horror shooter with a western theme but with aliens. There's a Story mode with the regular waves like the sub-genre usually has, and an Endless mode with just constantly spawning mobs all around. In the Endless mode I encountered the usual facehuggers and greys, while I also fought some cacodemons / beholders in the Story mode, right before the crash. [h1]Gameplay loop and the fatal error[/h1] I reached day 15 (of 49 I think) before I experienced a fatal error that ultimately crashed the game. The game saves progress, so I could continue from this point, but I've seen enough. The crash was far from the only issue with the game. Every wave (or day in Story mode) starts in the Sheriff's office, where you can pick up weapons you've unlocked by playing missions in the Story mode. So far so good, right? My first day went alright: I had to run to avoid the aliens and shoot them frantically, and if this worked perfectly, it could be a decent game. I killed all the greys in the vicinity of the town. [i]But I couldn't find one of them.[/i] Finally, I found them stuck in the desert, doing nothing but jumping (ridiculously high bounces) at regular intervals. During the next waves, I noticed that if I went outside the town, the enemy AI would totally break. They would stop at the edge of the town, or run straight and finally stop at the desert, only attacking if I went right next to them. Then I could simply pick them up one by one from the distance. Afterwards, I would still have to go looking for the few who got stuck brooding in the desert. [h1]Other features and issues[/h1] One positive thing: special power-ups are a nice touch for an arcade shooter like this - I especially liked the (slightly overpowered) explosive bullets. There's multiplayer for up to 6 players. I don't see much reason to play it because of the AI bugs but well, I tried hosting my server. As it's an unmarketed game that just launched, not surprisingly no one joined for the 45 minutes that I played. I wonder how the AI would react to multiple players when even a single one can break it. Menus would also need some polish. E.g. changing difficulty setting has the arrow button change place with the length of the name of the setting. Visually the game looks and runs fine though: I experienced only some minor stutters once when a lot of ragdolls accumulated. For now, fixing/improving the AI would do heaps to the game's quality and render it less exploitable. [h1]Conclusions[/h1] Unlike usual, I haven't got all the achievements in the game, so I can't tell about the end game content. However, this time I felt it wasn't worth the effort. Frankly, I don't think the game was ready for release. I posted the bug reports to the Steam forums, which I hope the developer will address soon. However, I won't be following up on the game - I'm sorry to say that I'll get a refund instead. [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url] * Aftermath: I now have the game again as a result of a pre-order of Groupees Build a Bundle 46 as of '18 Nov 11. If a patch comes to address some of the more critical issues, I might check it out again.
👍 : 28 | 😃 : 0
Negative
File uploading