Adventure Delivery Service Reviews

Adventure Delivery Service is a procedurally generated roguelite action-adventure game. You play a delivery person who must retrieve packages stolen by monsters and hidden in dungeons deep underground. Beneath the game’s playful style lies a challenging difficulty curve.
App ID867010
App TypeGAME
Developers
Publishers Miller Tinkerhess
Categories Single-player, Steam Achievements, Full controller support
Genres Indie, Action
Release Date14 Jun, 2018
Platforms Windows
Supported Languages English

Adventure Delivery Service
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Adventure Delivery Service has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 93 minutes
This is a fun little rogue like game that reminds me in a lot of ways of Legend of Zelda with the graphics, music, and combat. It's not a massive game world and I didn't notice any puzzles but I don't think it needs them. It's a quick pick up and play for a while type of game and I really have to say I was surprised at how much I actually do enjoy it. Good Job Devs!
👍 : 0 | 😃 : 0
Positive
Playtime: 124 minutes
I really enjoyed this fun little game. It's got a lot of charm and the main combat loop is tight. The difficulty curve feels just about perfect for a roguelite; it took me several attempts to make it through normal difficulty, but each time I made it further than the last. There is enough variety in the weapons and items to keep each run fresh as well. Learning enemies and timings feels great while the unique room layouts keep every encounter feeling unique and keeping you on your toes. I enjoyed the small amount of exploration in the overworld although I wish it was a bit more present throughout. I also wish there was a bit less incentive to backtrack between floors and rooms. When low on health, money, bombs, or batteries it's easy to just go back to get more, but very time consuming. Overall this game is small, but very fun experince. I'd guess there's about 5-6 hours of content here which is very reasonable considering the price. It was engaging and engaged and interesting, but never overstayed its welcome.
👍 : 0 | 😃 : 0
Positive
Playtime: 497 minutes
Fun fact! I originally played this game through an early demo at a convention quite a long time ago, and it was probably my favorite part of the convention, plus I got to talk to the developer and provide my "ideas" (I cannot confirm if these ideas were any good, considering I was much younger.) Either way, this is a fun, neat little game I highly recommend playing, even for a little bit to finish the main campaign. It has a lot of charm, and with a price tag of only a dollar, it's a steal. The combat, while a little annoying later in the game, relying a lot on upgrades to finish the hardest mode, is pretty fun and has a good amount of interesting mechanics and weapon variety, plus the hats providing passive benefits.
👍 : 0 | 😃 : 0
Positive
Playtime: 334 minutes
For $0.99, this is a good deal. I love the music (classic Runescape vibes), and the combat feels simple and fun. The procedural generation is nice. It does start to become challenging with room having more and more monsters, but the game is always fair. Great for watching a younger family member play. I played it for 5.6 hours as of review time so that's about $0.18 per hour lol. If you are even looking at the store page for it... just buy it.
👍 : 1 | 😃 : 0
Positive
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