Aquaculture Land: Fish Farming Simulation Reviews
Aquaculture Land is a fish farming management game. You will act as a freshwater fish farm manager to nurture different varieties of fish, produce high-quality commodities, and fulfill your customers' needs to grow your business.
App ID | 858630 |
App Type | GAME |
Developers | Maulidan Games |
Publishers | Maple Whispering Limited, Maulidan Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Stats |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 22 Dec, 2022 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Russian, Indonesian |

5 Total Reviews
3 Positive Reviews
2 Negative Reviews
Mixed Score
Aquaculture Land: Fish Farming Simulation has garnered a total of 5 reviews, with 3 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Aquaculture Land: Fish Farming Simulation over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2244 minutes
8/10
- Super chill auto pilot game, kind of like an afk farming sim with more interaction.
- Easy to 100% Achievements
- It's really not challenging at all, but it's also not too mundane, there's always something to do and when you don't feel like doing one thing you can just do several others.
- Price is decent and worth it for the content involved, it's easy to sink hours into it with the achievements and unlocks.
The update to unlock everything through multiple people being certain levels elevated the game entirely, especially since most of the achievements are tied to selling certain fish higher up in the chain.
- There's a few bugs here and there, nothing that really breaks your game or makes it unplayable. (usual with any game)
- Money could have been harder to obtain, once you unlock the market which is around 20 minutes into the game you're pretty much set from selling 1-2 lots of fish every now and again.
- The unlock chart is hard to see some times, there's a zoom option which helps but when you want to unlock certain things It's hard to see the little people images and know which is what, but everything is connected with lines in the chart which you can just follow anyway.
- Dev's are quite active in the discussions and seem pretty nice from interactions.
Cons;
- Some flashing
- Some lag here and there that requires a restart, doesn't happen often though.(haven't had the game crash yet)
- Some minor bugs
- Fishing Pond wants/needs reset 15th/30th every month but a little reminder or image at the top of the screen would be ideal.
- Chart thing
I played a bit on first release and it was much different, It's really nice to see how much it has grown yet keep the main build of the game there.
Can definitely see this game being decent on Nintendo Switch and SteamDeck.
👍 : 0 |
😃 : 0
Positive
Playtime:
1011 minutes
the game is fun and relaxing. good for kids as learning media. I love the fish species. it s common in my country.
I love the breeding system too.
what i dont like is: when you are progressing the story, you will be getting busy and the things getting tedious. so many micromanagement.
my advice is make some new job assignment, or option in the pond menu like auto fill pond with certain fish and auto drain and fill water for certain periods of time.
👍 : 0 |
😃 : 0
Positive
Playtime:
10452 minutes
I really like this game, i do. but..
you have to love grinding. you realllly do.
Once you get into it its by no means difficult, but its tideous, and slow, and all you do is grind.
There are WAAAYYY too few workers to maintain half the ponds you need, and they dont repair fast enough so everything is always broken and fish die, very tideous
Barely any story, is you can call the random conversations that..
I cannot give it a thumbs up.
Easy to get the achievements tho, but it takes FOREVER
👍 : 0 |
😃 : 0
Negative
Playtime:
2254 minutes
I reccommend this game though I would say know what you're getting into. This is a great little management game but it is early access and so it's a little light on content. It can be slow/repetitive at times.
That being said, I get alot of enjoyment from Aquaculture Land. There is something really satisfying to the structure of the gameplay and I like how in depth the needs of the fish are. Out of my library this is the game I complete for a while, then find myself thinking of a few months later and jumping back on to play. I get just as much enjoyment out of it as my first playthrough. It's very relaxing but there's an element of planning, upgrading and designing your layouts, even though it has a chill feel to it. I dabble with alot of early access stuff and some of it can be a bit disappointing, or sometimes I feel I back a game too early for proper enjoyment personally, or sometimes the control scheme is way off what I expected and the controls don't mesh well with me. But this one I really feel is a gem in the rough and I am very happy with it. I'm trying to think if I've encountered any bugs since I bought it but it's surprisingly polished so it's been quite a smooth experience for me personally. The main downside is it can be a bit grindy.
👍 : 2 |
😃 : 0
Positive
Playtime:
1501 minutes
Good game but need some improvement.
1. Request list should be more streamlined that player can see 6 requests at a time.
(I scroll the list continually for checking my requests)
2. Finish requests at Town map if you have enough fishes in storage ,
(I take the request , close the screen , scroll the list , click the request , finally deliver the fishes which already in my storage. That's annoying.)
3. Always show the shortage of fishes by each requests at list.
(If you have some fishes in storage , list will show the shortage ;but if you have none, list will tell you nothing.}
4. Highlight the requests which you have no fishes in pond.
(Some fish looks similarly when you zoom out ,like Mozambique & Nile Tilapia. I make mistakes several times by farming wrong fish.)
5. It's hard to sail the pond if you just want to expend 1 row/column , even 1 block.
6. Water should have different colors.
👍 : 2 |
😃 : 0
Positive
Playtime:
780 minutes
Really like the game so far (5.3 hrs played at time of review) and here are a few key things. For one this game can be micro-managey or they've given you the option to automate nearly everything. I really like this feature and the choice they give you. The game is easy to pick up and play, it runs pretty well with very minor stutters/lag when you have a lot of stuff on screen and 2x speed. My system includes an I5-6400, GTX-970, 16gb DDR4 ram, 1 TB HDD. Overall this game has a lot of potential and I played it for 5 hours straight after buying it. For the price, you really can't complain too much. It also seems like the devs are active and planning to update the game as there are grayed out features such as a career mode and a tech tree. Worth checking out for sure!
👍 : 9 |
😃 : 0
Positive
Playtime:
55 minutes
this game has potential, the art is not top notch, music is just looping same over and over. i hope they will digging more ideas and added some deep shit story.
👍 : 20 |
😃 : 0
Positive
Playtime:
250 minutes
The game isn't very fleshed out and hasn't been updates in years. The campaign is terribly scaled and the quests are not integrated well.
👍 : 16 |
😃 : 0
Negative
Playtime:
3556 minutes
Original post: "INITIAL NOTES: I am only saying NO, because they've stated Game Development is on hold! My no will be switched to a yes the moment that changes.
Review: What more can I say than it's a game that tries to teach you about Aquaculture, A.K.A, fish farming. "
They released an update today. They have officially given up. Little to not tweaks and changes, with no additional content. My review remains a no if this is how they leave the game. Their update can be summarized as" We know the game isn't finished, but we're abandoning it as it is. Please give us more money in the future mmkay bye"
Game review: a mediocre game that tries to give a rough understanding of fish farming.
👍 : 9 |
😃 : 0
Negative
Playtime:
119 minutes
[h1]How it sarted[/h1]
It looked like a good idea, so i baked game in it's earliest stages. Devs wanted to make a tycoon about farming: gardening, growing plants, fishing - something like Stardew Valley. But something went wrong several times during development. For starters, they split game into two halfs just like situation with Godus and Godus War. Then they stopped working on Aquaculture all of the sudden and switched man-power to Aquaponics Land or whatever it was called. After a year or so they just released Aquaculture "as is" and took away early access title... But this is still early access version without all the planned content. I don't get it.
[h1]Presentation[/h1]
From trailer and screenshots it looks like a fishing / farm game, but it is not a tycoon at all and not even a farm. This is Idler where you take order, then click proper fish name and put it into pond, then wait 10 real-life minutes for it to grow to complete order. This is is, that is a whole gameplay loop. There is no town to rebuild, no interraction with NPC, cus no NPC, no levels or campaign, only free mode. To keep fish happy you just put electricity generator, cleaner and air maker. After upgrading fame you unlock few stronger version of those generator, cleaner and air maker, that's it. Stronger fish needs stronger machinery. There is no strategy to placement, no depth, you can put whatever fish with whichever fish together and shape any pond size. This is just dumb.
[h1]Uniqueness[/h1]
None. This is very generic bare-bones early access title which is actually abandoned somehwere at 30% of development. There is nothing new it can present to farming or idle genre. And there is no content to play with: no decorating your farm, no town to visit, no character to customise. Well, technically, there is town in form of separate screen with lazily made icons, which you just click to receive random orders. Some portraits of traders are just weird, like having no eyes... It feels like the person responsible for textures and overall visuals simply kicked the bucket during first week of development and noone ever cared to find replacement.
[h1]Conclusion[/h1]
There is no game to begin with. Some basic clicker-idle mechanics without any love, care or compassion put in. After 2 hours of repeating same orders i once again question myself, why do i keep playing? The closest game comparison would be Megaquarium, with same idea, but 10x times better implementation, those projets are same in scope and foundation. But Megaquarium provides complexity, proper campaign and customisation, tho overpriced and still bad in terms of genre.
👍 : 11 |
😃 : 0
Negative