Orb Labs, Inc. Reviews

In this room-scale VR action-puzzle stealth game, infiltrate a mysterious company's secret underground lab protected by deadly laser systems. Throw "orbs" to move, hide, defend, attack and survive!
App ID843010
App TypeGAME
Developers
Publishers Next Friday Interactive
Categories Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Stats, Tracked Controller Support, VR Only
Genres Indie, Action, Adventure
Release Date11 Jun, 2018
Platforms Windows
Supported Languages English

Orb Labs, Inc.
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Orb Labs, Inc. has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 39 minutes
The game looks really it's a relatively original idea (from what I know). However, the game is not difficult, but tedious. You cana try it for yourself, since this is a personal thing, but I do not recommend it.
👍 : 2 | 😃 : 0
Negative
Playtime: 17 minutes
Absolutely unplayable. The physics of momentum on the ball is broken. I tried 20-30 times throwing the ball at the opening menu and it just fell to the ground like I dropped it. After the 30th try I was able to finally hit the menu choice and I had to do it again with the next menu. Then, again... hundreds of glowing balls on the floor and I couldn't even turn on snap turn. So frustrating I almost chucked my controller at the wall. Never even started a game. Not sure I would have been able to if I wanted to.
👍 : 1 | 😃 : 0
Negative
Playtime: 72 minutes
Great Game - I loved the new concept of moving (hiding from lasers) by throwing so-called "Orbs". You have to figure out how to get through a secret lab that is full of dangerous lasers. Even though the visiuals and the music are quite dark, it isn't a scary game - more like a mixture of a puzzle and skill focused game. It incorporates a nice background story and plenty of jokes. I am enjoying it very much! For all those who are sensitive to cyber sickness - I am too, but this game did not trigger it at all! :-)
👍 : 4 | 😃 : 0
Positive
Playtime: 483 minutes
This game is very exciting! Avoiding lasers can really get the blood pumping!! The maps are very cool, and the graphics are amazing. Very immersive game(be careful not to run into your wall to escape lasers like i did cus it hurts! Haha.) Throwing the orbs is a great idea because it makes it more challenging. This game will provide hours of enjoyment to your life! I thought it was going to be Budget Cuts redesigned, but its not even close. Not sure how many levels there are yet but so far it has been well worth the money! And no bugs or crashes which I cant say for many other games Ive played in VR. You will not regret this purchase!!!
👍 : 2 | 😃 : 0
Positive
Playtime: 188 minutes
A really cool game!! :) Most of all I like the way to walk and play with the Orbs: i'ts not so easy to throw in exact the right point. Thats why u even have more fun and sport when u go through the tunnel (I was really bad at throwing but it gets better...). If u don't know what to do, there're many humorous explanations in the hallways. They're sometimes maybe too detailed but good to have for the first game. Now the riddles: the first ones are really easy but at the latest in the fourth level it get's really difficult and tricky. That's because the first lasers only go through the hallways, but then they follow u so fast, that u have to crawl on the ground, jump or hide behind some boxes. With enough space in your livingroom u can get so much fun and probably look crazy to the viewers.... :D For all of u who really love riddles, are tired of boring shooters and really want to go INSIDE a VR it's the perfect game to start!! I really love it :)
👍 : 3 | 😃 : 0
Positive
Playtime: 37 minutes
[h1] Experienced on the Oculus Rift with Touch Controllers. Review in Progress [/h1] I decided to post a positive review because I am enjoying the game. I decided to do a review in progress mostly because I have played 2 gaming sessions and each time I started to sweat. Could I have kept going? Sure. But I just don't like getting my HMD all sweaty. So the first thing to realize about this game is that you will be doing a lot of throwing. A lot of trial and error throwing. You have these orbs that you throw around that have different effects. The main orb is the teleport orb and is how you navigate around the game world. Which is just a bunch of corridors with enemy traps. The throwing mechanic is cumbersome. For me it was the worst part of the game. It just didn't seem to go where I wanted it go. It seemed a little too heavy. Like you're throwing a bowling ball instead of a tennis ball. You do get used to it, but it seems you really have to put your body into it to get the ball to go any kind of decent distance. I enjoyed the puzzles more. The problem is that the puzzles at least in the first 4-5 levels have less to do with solving than with proper execution. Still, it feels fun sneaking around and outsmarting the level. However, you do need full roomscale setup to play this game. You will be ducking, dodging, crouching and getting behind cover. You have to physically turn. So these puzzles are not just endurance and brains, it's also quick reflexes (although you can anticipate some of the quick moving you'll have to do). I did not like the alarm sounds. It was a little too loud. There is a lot of text to read, but I'm pretty sure that's just optional flavoring for the story. I think the game is about 5 hours long based on what I've read so you're getting good value for the money. Rating TBD. It will take me a while to finish the game if I only play this game in 20 minute stretches. But I definitely think I've covered the main points. I would be surprised if I didn't give a full review with a positive recommendation based on my gameplay so far and what I've read. This game should get more interesting.
👍 : 5 | 😃 : 0
Positive
Playtime: 257 minutes
It's throwing-based puzzle with stealth elements and extremely frustrating enemies. I liked it at first but with every new level it was becoming increasingly unfair to the point where I had to stop playing it at the final room. I enjoy throwing in VR as it is one of the gameplay mechanics that are unique to this media. And it's pretty good and challenging in Orb Labs with no assist to projectile speed, as far as I can tell. But the game requires way too much precision with far away throws at later stages and punishes you with instant death even on small mistakes. Add to this big open rooms where sometimes you can't even see where all the enemy turrets are located(since everytime you try to look around the corner you get killed) and the result is extremely frustrating 'trial and error' core gameplay. Final room was the worst example of that: I died few dozen times before giving up without exploring even a half of it. Visuals are decent and lighting is pretty good, but the levels themselves look all the same with a lot of boring corridors with nothing but crates, lockers and pits. [strike]Also there is a consistent visual bug that makes parts of the level look pitch black until you get close to them.[/strike] The bug was fixed
👍 : 2 | 😃 : 0
Negative
Playtime: 125 minutes
This game's only moving mechanic is to throw a ball at a spot you wish to be teleported to, and that is exactly what's broken. I mean it occasionally works, but what good is that? Take Half Life Alyx, for example - if I throw an object (say, a grenade through an opening), it goes exactly where it's thrown 100% of the time. And that's not even the main mechanic of that game! But in this game - it is. And it's bad. Played for 2 hours, and I'm rather disappointed. It's games like these that make non-VR people stay away from VR. This marks it a 4th game to be added to my "Shite - don't play again" list
👍 : 0 | 😃 : 0
Negative
Playtime: 199 minutes
If you don't like throwing in VR, this game is not for you. If you are totally frustrated by dying and having to retry the last few seconds, this game may also not be for you. You will die a lot (but there are so many savegame spots in the game that you really only have to repeat the last few seconds). For everyone else: it's a ton of fun! The game is a unique mixture of skill (throwing), puzzle-solving (get past those lasers without losing too many orbs) and action (jump against your furniture trying to take cover). You will constantly be trying to beat that last/next situation. And it's such a good feeling to reach that elevator! :-) After about 3 hours, I'm about halfway through the game, so the 5+ hours are probably ok. Which makes this game a pretty good value. There's also a back-story, but I skipped that, so I don't know whether it's any good. Negative points: the decorations and sound are a bit repetitive, which makes it hard to orient yourself, the alarms are extremely loud, and sometimes stuff glares too much.
👍 : 4 | 😃 : 0
Positive
Playtime: 44 minutes
This is a VR game where you toss orbs to teleport past lasers. This is enjoyable during the first few levels. However, the problem is that the difficulty soon gets so excessively high and frustrating that the game becomes downright impossible to play. After reaching level 5, every area you can possibly reach is covered in some way by lasers. You must be absolutely perfect with your throws too because you immediately teleport where ever you toss the orb, which is most often in view of one of the many lasers that kill you if they touch you even once. Every level also looks exactly the same, which are dark boring lifeless metal corridors with crates and lockers. This one started out fine, but soon became unplayable for me, so I cannot recommend it.
👍 : 1 | 😃 : 0
Negative
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