Just Cause 2 Reviews
Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.
App ID | 8190 |
App Type | GAME |
Developers | Avalanche Studios |
Publishers | Square Enix |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV |
Genres | Action, Adventure |
Release Date | 23 Mar, 2010 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain, Polish, Russian |

50 739 Total Reviews
46 001 Positive Reviews
4 738 Negative Reviews
Very Positive Score
Just Cause 2 has garnered a total of 50 739 reviews, with 46 001 positive reviews and 4 738 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Just Cause 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2129 minutes
I prefer this game than Just Cause 3 because I from SEA region and this game is more details than others series on same franchise.
👍 : 0 |
😃 : 0
Positive
Playtime:
4370 minutes
Most memorable game i played during my childhood . Panau will always have a special place in my heart , along with all the fun i had while spending countless hours after school . It is the best game in the franchise , it is one of the best games ever , love it , love it , love it . RED INFRASTRUCTURE GOES BRRRRRR
👍 : 0 |
😃 : 0
Positive
Playtime:
1423 minutes
Fun game where you can just switch your brain off and cause chaos. Love Panau as the main setting of the game. The developer did a great job in making the setting immersive as if you are in South East Asia.
👍 : 1 |
😃 : 0
Positive
Playtime:
1255 minutes
Just Cause 2 is an explosive open-world action-adventure game developed by Avalanche Studios that elevates the formula introduced by its predecessor into a sprawling playground of chaos and creativity. Set on the fictional Southeast Asian island nation of Panau, the game invites players to take on the role of Rico Rodriguez, an operative tasked with dismantling a ruthless dictator’s regime. What truly distinguishes Just Cause 2 is its emphasis on freedom and destruction—players are encouraged to experiment with a vast arsenal of weapons, vehicles, and gadgets to cause mayhem on an unprecedented scale, all within an impressively detailed and beautifully rendered open world.
The game’s core strength lies in its sandbox design. Panau is a massive island filled with diverse environments ranging from lush jungles and dense urban areas to arid deserts and towering mountain peaks. This varied terrain is packed with hundreds of missions, side quests, collectibles, and hidden secrets, encouraging exploration and replayability. However, the standout feature is the incredible verticality and fluidity of movement. Rico’s signature grappling hook and parachute mechanics allow for breathtaking traversal and stunts. Players can scale skyscrapers, grapple onto vehicles or enemies, then deploy their parachute to glide away or set up explosive combos. This seamless integration of movement tools provides a thrilling sense of momentum and creativity rarely seen in open-world games.
Combat in Just Cause 2 embraces a fast-paced, over-the-top style that perfectly matches the game’s tone. The player can utilize an extensive arsenal that includes firearms, explosives, and unique gadgets. The chaos intensifies as players chain together destruction, blowing up fuel tanks, hijacking helicopters, or sending enemies flying with a well-placed grapple hook maneuver. Enemy AI is reasonably aggressive and can coordinate to flank or counterattack, but the emphasis is always on player ingenuity and improvisation. The game rewards creative approaches, whether that means stealthily taking down a base or triggering a massive explosion chain reaction to obliterate enemy forces.
The narrative in Just Cause 2 is serviceable but intentionally light, acting primarily as a framework to justify the player’s freedom to unleash mayhem. The story follows Rico’s mission to topple the dictator Pandak “Baby” Panay and uncover the mysteries of Panau’s political turmoil. While the characters and dialogue are often cliché and campy, this fits the game’s pulpy, action-movie vibe rather than detracting from it. Instead, the real appeal is found in the emergent gameplay moments and player-driven stories that arise from the chaotic world interaction rather than scripted cutscenes or plot twists.
Visually, Just Cause 2 was impressive for its time and remains quite striking. The island’s landscapes are richly detailed, and the day-night cycle alongside dynamic weather effects enhance the immersive experience. Explosions, vehicle physics, and particle effects look satisfying and contribute to the visceral feel of the game. The audio design complements this with an energetic soundtrack that blends rock and electronic music, coupled with sharp weapon sounds and enthusiastic voice acting that fits the game’s tone perfectly.
While Just Cause 2 excels in many areas, it is not without flaws. The game’s size and ambition sometimes lead to technical hiccups such as frame rate dips, occasional glitches, and texture pop-in, especially on lower-end hardware. Some missions can feel repetitive or overly reliant on the same objectives like “take down this base” or “retrieve that item,” which may lead to a sense of monotony over extended play sessions. Additionally, the story and character development are minimal, leaving players who prioritize narrative depth potentially wanting more. However, for those who thrive on open-world freedom and explosive action, these issues are often overshadowed by the game’s core fun factor.
In summary, Just Cause 2 is a landmark title in the open-world action genre that offers a unique blend of freedom, chaos, and creativity. Its well-crafted mechanics, massive and diverse game world, and emphasis on player-driven moments make it a standout experience for fans of explosive, over-the-top gameplay. The grappling hook and parachute system alone provide a level of traversal and combat dynamism that few games have matched since. Though not perfect, Just Cause 2 remains an enduring classic that continues to inspire with its sheer scale and unapologetic embrace of anarchy.
Rating: 9/10
👍 : 3 |
😃 : 0
Positive
Playtime:
851 minutes
Bought the game for nostalgias sake it was great then it's great now.
I personally prefer this version of rico over the one in JC3 and 4. he was more stoic and serious in 2 but they made him a goofball in the latest games.
Just Cause 2 is a vast playground for people who like to blow stuff up freely. it's far cry on steroids.
👍 : 1 |
😃 : 0
Positive
Playtime:
2797 minutes
JC2 is a very nostalgic game for me. When it released in early 2010, I had finally found my footing after changing course of studies and moving to different city all alone. It think even back then, demos were not terribly common anymore – but this game had one, and I played the heck out of it. Destroying chaos items was just so much fun – after replaying the demo multiple times I knew I had to get this game. Two weeks later I went to the local store on release day and then proceeded to no-life the game to completion on my PS3. Well, except for the darn [i]Vanderbildt LeisureLiner[/i] that wouldn't spawn before they later patched it. The game was, somewhat literally, a blast.
More than a decade later, in summer 2022 I decided to replay the game, wanting to add it to my ever-growing "100% Steam achievements" list. I played for a couple of hours, but it wasn't nearly as fun as I remembered it to be – in hindsight, this was due to my focus on getting all the achievements. This requires finishing the game on the hardest difficulty, and that simply isn't as much fun. It's not particularly hard because you can save progress at almost any time – but not being an almost indestructible agent of destruction doesn't flow well with the gameplay. What should be fun becomes tedious. This isn't a game in which you should ever run out of ammo. I lost interest, only briefly hopping back into it for a little progress here and there.
Fast forward to July 2025: I gave it another earnest shot – basically deciding if I'd go through with it or not. This time I realized what I mentioned about the difficulty above, and was able to adjust my expectations accordingly. The higher difficulty still added unnecessary frustration (throughout the entire playthrough), but it didn't take long before I was mostly back in the same groove as back in 2010. Blowing stuff up, making progress. The story is completely useless garbage, I even ended up skipping the few cut-scenes that the game has – but that doesn't matter: Once you've got decent gear and fully mastered the controls/mechanics, the gameplay loop is just too good. There's always another stronghold to clear out, another race to beat, another item to collect. Completion percentage goes up, my satisfaction increases. Cleaning up the remaining achievements mostly was fun as well. The open world still looks surprisingly amazing, at least when seen from above when blasting across the map with a fighter jet. The map [url=https://www.youtube.com/watch?v=hJww9lWWQqM]takes five hours to walk across[/url] and the variety in regions – lush jungles, snowy peaks, dry deserts, big cities – helps keep things interesting despite very large areas obviously being rather empty. The LOST-inspired island was an especially cool addition, and even exploring (or rather: exploding) the oil rigs around the ocean is fun, given you bring a powerful enough helicopter.
I've had a handful of crashes in my ca. 50h of playtime, which seems reasonable enough for a game that is 15 years old. (I switched to Linux this year, but it also had crashes on Windows back in 2022.) You still need a mod to fix a few missing items if you want to gain 100% in-game completion (but you only need 75% in-game completion for the achievements). It's certainly not a perfect game by any measure, but I'd still consider it one of the defining open-world action games of its time.
👍 : 1 |
😃 : 0
Positive
Playtime:
222 minutes
Quite janky, which i would overlook considering the game's age, were it not for the consistent crashing.
👍 : 3 |
😃 : 0
Negative
Playtime:
1878 minutes
If you are getting into Just Cause series, this is where you should start. The graphics still hold, kinda. But the explosions look great. The story is somewhat serious. And it's map feels bigger than other JC games. A lot of vehicle variety. If you are the type of person who likes to get 100% completion in-game, then this will be your nightmare.
👍 : 4 |
😃 : 0
Positive
Playtime:
68 minutes
Can't even get past the tutorial level because you're supposed to be picked up in a helicopter by an ally that never shows up. They just sit there hovering, waiting for you to "finish off the security forces" when there are none left. No amount of restarts fixes this
👍 : 6 |
😃 : 6
Negative
Playtime:
17650 minutes
[h1]9/10 ⭐⭐⭐⭐⭐⭐⭐⭐⭐ ☆ [/h1]
A playground of absurdity and freedom, Just Cause 2 trades logic for spectacle, and somehow it all works beautifully.
[i]Just Cause 2[/i] is the opposite of subtlety. It hands you a grappling hook, a parachute and a dictatorship to dismantle - and then steps back. The story is thin (almost knowingly so) but it’s not the point. This is about momentum, experimentation, and pure unrivalled chaos. Panau stretches out in every direction: mountains, jungles, deserts, all stitched together with explosive opportunity.
The game’s genius lies in how little it restricts you. Grappling, gliding, improvising mid-fall – each action flows into the next with breathless confidence. There’s no right approach, only what you can get away with.
There’s no plan just instinct, velocity, and often a detonator in each hand. That’s the beauty of [i]Just Cause 2[/i]. An open world paradise that I can’t stop revisiting.
👍 : 21 |
😃 : 0
Positive