Just Cause 2 Reviews
Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.
App ID | 8190 |
App Type | GAME |
Developers | Avalanche Studios |
Publishers | Square Enix |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV |
Genres | Action, Adventure |
Release Date | 23 Mar, 2010 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain, Polish, Russian |

50 739 Total Reviews
46 001 Positive Reviews
4 738 Negative Reviews
Very Positive Score
Just Cause 2 has garnered a total of 50 739 reviews, with 46 001 positive reviews and 4 738 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Just Cause 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
802 minutes
Long overdue review (10 years). The best of the Just Cause games, ignites an excitement for exploration, destruction, vehicles and handling pressure
👍 : 0 |
😃 : 0
Positive
Playtime:
3387 minutes
This game doesn't get the respect it deserves:
If you feel like you've pored too many hours into assassin's creed but love the formula?
Abandon Ubisoft and play this.
You feel like you cant zoom out enough while driving the boats in sleeping dogs?
uninstall it after finishing and then get this, this game is more storage friendly anyways.
The Sony Spider-man games are out but you're broke, still on a think-pad or a pimped out Optiplex?
Haven't played it either, got my Spider-man fill with Ps2 version of Spider-man 2
No shame, gaming is for everyone, Play this.
👍 : 0 |
😃 : 0
Positive
Playtime:
480 minutes
A great improvement from the first game. I can play this game for longer time
👍 : 0 |
😃 : 0
Positive
Playtime:
1588 minutes
classic action and destruction game.
👍 : 1 |
😃 : 0
Positive
Playtime:
9420 minutes
Still very fun and very expansive, even by modern standards for what an open world should be. The only two negatives are the graphics (which are fine really, just not good) and the usual technical issues that pop up trying to play an older game. Otherwise, if you enjoy the loop of destroying stuff, this is the game for you.
👍 : 1 |
😃 : 0
Positive
Playtime:
5106 minutes
Map and gameplay is amazing. Great sense of scale.
👍 : 3 |
😃 : 0
Positive
Playtime:
1255 minutes
Just Cause 2 is an explosive open-world action-adventure game developed by Avalanche Studios that elevates the formula introduced by its predecessor into a sprawling playground of chaos and creativity. Set on the fictional Southeast Asian island nation of Panau, the game invites players to take on the role of Rico Rodriguez, an operative tasked with dismantling a ruthless dictator’s regime. What truly distinguishes Just Cause 2 is its emphasis on freedom and destruction—players are encouraged to experiment with a vast arsenal of weapons, vehicles, and gadgets to cause mayhem on an unprecedented scale, all within an impressively detailed and beautifully rendered open world.
The game’s core strength lies in its sandbox design. Panau is a massive island filled with diverse environments ranging from lush jungles and dense urban areas to arid deserts and towering mountain peaks. This varied terrain is packed with hundreds of missions, side quests, collectibles, and hidden secrets, encouraging exploration and replayability. However, the standout feature is the incredible verticality and fluidity of movement. Rico’s signature grappling hook and parachute mechanics allow for breathtaking traversal and stunts. Players can scale skyscrapers, grapple onto vehicles or enemies, then deploy their parachute to glide away or set up explosive combos. This seamless integration of movement tools provides a thrilling sense of momentum and creativity rarely seen in open-world games.
Combat in Just Cause 2 embraces a fast-paced, over-the-top style that perfectly matches the game’s tone. The player can utilize an extensive arsenal that includes firearms, explosives, and unique gadgets. The chaos intensifies as players chain together destruction, blowing up fuel tanks, hijacking helicopters, or sending enemies flying with a well-placed grapple hook maneuver. Enemy AI is reasonably aggressive and can coordinate to flank or counterattack, but the emphasis is always on player ingenuity and improvisation. The game rewards creative approaches, whether that means stealthily taking down a base or triggering a massive explosion chain reaction to obliterate enemy forces.
The narrative in Just Cause 2 is serviceable but intentionally light, acting primarily as a framework to justify the player’s freedom to unleash mayhem. The story follows Rico’s mission to topple the dictator Pandak “Baby” Panay and uncover the mysteries of Panau’s political turmoil. While the characters and dialogue are often cliché and campy, this fits the game’s pulpy, action-movie vibe rather than detracting from it. Instead, the real appeal is found in the emergent gameplay moments and player-driven stories that arise from the chaotic world interaction rather than scripted cutscenes or plot twists.
Visually, Just Cause 2 was impressive for its time and remains quite striking. The island’s landscapes are richly detailed, and the day-night cycle alongside dynamic weather effects enhance the immersive experience. Explosions, vehicle physics, and particle effects look satisfying and contribute to the visceral feel of the game. The audio design complements this with an energetic soundtrack that blends rock and electronic music, coupled with sharp weapon sounds and enthusiastic voice acting that fits the game’s tone perfectly.
While Just Cause 2 excels in many areas, it is not without flaws. The game’s size and ambition sometimes lead to technical hiccups such as frame rate dips, occasional glitches, and texture pop-in, especially on lower-end hardware. Some missions can feel repetitive or overly reliant on the same objectives like “take down this base” or “retrieve that item,” which may lead to a sense of monotony over extended play sessions. Additionally, the story and character development are minimal, leaving players who prioritize narrative depth potentially wanting more. However, for those who thrive on open-world freedom and explosive action, these issues are often overshadowed by the game’s core fun factor.
In summary, Just Cause 2 is a landmark title in the open-world action genre that offers a unique blend of freedom, chaos, and creativity. Its well-crafted mechanics, massive and diverse game world, and emphasis on player-driven moments make it a standout experience for fans of explosive, over-the-top gameplay. The grappling hook and parachute system alone provide a level of traversal and combat dynamism that few games have matched since. Though not perfect, Just Cause 2 remains an enduring classic that continues to inspire with its sheer scale and unapologetic embrace of anarchy.
Rating: 9/10
👍 : 3 |
😃 : 0
Positive
Playtime:
5156 minutes
Just Cause 2 is an open world action game where you liberate settlements and military bases from a corrupt government by blowing them up and collecting the items in them.
To be honest, I'm not the biggest fan of the game. The gameplay loop became really repetitive for me around 30 hours in, though by that point, I had already completed all the story missions. So, I guess the main game itself isn't too bad. The story is also relatively short, you can unlock and complete most missions before even reaching 40% in game completion. A good bit of the side missions also felt samey if I had to put it, though there were a good few that were really different in comparison to the rest, which made those ones stick out to me.
The more I played, the more I also noticed the game's bugs, mostly with the parachute and grappling hook mechanics. They weren't HUGE issues, only happening occasionally, but the most annoying problem was the constant and random crashing. It took about a dozen crashes before I learned that turning off decals in the video settings mostly fixed the problem. The game still crashed a bit after that, but far way less than it did before.
Even though I didn't enjoy it so much, I won't be biased by saying it's a terrible game, it's an okay game, like a solid 5 out of 10 or 6 out of 10
👍 : 3 |
😃 : 0
Positive
Playtime:
1455 minutes
despite the repetitive structure of the mission designs and the gameplay, game is pretty fun. story, voice acting and physics are all so goofy and crashes do occur on modern pcs but overall, good.
👍 : 5 |
😃 : 0
Positive
Playtime:
901 minutes
One of my all-time favorite games. I originally played it on Xbox 360 when it was released—15 years ago! Since then, I’ve played it on Xbox One, Xbox Series X, and now it had to be the very first title I purchased for my Steam Deck.
The game still rocks hard and is perfect for handheld play.
Entertaining gameplay, stunning visuals, and a fantastic open world that still outshines many modern open worlds today.
If you enjoy action games and exploring vast maps, this is a must-have title even in 2025.
👍 : 9 |
😃 : 0
Positive