No Captain Allowed! Reviews
App ID | 794350 |
App Type | GAME |
Developers | 9heads Game Studios |
Publishers | 9heads Game Studios |
Categories | Single-player, Steam Achievements, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Stats |
Genres | Indie, Action, Adventure |
Release Date | 2 May, 2022 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, Spanish - Latin America |
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7 Total Reviews
3 Positive Reviews
4 Negative Reviews
Mixed Score
No Captain Allowed! has garnered a total of 7 reviews, with 3 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for No Captain Allowed! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
355 minutes
This game is absolutely amazing. 10/10
👍 : 4 |
😃 : 0
Positive
Playtime:
1740 minutes
-Patch 1.4 -
It somewhat about to be good but still as it have a Ton of bug and unstable thing as the state of 30/4/2021 (at the time of writing this) i recommend to not play it till a real big patch come or may be it will never come?
This game want to give you chaos by spam everything they can think off to your small hovercraft
by doing so they bug in many way who would think that they will try so hard to destroy MY Cargo that they got stuck in some corner very funny
for ship prefer it very simple
Pick 2 keycard ship only everything else is garbage Why?
3 keycard ship is too pain to "fire" and cannot self repair (it will be need in late game unless you play normal)
Random Spawns item ship also too slow to kill something you would be dead before even try to put even a power orb in
and here the new ship it kind of balance only should pick when you have full player as it need to craft before doing anything
don't think about module too much most of them "NEED KEYCARD!" +no money for you in insane better buy an extra keycard or GG
even i explain all of that it still 50/50 that game will mostly CRASH or stuck at some point especially on end game after you travel all the way to destination to found out that you got stuck in endless empty space that no boss no event NOTHING
To make it even easy try insane+burst if you get to the 4th boss 90%(last boss?) of the time you can find that empty space loop
All in all you cannot complete the stage so no point in playing it.
Patch 1.5
Edit 5/5/2021
They have Fix burst mode!
That empty space are mostly gone(still have crash)
Ai still stuck for trying to destroy cargo and it seem player can get stuck in some area by flying from enemy damage
*In insane difficulty there seem to have some problem with spawns that they spawns way too much that make the game crash
**a ton of unbalance for 1 player
kolor ship is the best of the best! (for 1 player)
The new ship are great but still it need a team, very much no hope to win on solo
I don't get why even i have 50% dmg reduction+full armor stack i can still die in one hit from some stupid orb and laser (2xx dmg/hit) and there is some broken GOO stack that burn me to dead even standing on healing pad.
world end=Insert kill player ....this is so annoy.
6/10 not that good not so bad at least game can be complete now,will update more when next patch is up.
👍 : 4 |
😃 : 0
Positive
Playtime:
153 minutes
Every time you choose a shop portion of the game, the game crashes. It makes the game unfinishable and you cannot get the experience to try other portions of the game because of this.
👍 : 1 |
😃 : 0
Negative
Playtime:
99 minutes
This game is riddled with numerous spelling and grammar errors, UI problems, but mainly the constant non-responsive controls and freezing which render the game unplayable after short periods of play.
👍 : 0 |
😃 : 0
Negative
Playtime:
55 minutes
I like this kind of games and when you sit in front of a TV with four people, it's really fun. Maybe the game is only good because there is little content in this division, but I think it's good even so :) I'm also pleasantly surprised about a "bug report" button! I'm not the person who visits forums to inform game developers....
No ingame purchases!
edit: too many bugs... TOO many... please more updates.. (#FatalError)
Tutorial is not multiplayer.
Skilltree is over the whole screen, which means a break for all
Cursor is often invisible, if you play local coop with more then one player...
please fixes... i want to review u positive ...
👍 : 2 |
😃 : 0
Negative
Playtime:
519 minutes
It reminds me of Overcooked. Instead of cooking you have to maintain a spaceship all while defeating bosses and fighting enemies. You use key cards to activate certain functions of the ship (Ex. using the white key card to send energy to cabinets to charge your weapons). You have to constantly feed energy spheres into the energy generator and these can also be loaded into the ship's cannon which is used to attack the boss. There are random scenarios where you sometimes have to decide on doing one thing over the other (Ex. choosing to explore which can mean loot or enemies entering and inflicting on the ship). If you're playing with other people, decisions are made using a voting system. You have to repair your ship with the repair tools which also needs to be recharged.
I'm having fun with this game!
Pros
+The core gameplay loop is already enjoyable and well-established
+Cute art style
+Easy to get into, difficulty increases over time
+Random scenarios
+Rewarding upgrades
Cons
-Still lacking in enemy variety and items
-No local co-op (yet?)
-Needs more random events, minigames, quests
👍 : 11 |
😃 : 1
Positive
Playtime:
152 minutes
While this game has some neat ideas in it, it is severely marred by flaws which prevents playing it from being fun. I got this game to play with 3-4 players total, and it was so rough feeling and so full of bugs, I am astonished it isn't still in early aceess.
[h1]Game Play[/h1]
The game itself, when it works, isn't really a bad time. It has a frenetic feeling to it that is rather reminiscent of `Overcooked`, with everybody running around dealing with all sorts of problems. There's making things which largely takes two ingredients that suck up energy. There's the energy to deal with which was hard to keep track of and confusing because it didn't seem to obey normal rules (it also refilled every time you move which added to the confusion). There are bosses that you have to shoot with tools on your ship which varying cool downs. These are all fine.
There are occasional enemies that range from incredibly easy to kill to ridiculous bullet sponges that you just die over and over trying to take down. They just seem to do constant damage around themselves, and bleed freakin' lava, because why not? The combat was horrible because you just held down your attack button and watched their health very, very slowly go down... oh, out of ammo, tie to make more ammo while so much stuff is hitting me. Oh good, I died, I get free ammo when I come back! *ugh* When you die, you become a ghost and have to pick up 7 souls which are little lights scattered around the stage.
The shops, "quests", and travel system are a lot like `FTL`, except everybody votes on what to do every time. If it's a split vote (2 on one thing, 2 on another), it makes you wait the entire minute before moving on. If there is only one choice, it STILL makes you vote, which is a waste of time.
You get new weapons that all feel lackluster and are hard to try out in comparison to each other, shields which seem to be a tiny little buff, and auras that help everybody. The game doesn't tell you, but when you switch to your weapon, you cannot interact with anything else until you switch off of it, which caused all sorts of random frustration and made the game feel broken when it happened.
During the game play, there was an announcer that sounded like they were at most 10 years old, and were overly exuberant. I turned down the announcer because it got really annoying really fast. Whenever text occurs on the "quests", it constantly said, "Blah blah blah" really fast which was equally obnoxious, but I couldn't figure out how to disable that.
[h1]Grammar Problems[/h1]
It is clear right away that the creators do not speak English very well. There are so many grammatical errors and inaccuracies that information in the game is very confusing and misleading. For example, there is a perk tree where you can spend points after you level up. The second tier of these say "Requires 5 Points Spend", the third tier says 10, etc. What does that even mean? We all thought it meant that it would cost 5 points for each perk in that tier. What it really means is "Unlocked after Spending 5 Points" for that specific tree.
[h1]Problems with the Tutorial[/h1]
I tried to do the first tutorial, and had to compare what I experienced to other players, because it didn't make a lot of sense. My tutorial skipped a bunch of steps, and I was never introduced to the mop nor repair runes or other basic things you need to operate this game.
Right when it first started, it highlighted the three resource generators and told me to make a boulder for the catapult. Fuddling around for a while, I made one, then the message changed to making gold, but I picked up the boulder because I made it... went to the catapult, it just dropped then despawned, and the tutorial message changed back to telling me to make a boulder. I made the boulder again, didn't touch it afterwards, then proceeded to make the gold and was able to continue. After a bit, I fought a boss, was told to make ammo for my sword (very confused by that one), and then got a new weapon as a reward. Picked that up, then the message at the top of the screen started talking about Auras. Nothing around showed an aura and I couldn't find one, so I gave up trying to figure out what the tutorial wanted for auras, made a gold and travelled on. I got to a new location and the game soft locked. I could run around the ship and do absolutely nothing, and none of the menus worked. Alt-F4ed...
I just gave up and told the other players to just tell me how to play because the tutorial was bugged. When we got into a lobby, they were all level 2 and I was only level 1 (I still have no idea what that means in the lobby).
[h1]More Problems[/h1]
We played one game just fine. Nobody leveled or anything, but that might be because the game hard crashed when I tried to send everybody back to the lobby. A Visual C runtime popup about calling a purely virtual function causing it to fail came up, taking the game down and causing all of the other players to get stuck on a black screen for 10-20 seconds.
I started the game back up and we played a second game. This time, we did significantly better since we all knew what we were doing at least. However, in one battle, when dying, almost all of the souls were past the bow of the ship and unreachable. A few spawned on the ship and we finally succeeded and proceeded. Another battle shortly after that had absolutely no souls spawn when we died. There was one player still alive who made certain everything was repaired, but no souls showed up. Using gold didn't let us move. In other words, the game was over due to a bug preventing the ghosts from coming back to life.
After 2 1/2h, I have not been able to complete the tutorial, nor to complete an actual game of this game. I am done trying...
👍 : 3 |
😃 : 0
Negative