Nightwolf: Survive the Megadome Reviews
App ID | 760050 |
App Type | GAME |
Developers | CYBERPHO |
Publishers | Robot Gentleman |
Categories | Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Stats |
Genres | Indie, Action |
Release Date | 11 Jun, 2019 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Russian, English, Polish |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Nightwolf: Survive the Megadome has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
45 minutes
Insanely well stylized and fun to the limits. However it does not prevent me grinning like little child. It's fast paced and leaves no room for boredom. Expectedly, I suck at this game BADLY. However it doesn't prevent me from grinning like little brat. I'm pretty sure, that it will get even better, once they get the chance to polish things out a bit.
It's pretty, fun and fast. BUY&PLAY it! Now! :)
👍 : 5 |
😃 : 0
Positive
Playtime:
45 minutes
The game has a lot of potential and is fun to play even at this early stage.
Steering is a bit hard, but it's probably the learning curve and I'm no driving expert.
Shooting is fun, art looks super neat, yet quite simplistic.
Would buy again.
👍 : 4 |
😃 : 0
Positive
Playtime:
60 minutes
Best I can say right now is that this game is way more fun than it has any right being at a $5 price tag. Looking forward to whatever is going to be added, and I can't see how it'll do anything else but get better.
Cyberpho, you did a pretty good job here!
👍 : 14 |
😃 : 0
Positive
Playtime:
19 minutes
I really want to like this game. I want to like it and recommend it.
The art style, the voice acting, music and general vibe are amazing. The intro narration is both cheesy and unironically good, But as soon as you start playing, it falls apart.
The car physics are odd and kind of unpredictable, hitting jumps and walls makes you bounce WILDLY and all the reset button does is set you upright, if you're stuck on top of something that's it for your run. The camera is bumpy and twitchy, meaning it'll move randomly even if you have an enemy directly in your crosshairs just because you hit a bump, not even mentioning the frustratingly TINY range it has without going to the settings and turning on a setting that allows it to rotate 360 but disqualifies you from leaderboards. Why is that a thing? Why not just allow rotation? It feels amazing to be able to trade shots as you drive by, not just have to run enemies directly down.
On a positive the art style is amazing, the enemy cars are varied and I love how the different factions even have different vehicles instead of just recolored models (the vans in particular do a very good job of showing character), but the lack of *literally any* customization for your own vehicle, not even paint color, leaves something to be desired.
While the audio, and arena ambience is amazing, with the announcements blaring over the chaos, the lack of subtitles makes it legitimately difficult, even frustrating, to hear a lot of what is being said, meaning I can't even appreciate the clever writing.
I hope to be able to come back and give this game a glowing review someday but it really doesn't seem like they'll update it again, so, as-is, 3/10. Please, Cyberpho. You have the workings of something good here, it just needs some heavy-duty polish.
Edit: Fixed some spelling, added segment talking about audio.
👍 : 0 |
😃 : 0
Negative
Playtime:
35 minutes
Give these guys props for original idea. I"m sure in time that they will add more things like better upgrades, more arena's even story mode.
I like it so far. Quite fun.
👍 : 2 |
😃 : 1
Positive
Playtime:
15 minutes
0.3 hours. I'm sure some will say that's not enough time to have a valid opinion. I'd say just look at the achievements, and just maybe I'm not out of line. This game is not that good. The controller support is a joke, broken in the menus half the time. Playing with keyboard and mouse is only marginally better, but only after you unlock the turret to rotate 360 degrees instead of the normal ~30 degrees from center.
But then it doesn't help that the car still handles poorly, the AI will start shooting you while they're still an indistinguishable spec on the horizon, you get ONE life per game (and purchasable continues), heals are all but nonexistent, your shield is a joke, items will sometimes be dropped but not actually appear, and the game maxes out at 1024x768 resolution (so all the screenshots and videos on Steam are currently lies).
But don't take it just from me. Take it from the achievement list that as of this writing 80% of owners have been wrecked once, 40% of players have finished a single battle, 26% of people have wrecked 10 opponents (a little over one battle), 21% of people have been wrecked 10 times, and 11% have survived 10 battles. It's not unusual for people to not finish games. But these stats should tell you that something isn't right with this game. If you buy this game, there's a decent chance you will not like it.
👍 : 7 |
😃 : 0
Negative
Playtime:
10 minutes
Interstate '76 was one of the first PC games I have when was a kid (come with a Creative Sound or Video card I don't remember). And it was one of my favorite games for years! I always want a modern game how look and feel like Interstate '76 but never find it... Nightwolf: Survive the Megadome is different, yes, is in the future, have a synthwave/futurewave feel, don't looks have a "open world" or good history mode like Interstate '76 or lot of weapons and cars... BUT! Its make me feel happy, is like a spiritual successor of the old game I loved so much! I recommend very much!
👍 : 7 |
😃 : 0
Positive
Playtime:
27 minutes
I'm going to begin my write-up on this by saying i wanted to like this game, I enjoy the Twisted Metal series and i've been looking for something to scratch that itch. However, unfortunately this game couldn't do it due to technical issues that i hope will get fixed further down the line, if not addressed in a later title by the same developer.
I'm going to address my distaste with this game in a short few points
1. The aesthetic is dark and muddled. I understand that you're going for a more neon-Synthwave fitting artstyle for your game, but the color palette on terrain being a mix of washed out whites, grays, and light browns makes it exceedingly diificult to tell what kind of terrain you're actually driving on and how to handle the car accordingly. I also feel like the cyberpunk/Escape from New York style aesthetic is actually the wrong pick for this kind of game, and it could've benefitted from a different tone. I'm not going to ask for another Mad Max style car combat game because lord knows there's enough of those, but maybe something with more of a gorey-Punk aesthetic akin to Robocop's depiction of Detroit? Classic PC game Quarantine might be a good inspiration if the developers ever make a sequel or successor to this. It'd also allow you to keep the "Megacorporation starts a death game" premise of the game
2. The controls feel weirdly floaty, more akin to that old Hovercar capture the flag game that came with certain Windows 95 releases than an actual car. This would be okay if the gun turret had a greater range of motion but especially with the muddled terrain issues it just makes it feel awkward to control properly.
3. This is primarily a complain with the enemy design, If you're going to restrict the range of motion on the gun turret at least put the same restrictions on the AI racers.
Those are my primary complaints, and I feel like, other than the tone feeling off, most of these could probably be addressed through patches. However in its current state i cannot recommend this title
👍 : 9 |
😃 : 2
Negative
Playtime:
86 minutes
I can't recommend this to anyone. The driving is difficult to control and feels like you're sliding all over the place. Yes I know that it might control different on sand and snow but why? What purpose does that serve to enhance the game? You can't pull of a simple 180 to shoot the cars behind you and you desperately want to do this since you're probably taking a ton of damage.
Then the turret doesn't turn the entire 360 degrees which is frustrating. An enemy will be up your ass shooting you and you can't do anything about it. The enemies can shoot in 360 degrees though so good luck trying to stay in their blind spot.
Cool ideas but if the driving isn't good what's the point?
Full video review: https://youtu.be/vlLa6iz2ON8
Checkout my curator for more reviews!
https://store.steampowered.com/curator/26701155-The-Pepp-Selection
👍 : 7 |
😃 : 0
Negative
Playtime:
1488 minutes
I'm an enthusiast of Twisted Metal-like games and damn this game is awesome!
I played a bit more than a hour for now and it is quite addictive. It's an arena where you have to fight waves of enemies after waves. I will compare to my experience of Twisted Metal 2, Vigilante 8, V8 2nd Offense and Rogue Trip to make this review.
It has no missions like the Vigilante 8 serie, only pure good action. It's similar to Rogue Trip in term of craziness and ambiance. You're here for the show, for the public to see destruction and people being killed. If you watched The Running Man, this is pretty much the same principle. You don't get bored because you try your best to survive every time.
Now you would say maybe it gets frustrating. Not really: you can upgrade your car with the money you get so you do get further every time even if you're not especially good at it.
The music, the announcer, the ambiance and the colors overall are super immersive. I love the style of this game overall but I must admit they bring quite a few new things in term of gameplay too.
The gameplay is quite innovative: you get to use the traps that are at your disposition in the environment to help you destroy your competitors. Somehow it mixes a bit the fun you can have in a Mario Kart-like game but without the race. I remembered how much in V8 and Twisted Metal I looked for all the tricks of the levels. You're going to do that but in a more fast-paced action.
Instead of having an online multiplayer mode you have an online leaderboard and that already makes things more enjoyable for me. It's competitive but without the interference of other players.
They promised to do the split screen and to be honest that was my first motivation to buy this game in the first place. Now I kinda feel that even without it it stands on its own.
👍 : 16 |
😃 : 0
Positive