Paradise Lost: FPS Cosmic Horror Game Reviews
An Spec Ops team was sent to a planet to investigate a disappearance of a research team. What lies beneath this god-forsaken planet?
App ID | 752030 |
App Type | GAME |
Developers | Juan Pedraza |
Publishers | Juan Pedraza |
Categories | Single-player |
Genres | Indie, Early Access, Violent, Gore |
Release Date | 17 Jan, 2018 |
Platforms | Windows, Mac |
Supported Languages | English |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Paradise Lost: FPS Cosmic Horror Game has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6 minutes
good game
👍 : 5 |
😃 : 0
Positive
Playtime:
20 minutes
i would love to play the game put the mouse does not work. what the hell.
👍 : 1 |
😃 : 0
Negative
Playtime:
45 minutes
Ok here some things
CONS
can i post pictures of building missing walls can see trees and rocks mid air
game still needs a lot of work even in beta stage I would have finished this and then released it.
lack of ammo and weapons at start least a knife in case you run out of ammo
too many aliens out number the bullets you have.
save location would be nice you die and start over again and again not fun!
cant go in water but aliens can? you get cornered in bad areas and die again.NO ammo!
textures in floors of step pyrimids flickers over lapping?
PROS
game enviroment looks great
👍 : 3 |
😃 : 0
Positive
Playtime:
34 minutes
I think it would be nice if there were less small enemies and more big baddies that are actually scary.
Being swarmed by small creatures here feels like being swarmed by antlions in HL2
👍 : 0 |
😃 : 0
Positive
Playtime:
111 minutes
I've got to go to bat for this one. True, releases have been slow thus far, but the developer explains why in his posts. What is here has a ton of potential, in my opinion, and is quite playable. There's a good deal of creativity already present. Graphics and movement are both excellent, supported by a level design that just made me curious about what else was out there. Make no mistake, there's not a lot here yet, so if you're looking for a completed product, you might want to wait a bit. That said, it looks like things might be picking up this year.
👍 : 3 |
😃 : 0
Positive
Playtime:
44 minutes
This is a interesting concept, but needs profound improvement. There is no gameplay settings to adjust mouse sensitivity. When I slightly nudge my mouse, the cursor flies seemingly 90 degrees across the screen. This is very irritating and disorienting while searching new areas and during combat. The combat gameplay is too basic, at least at the beginning stages. The enemies first encountered die from multiple bullets, but do not fall nor slump over when dead. I ended up wasting several bullets on each enemy after they were already dead, making the mission basically impossible. There are also no saving checkpoints, even in places where it would be logical within the story. Players have to replay the entire section after dying.
👍 : 0 |
😃 : 0
Negative