Cave Brawlers Reviews
Cave Brawlers is a 2D hack 'n slash which takes inspiration from games like Castle Crashers, Wonder Boy in Monster Land, and Shovel Knight. The game requires the player to use different moves and combinations to take down enemies and succeed.
App ID | 731500 |
App Type | GAME |
Developers | Samuel Arminana |
Publishers | Samuel Arminana |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Stats |
Genres | Indie, Action, RPG, Adventure, Violent, Gore |
Release Date | 15 Jan, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Spanish - Spain, Simplified Chinese, Arabic, Russian, Czech, Swedish |

17 Total Reviews
4 Positive Reviews
13 Negative Reviews
Mostly Negative Score
Cave Brawlers has garnered a total of 17 reviews, with 4 positive reviews and 13 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Cave Brawlers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
72 minutes
I keep getting stuck in the shops
👍 : 1 |
😃 : 0
Negative
Playtime:
122 minutes
Cave Brawlers is a very poorly made 2D retro pixel platformer (sigh) with a few minigames thrown in, so at least this isn't a simple matter of someone copying and pasting junk onto a basic Unity platformer pack. Of course, with such a lacklustre technical implementation, all the work that went into this tongue-in-cheek comedy dungeon platformer brawler is completely wasted.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result.
While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals.
The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. To make matters worse, there's no mouse input, despite this being sold on PC as if it were a PC game. This is unacceptable and somewhat insulting to PC gamers. It's a good demonstration of the poor attitude the developer has towards PC gamers, and this attitude has resulted in yet another defect in this game.
While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this game was never accepted on the video game console appliances it seems to have been designed for.
These technical defects push this game below acceptable standards for any modern PC game.
Cave Brawlers didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for re-entering the building you start out in, trivial to get, but less than 39 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game.
The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected.
Cave Brawlers has the farcical price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
👍 : 3 |
😃 : 1
Negative