
45
Players in Game
2 899 😀
336 😒
86,14%
Rating
$29.99
Fell Seal: Arbiter's Mark Reviews
Fell Seal: Arbiter's Mark is a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!
App ID | 699170 |
App Type | GAME |
Developers | 6 Eyes Studio |
Publishers | Fulqrum Publishing |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres | Indie, Strategy, RPG |
Release Date | 30 Apr, 2019 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian |

3 235 Total Reviews
2 899 Positive Reviews
336 Negative Reviews
Very Positive Score
Fell Seal: Arbiter's Mark has garnered a total of 3 235 reviews, with 2 899 positive reviews and 336 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Fell Seal: Arbiter's Mark over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
44 minutes
Not different or better than anything else in the genre. Boring
👍 : 0 |
😃 : 0
Positive
Playtime:
175 minutes
Deep, tactical, and immersive! A fantastic blend of classic tactical RPG mechanics with a rich, story-driven world
👍 : 0 |
😃 : 0
Positive
Playtime:
7995 minutes
Everything you could want from a Final Fantasy Tactics spiritual successor: unlockable classes, story classes, secret classes, secret story classes, monster classes, overpowered class combos...
Also there's a council of problematic demigods who think it's really funny to teleport your units into the water when they're wearing heavy armor >:(
👍 : 2 |
😃 : 0
Positive
Playtime:
678 minutes
Nice and simple, really enjoying it. Loving all the class options and multiclass options.
👍 : 0 |
😃 : 0
Positive
Playtime:
2452 minutes
This is exactly what I was looking for... similar to final fantasy tactics but with some updated options for battles & building out characters. I enjoy the amount of dialogue and ability to battle whenever I am ready. I havent been able to play a game solo in awhile and this is the most hours I have found to put into this game. Doesnt take much to run as well. I use my wireless controller and play on my work laptop during breaks for a little mental break. Great game, recommend for those who loved the tactical games of the past and those who have never played one.
👍 : 0 |
😃 : 0
Positive
Playtime:
1361 minutes
I'm only a few hours into the game, but I'm loving the old school FFTactics feel of the game play. The story is engaging and the characters are well designed. I appreciate the customization for the characters and the Guild Quests.
👍 : 0 |
😃 : 0
Positive
Playtime:
3529 minutes
Has a very Final Fantasy Tactics vibe, which is great. A few differences in how combat/stats resolve and how you progress jobs/classes make building up before story progression sluggish. You are able to reset character levels and get the job point progression on track, but it seems a little unnecessary except when you want to customize the base character stat progression during leveling. Overall, the story is nice and the gameplay is fun. Just beware it's a lot of time involved for the achievement completionist, but the new game plus feature makes it smoother.
👍 : 0 |
😃 : 0
Positive
Playtime:
4596 minutes
TLDR: Fun for people who like the genre. Pretty shallow game play with questionable balance. XP and JP advancements make it more enjoyable, but it's terribly short.
A lot of people seem to enjoy it. I felt the storyh was too shallow to follow FFT foot steps. There are better games out there, but catch this one on sale if you're a fan of the genre.
👍 : 0 |
😃 : 0
Positive
Playtime:
1066 minutes
A deep and enriching story, matched with an intuitive and well composed progression system.
Fell Seal Arbiters Mark achieves a mastery of the trpg genre. By improving on the elements earlier games innovated. As well as creating a few of their own.
The game can be quite challenging, just as the original Final Fantasy Tactics was. But there's some points in which the enemy scaling is quite punishing.
Id recommend this for anyone who is a fan of the genre. Or someone looking for an entry into the genre. It does a great job of explaining its systems and story.
The one gripe i have is the art style. but it doesnt really matter when everything else is great. It grows on you over time.
👍 : 0 |
😃 : 0
Positive
Playtime:
4887 minutes
If you enjoy FF Tactics you will enjoy this title though the story is just average its combat, classes, and crafting add a lot of depth and variety.
👍 : 0 |
😃 : 0
Positive