Omega Quintet Reviews

Humanity is in peril! A deadly phenomenon known as Blare threatens to consume all life on earth and is eating away at the minds of humans worldwide. No conventional forces can stop the Blare and it has rapidly spread worldwide. But in one city, a small population holds out against this deadly threat...
App ID683280
App TypeGAME
Developers
Publishers Ghostlight LTD
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards
Genres Strategy, RPG, Adventure
Release Date15 Dec, 2017
Platforms Windows
Supported Languages English

Omega Quintet
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Omega Quintet has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1512 minutes
Think Neptunia(ish) characters in a much more frustrating game. + Snappy dialogue similar to the Neptunia games + Interesting gameplay ideas (but) - Slow, grindy and difficult to grasp - Quest text is often vague but ALL quests are required to reach good ending - Messy upgrade system (disc analysis) that is VERY easy to fail at. If you stay until the post-game you can probably find lots of enjoyment but reaching that point is a slog, probably best to skip unless you are a huge Compile Heart and/or Japanese idol fan (MC is essentially an Idol manager).
👍 : 1 | 😃 : 0
Negative
Playtime: 5821 minutes
[b]PROS[/b] [list] [*][u]Has the IF-Compa DNA[/u]. If you love JRPGs of the same developer-publisher, such as nep games, turn-based, skills, 3D free roam, ADV scenes, then this is a good catch. [*][u]Lovely characters[/u]. Aria best girl. Neko-chan second best. 3D models not as lovely, but still cute nonetheless. [*][u]Scenes are funny[/u] af. Found myself laughing quite alot. [*]Disc Analysis feature is probably single most important gameplay element. It gives each playthrough its own style, and thus increases [u]replay value[/u]. You choose the "build" path: skills and spells for each girl, and on each playthrough you can cycle their roles and what weapon they wield. [*]Spoiler DLC but you can turn off each of them in-game. Still a nice-to-have feature. Also [u]DLCs are OP[/u], and are [u]good for casuals[/u] who can't be bothered grinding, like me. [/list] [b]CONS[/b] [list] [*]Cannot fullscreen on old monitor due to refresh rate. Had to do borderless [*]Nvidia settings did not default to discrete GPU. Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance. Had to also manually override anti-aliasing in Nvidia settings to improve edges. [*]The worst normal ending. I don't want to spoil but if at all possible, try to get the true ending. Your curiosity of what the normal ending is, is not worth it. Sure spoil yourself and read online how to get true ending and follow guides and walkthroughs.. just.. just dont let yourself wander into normal end. I had to repeat everything from scratch ([i]not really since I used new game+[/i]), just to get true ending. [spoiler]On normal end, one of them dies. You need to do ALL quests, not miss one, and have Otoha and Aria affection 3.8~4 before one of the chapters, to get true end, and avoid normal end. Make sure to search for quests spreadsheet online.[/spoiler] [*]Too many quests, related to above. As mentioned, [spoiler]in order to get true ending you need to complete all quests, and never miss one[/spoiler] and so you'll be stuck in fetch-kill missions in between story scenes. [*]Not too great of a story. Can't say its cliche, but its not groundbreaking either. Not too easy to forsee what coming, and you'll still want to finish to know the true ending, but when it comes, can't be sure it's worth all those troubles and quests you went through lol, but well the journey with the girls are enjoyable nonetheless [/list] [b]CONSLUSION[/b] Even though I wrote significantly more words in CONS, I can't bring myself to put a negative review. Other than the normal ending, all other CONS didn't bother me too much. The PROS definitely outweight them. The true end [spoiler]takes away the pain of witnessing the normal end[/spoiler]. I dont regret putting 100 hours into it. I only regret having to witness the normal end. Just wanted to get best girl Aria's route, so I did a second playthrough (new game+), and couldn't care less about the other girls. So if only I knew about it, I would've strived to get true end in the first playthrough, thus should've spent less hours. But now that you, the reader, knows, please do it right. Also spoiler DLC showed CGs from other endings so I didn't bother re-doing final chapter for the other girls. Imagine me, a neptunia fan who has the whole series on steam (except VR), but not one of them finished. At one point in every nep game, I kind of put it on hold (even 4GO) one way or another. But this game, I finished Omega Quintet stories, both of them. What does that say in terms of player retention? Good.
👍 : 5 | 😃 : 0
Positive
Playtime: 296 minutes
After having played OQ on PS4 I was looking for a better experience playing the game on PC. In short it is riddled with performance problems, not taking advantage of multiple cores effectively and actually works better under Linux (via Proton). Sadly Microsoft has stopped offering the DrirectX redist files required to play this in Proton <5.13 so I can no longer play it there. It's a decent game when running on PS4 but PC ports of PhyreEngine titles are generally inferior with inconsistent quality (Neptunia VII was mostly fine, for example). At least on the Xeon E5 2678 V3 I'm playing on it's not worth buying. Maybe on a Ryzen CPU or another part with similar IPC this title does better but I can't recommend this game simply because the <30FPS I get in dungeons and even the Office area makes it near unplayable for me.
👍 : 9 | 😃 : 0
Negative
Playtime: 12 minutes
Crashes every 10 minutes. Ghostlight are garbage, their port of FFF:ADF on the Switch is exactly the same.
👍 : 6 | 😃 : 1
Negative
Playtime: 399 minutes
Not Compile Hearts' finest work. I only made it through most of Chapter 3, so I dunno about the story as a whole. But what I've seen so far really isn't grabbing me. The setup isn't bad, but the progression is just not interesting. Mostly because of the characters. I don't mind Takt or Nene, but I hate pretty much every other character. They're all annoying, have inexplicable motivations, and do incredibly asinine things constantly. It's unbelievably stupid. Typical of CH, the tutorials are absolutely awful. I can never glean anything useful from them in any of their games. However, unlike their other games, I can't figure it out on my just messing around. Harmonics? Chain Skills? No idea how any of that works. Maybe it's just me. And the straw that broke the camels back for me - the side quests. Most of the time it's simple fetch or kill quests, and the game does a pretty good job telling you where you might find the objective. This is fine, until you get to late chapter 3, and get a quest that needs some skill that I don't have, that is locked behind a door I can't open. i presume there's some way to complete this quest, but after spending 2-3 hours trying to figure it out, plus another 1-2 hours googling I just don't care anymore. F this game.
👍 : 7 | 😃 : 3
Negative
Playtime: 4935 minutes
Would be your run of the mill IF JRPG about saving the world from EVIL FORCES! Packed with decent humor and needlessly complicated gameplay elements. But! But but but but but and this is a big but: This game also includes "Idol Maker" as part of experience!!! So in between fighting monsters you can make dem gals dance to your amusment! What else to say? Do you need anything else?
👍 : 9 | 😃 : 2
Positive
Playtime: 3045 minutes
Pros: +Combat is decent in theory once all the mechanics are unlocked. +The story is entertaining in a silly, breezy way. Don't think about it too hard. +Graphics are decent for a 2017 budget title. Cons: -Combat isn't balanced in the slightest. Your basic attacks are worthless. I once did a Harmonics Chain attack where all 5 of my characters attacked a basic trash mob 10 levels below them 20 times in a row, and they still couldn't kill it. You're all but forced to spam skill attacks and nothing else, meaning you can fight 2-3 battles before you have to guzzle some MP recovery items or return to base to refill. Once the enemies are allowed to use Order Break, you'll lose track of the times you get an enemy down to 1% HP, only to have it break the turn order and unload on you with 8 AOE attacks in a row, almost all of which deal status ailments and/or stat debuffs on top of the damage. It rarely feels like your fault you lost a fight, it typically feels like the game is cheating. -Sidequests are tedious and add nothing to the story, and there are far too many of them. They're beyond thankless. One of them requires you to fight a rare mob tucked away in the corner of a map where you'll probably never find it without a walkthrough. One of them in Chapter 7 requires you to make an item that costs 50,000 EP to make, and the quest reward is maybe 2,000 EP. This game's sidequests are like eating a plate of sand, just an awful ordeal you wouldn't wish on your worst enemy. Unfortunately you have to do many of them if you want to unlock the skills that allow you to clear obstacles, and it's possible to be locked out of the true ending as early as chapter 3 if you miss one sidequest. -Dialogue is maddeningly redundant. Characters take ten lines to say something that could be said in one line. We get it, Momoka, you're cranky. You're always cranky. We get it, you don't approve of the new Verse Maidens. You've said it ten dozen times already. Please get some new material already. -The background music that plays in the Verse Maiden office is really annoying. Overall a pretty mediocre game. I'll probably push through to the end just to see where the story goes, but that's not exactly high praise.
👍 : 8 | 😃 : 0
Negative
Playtime: 316 minutes
Thank you for supporting 4k. Used mouse and keyboard, was cludgy at first but then figured it out. Navigating the menu to adjust the graphics threw me for a loop when i couldn't figure out how to escapae the options. (Right mouse click). Down to the gamplay, looks like a exact port of PS4 with the opening intro scene included. Not like Gal Gun where they did not include the opening intro scene. Wonderous graphics when fighting. The cut scene appear to be in a normal resolution but the actual fighting seems like improved textures. I got 3 packs of DLC automaticly which i don't remember that on PS4. This is better then the console version. Thanks for putting this on PC.
👍 : 37 | 😃 : 3
Positive
Playtime: 3599 minutes
As someone who loves JRPGs and everything from japan, it doesnt feel right to write something like that, but the game was mediocre and nothing special at all. You can clearly, that Omega Quintet was the first JRPG on the PS4 and one of the launch title in Japan for this genre. The story is literally a mishmash and has any stereotypical character, genre, twists etc. you ever saw in any anime. Still, the character are symphatic, the gameplay has a interesting twist with its "combo system" and there is so much "bonus" content like making your own music videos. I also liked how the chapters were divided like a anime, with a opening, ending and even a epilogue. Sadly, everything else is bad..... The story is mediocre and nothing special, it didnt even had a interesting or special twist, its literally the story from your typical Fantasy/Isekai anime. The missions/quests are most time the same "Bring X to Y, Kill X , Defeat so many X's". Its just farming quests and nothing more and sadly you can say the same about the gameplay. You always do the same combo and strategy, because there is no reason to use something else. Just use Harmonics to create a Combo and ignore everything else, because any other mechanic doesnt do any shit for you. But the worst part of the game is its "ending system". There are only 2 endings; Normal and True. The character routes doesnt matter at all, because in the end you get all the CGs for every character ending. The normal ending is just awful and the true ending........lets say, to get this one you need to play the game wary as possible. To get the true ending, you need to finish all side quests and many side quests have not only a time limit, but are also hidden behind some items you need to find, some are only avaible after you finished another quest, some need to be finished in a specific order (because some areas are blocked, until you get a special ability) and some are even avaible at the end of a chapter. There is always the chance to miss one and after that, there is only one thing to do.....reload. The only way to get the true ending is to play the game with a walktrough and save after every quest on another save point. Im not suprised, that most gamers dont know this game and most of my friends never played it on the PS4.
👍 : 23 | 😃 : 1
Negative
Playtime: 518 minutes
Pros: - Legit JRPG with good combat system thats easy to learn, but to really master could take some time. - Mixes elements from RPGs (like Neptunia games), J-Pop idol games, henshin games/anime and visual novels. - A hefty amount of free DLC included with purchase (remaining DLC is heavily discounted at time of this writing) - A huge amount of customization of items, accessories and costumes (and pantsu ;) - Very good asking price (even without 40% discount) for a PS4 port that originally was $50-60 on release. - 4K resolutions and more supported and 60FPS framerate - Runs very well on my system at 4K @ 60FPS - No launcher for graphics settings! - Crafting options add another layer of complexity to what on surface, appears to be a typical JRPG. Cons: - Other than resolutions and shadows (and a couple other things, which were off/on toggles), graphics options are limited - Most of the dialogue and VN scenes are passable (not literally) in the way they offer little in terms of actual story. - A lot of the fanservice scenes and moments seem really forced and awkward, especially when characters are teenagers. - A lot of the enemies look the same as others, but just more powerful or different attributes with a different paint job. - Whole time I played this game with my wife on the couch I had to keep saying, "Don't judge me!" Other thoughts: - DLC is kind of game-breaking and for the most part isn't needed - Still pretty early in the game, but Kyoka is best waifu? TL;DR - If you're looking for an epic "save the world from imminent catastrophe" with huge production values, shiny graphics and gripping storytelling, look elsewhere. However, if you want a JRPG that's fairly easy to pick up and play through but has systems (including crafting, Affection bonds and other things) that add layers of complexity and will take time and a grasp of those systems to take further advantage of in combat, characters that, if not the most compelling, are likable and a lighter-hearted story and tone, look no further. Final Fantasy style turn-based JRPG combat, VN elements, J-pop idol games and dating sims combine to make a solid entry to PC gamers wanting to scratch that JRPG itch. 8/10! (I will add more in-depth review later as I play more of the game.)
👍 : 121 | 😃 : 38
Positive
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