inVokeR
5 😀     2 😒
59,97%

Rating

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$14.99

inVokeR Reviews

Experience arcane one-on-one wizard battles designed for VR in inVokeR. Cast earth-shattering spells to turn the tide of battle. Command the elements to defeat monstrous enemies, and compete against your friends in intense, strategic showdowns fueled by magic.
App ID627070
App TypeGAME
Developers
Publishers 8th Shore, Inc.
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Steam Trading Cards, Tracked Controller Support, VR Only
Genres Indie, Action, Early Access
Release Date20 Jul, 2017
Platforms Windows
Supported Languages English, Simplified Chinese, Japanese

inVokeR
7 Total Reviews
5 Positive Reviews
2 Negative Reviews
Mixed Score

inVokeR has garnered a total of 7 reviews, with 5 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for inVokeR over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 171 minutes
This was the game I didn't know I needed. Most VR games don't offer a multiplayer that runs as smooth as this. You have a basic ranged attack that consumes no mana. From there you have 5 spells available to you. Trust me, 5 spells may seem small but combine it with tactics and timing, and you got yourself a winner. Most of the spells complement your basic attack changing it into an entirely different projectile. IHIGHLY RECOMMEND THE GAME.
👍 : 5 | 😃 : 0
Positive
Playtime: 59 minutes
Sorry this game don't even launch with compatibility mode ( windows 7 ) to correct the mismatched camera view at start menu , and nothing responds , the " displayed button" text says to click it to access menu but the only thing it does is to return to Oculus menu , neither other button do nothing at all. At start i just stay with a camera view underground and i can' t interact with nothing . I wll wait for a new patch ( 15 days ) to try to correct this , or ask a refund . If things will evolve , i return here to tell you what is happening. EDIT : Ok as promised , things had evlved and for the better ! The staff had fixed this very quickly :) So here come the real advice :) : So i tried all the tutorials first , graphically the game very neat , i love the cartoon style it have, and the gameplay is very impressive ! Unlike other magic games, this one add a big bunch of variety to the gameplay like bouncing fireballs, or time slowing :) In this alpha version , there is no noticeable bugs that impact gameplay , all is fluid like a charm , and the immersion is perfect ! The familiar is so cute , i very love it ! As i played i did'nt found any other player unfortunately , but i hope i will find someone another time :) Hey devs , will you add a solo campaign one day , the atmosphere of the game fits very well for this !
👍 : 2 | 😃 : 0
Positive
Playtime: 35 minutes
Support your local 'Gesture Mechanic' games. Till we at least get a remake of Dungeon Master and Black & White. Slick and speedy. Clear your playing area, cos you will 'need' to physically sidestep and dodge, to win... at least on single player. I haven't tried Multi, but apparently, that's where it's at. There was a slight prolem with the 'Slow' spell, when I played, but hopefully fixed soon (21/02/2018)
👍 : 1 | 😃 : 0
Positive
Playtime: 5 minutes
The game looks fun, however, I cant play it with index controllers. The rotation is not correct which makes it difficult to aim and throw. The game says it has index support but I think that just means the headset.
👍 : 0 | 😃 : 1
Negative
Playtime: 21 minutes
I did not like it much, it's not very intuitive. Did not understand what to do at all. But it was fun for the first 30 minutes with friend, after doing nonsence within that time we both got bored. It might be interesting for someone for a few hrs but after all you get bored on top there are no players in multiplayer, I mean no wonders game is 5 years old. I'm not going to refund since it's just few dollars and overall the game works as it should I guess at least I did not spot any glitches. Good luck, developer
👍 : 0 | 😃 : 0
Negative
Playtime: 89 minutes
It's a cute game, and I want to be good so bad, but for $15? Hell no. The combat feels annoyingly chance based, and it really doesn't feel that rewarding to hit anything or cast spells. Not to mention, there's zero active playerbase, and the game is seemingly abandoned by the devs as well. 4/10.
👍 : 0 | 😃 : 0
Negative
Playtime: 51 minutes
Great game! The spellcasting is just challenging enough, and when combined with the dodging aspect, this game offers a good workout for both the mind and the body. Super polished all the way through. Multiplayer was a blast. I found a game in about 10 seconds max. I won two, they won one. We hugged, bowed and shook afterwards.
👍 : 8 | 😃 : 0
Positive
Playtime: 201 minutes
Edit The bug is now gone and I can now play the game The AI has a few bugs though with throwing magic when its hugging the wall
👍 : 1 | 😃 : 0
Positive
Playtime: 279 minutes
What do I think about inVokeR? I would have to say that invoker is the most polished game I have played so far for my HTC Vive, and also One of if not the most fun game I have played. The spell casting is extreamly easy to use but can be hard to master. For example I am able to split my fireball in 2 by casting the split spell, and I am able to make my fire balls heat seaking with the bolt spell. When I save up the mana to use the 2 spells together I can create 2 very hard to dodge fire balls, but if my opponent is good enough they can cast a slow time spell to stop them and dodge. This kind of gameplay creates really intense but fun battles that are good for all types of players. PROS: -Finding matches is quick and they let you practice on targets while you wait -The game looks super nice, and all animations are extreamly polished -the combat is super smoth to play, Spells have combinations that are fun to experiment with, and it takes a fair amount of skill to beat an opponent that knows what their doing -There is a very good tutorial on what every thing does that is also optinal for you to do -There are AI opponents that you can learn against -There is a boss mode where you fight a large boss (shown in video) -4 Different types of wizards to pick from and can be swapped before every match CONS -only a couple modes (but the game came out 2 days ago as of writing this and is in early access) -no way to find opponents of equal skill (as of right now) -finding an opponent can be a few minuts if playing at a bad time (early on weekdays) So if your on the edge about getting this game for your Vr headset I would highly suggest that you pick it up, (Its only 15 bucks, less if got on sale, and most people buy games for 60)
👍 : 8 | 😃 : 0
Positive
Playtime: 1731 minutes
Rynn is super duper cute! This is a cool 1v1 mage dueling game. You select the type of elemental mage you want to be, each having similar base spells, but different ultimates. For example, who wouldn't want to toss giant boulders at the enemy as the earth mage? The different play modes include PvP, against AI mages, a training ground, or a boss mode. You weave spells in the air using the controller and dodge around the enemy's spells by moving out of the way, but be aware that a smart bounce off the wall might take you without you expecting it. The first one to get three hits in wins the round.
👍 : 17 | 😃 : 0
Positive
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