Prodigy Tactics Reviews
Enter the arena with a team of heroes. Fight hand in hand with Guardians and vanquish your opponents in this tactical, turn-based game - featuring a range of characters with a unique abilities on a mission to restore the peace in a fantastic world of Thasys.
App ID | 626550 |
App Type | GAME |
Developers | Hanakai Studio |
Publishers | Forever Entertainment S. A., SIG Publishing |
Categories | Single-player, Multi-player, PvP, Online PvP |
Genres | Casual, Strategy, Action, RPG, Adventure |
Release Date | 28 Sep, 2018 |
Platforms | Windows |
Supported Languages | English, French |

206 Total Reviews
74 Positive Reviews
132 Negative Reviews
Mostly Negative Score
Prodigy Tactics has garnered a total of 206 reviews, with 74 positive reviews and 132 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Prodigy Tactics over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
594 minutes
Update (10/5/2018)
During one of the side quest, the game crashes everytime during character selection menu. I reported the problem on 9/30 and am currently waiting for the bug to be fixed.
Update (9/29/2018)
When I played the game last year, I was happy with the game and looked forward for the game to leave early access. Now it's finally released, I played a few hours but I am bit dissapointed. While I still like the core gameplay, character models, and animations, the game just feels unpolished.
The main menu is still the same as when it's in early access, which looks like place holder.
The presentation of the campaign isn't very good. It's mostly text reading with occasionally 3D character models having the same motions everytime speaking (no dub). It would be much better if the presentation is similar to Japanese Visual Novel games with characters at least showing some emotions when speaking (even with static character drawings will do).
For single player, besides campaign, there is endless mode where you fight waves of enemies until you die. I hope more vs AI mode will be added down the road since there aren't many that plays this game.
During battle, you can speed up the animation 2 or 3 times by pressing the left mouse buttons, which is good. However, I hope I can set the speed of the animation in the setting. Also, I would like more setting such as show full animation during critical hit, speed up circle creation animation, and enable sound effect during speed up animation.
In the short amount of time I've played, the game crashed a few times. Also, I've already encountered an error where I am waiting forever for the the enemy to react to my move while showing the text "waiting for your opponent". At this state, I still can use my mouse to move my character.
All in all, I still really like the game and I'll finish the campaign for sure. However, I feel the game could've been so much more and so much better.
Original (11/8/2017)
Not gonna lie, I bought Prodigy Tactics b/c of the gorgeous conecpt arts. The art of the game leave a strong impression when I saw it a few yearts back on Kickstarter, so when I saw the game released on Steam, I grab it right away. I really like the character designs and the animations. Hopefully the texture of characters and backgrounds will be more detailed in the final release.
First I thought there was only 1 tutorial, but there are actually 3. Be sure to do all of them first. After a few rounds, you should get a hang of it. The gameplay is interesting and isn't complicated. The more you play, the better the game feels. However, do note that there are only training and bastion mode (7 wave of enemies) as of 11/8/2017. I am sure it'll be a lot better after more contents are released down the road. The main con for me is the pace is still a bit slow with enable fast cutscenes and skip "Turn Begin" cutscenes. Also, I wish there is the option to skip scenes during battle animations.
Personally, besides PVP, I hope there will be a robust single player story campaign. Really looking forward to the final release.
👍 : 21 |
😃 : 2
Positive
Playtime:
56 minutes
This game was abandon in a very early E.A. state, so if you buy this know this game isn't much past a working alpha stage game. i got it back in the day on sale for $15 back in like '16-'17 during EA, it was showing great potential reminded me alot of atlantica online combat wise.
Month after month passed but only thing that happened to the game was getting older. Eventually, it was removed out of EA but understand thats all they done to it was remove it from EA lol. It has nothing in it worth $20 even at $15 I was scammed, this was yet another nail to the coffin for EA purchases to. I wont touch an early access game unless I get it free or from a really cheap bundle anymore this game one of the reasons why.
STAY AWAY FROM THIS GAME!!!!!!!
Not telling you that because I have a beef or hate for the dev, I'm telling you this so you don't get scammed like me and anyone else that got suckered back in it's EA days. I can tell alot here getting suckered yet in the reviews. So, I'm posting this review as a PSA also because it's 100% abandoned in like a late alpha to early beta stage.
Graphically, it is a beautiful TBS game but even that is lacking long term. Personally, knowing what i know now I wouldn't pay more than $3 for this game. You might get $3 out of it lol. $3 I'd rather have some (THC) gummies to enjoy they last longer to lol.
👍 : 5 |
😃 : 0
Negative
Playtime:
28 minutes
Amazing visuals.
Weird gameplay though. I tried this after finishing an Xcom 2 campaign that put my hour counter in that up to 933. I was drawn to this game because, well, tactics. They put it in the name.
I just couldn't get into it though. Fights are a series of beautiful cinematic animations that get repetitive after the second or third time. I mean, crazy movie-esque cinematics, just for regular attacks. It seemed like there's some depth/strategy to the gameplay but after the 2nd of 5 tutorials I was out of patience, it's too slow paced and repetitive.
Absolutely gorgeous game though. I'm disappointed that it wasn't for me.
👍 : 32 |
😃 : 0
Negative
Playtime:
406 minutes
Absolutely gorgeous game.
Story mode is intriguing but I'm put off by the bad grammar and spelling mistakes. Hopefully this gets fixed.
I also haven't been able to find a single multiplayer game since I bought this.
Regardless, I think this game has much potential.
👍 : 10 |
😃 : 1
Positive
Playtime:
177 minutes
This game might have had potential. The system was interesting at first, i liked the characters and i wanted to discover the single player story. But the game keeps on crashing or hanging. Sometimes, it's a blueprint crash in the middle of the fight, but most of the time, it's just the game hanging on a "waiting for opponent turn" message while i'm playing offline single player campaign. I restarted the same fight 4 times to that same result. So this is where i give up and i suggest you might want to avoid the title. It has been abandoned before it could reach its potential. No amount of trying to make it work will change that unfortunately.
👍 : 7 |
😃 : 0
Negative
Playtime:
511 minutes
The game crashes non stop. There is no fix and no dev response.
👍 : 18 |
😃 : 0
Negative
Playtime:
355 minutes
The game had a strong start with some bugs. I reported bugs as it was early access at the time. THEY WERE GAME BREAKING AND NEVER ADDRESSED! I am incredibly disappointed with the route this game went because it had some serious promise.
👍 : 12 |
😃 : 0
Negative
Playtime:
180 minutes
Prodigy Tactics feels a little like wasted potential. It has absolutely gorgeous animations and a cool looking set of characters, but the game is about as deep as something you would play on your phone. It is just so shallow and low on "tactics" ironically enough that it doesn't feel like its worth playing because once you finish a couple missions...thats it. you've seen all it has to offer.
I think it's a cool game, but only buy it on a sale.
👍 : 35 |
😃 : 2
Negative
Playtime:
3118 minutes
What can I say about this game that hasn't already been said? Alot. In order...
1 - Graphics - This is what attracted me to the game in the first place. The graphics are simply gorgeous. They are a delight to behold, even at lower resolutions, and if you are fortunate enough to have a 4k monitor you will be amazed at the animations, the color, the detail - everything. At HD levels they are still far above the par that any game has set for your brain intake. Quite simply, looking at this game is like... making love to your eyes. Yes it looks that good (sorry for the GRAPHIC description :P )
2 - Characters - The core of any game that is in this genre is it's characters. Are they memorable? Are there any single characters that just make you want to say, "Nah, that's for n00b's", or "I've seen enough of him\her"? With Prodigy Tactics, the characters are as memorable as they are diverse. Each has a background that is as well writen as any RPG character could be. They each have a story, a motivation, and each is wildly different from the other. I don't want to spoil any surprises, but lets just say that if you locked Dr. Seuss, Jim Henson, and a vial of LSD in a room you STILL wouldn't be able to come up with better and more imaginative characters then they have. Which leads nicely to...
3 - Variety - Not a single character is like another. They do have "fucntions" which may be similar (IE - Gaurdians, Attackers, Supporters), but the way they act, look, and sound are so unique from one another that it is almost like the best brains in the business came up with a character each and then accidentally discovered eachothers e-mail addresses and said "Hey - lets stick these dudes in a game!". Yup. They ARE that different!
4 - Uniqueness And Depth - The gameplay will be familiar enough to feel comfortable playing for the first time, but different enough so that you don't say, "Oh - another one of these!". There are many aspects to this game which bring a fresh breeze to a stale genre of "Ye olden chess like game that hath fancy moves". The gameplay is simple enough for a child to learn, but deep enough for Stephen Hawkins (and if you are him, I formally challange you to a game. The winner gets a lifetime supply of Playboys - I heard you have enough Penthouses already (if you don't get this joke, just do a little biography on him at another bet he made)) to... errr... Hawk at. Sorry Mr. Hawkins, but it's not like I choose your name. In all fairness, you didn't either, but still. Back to the point. The theory is a simple one - the board is made of 24 circles, 12 per player, 3 rows deep, 4 circles on each row. You put characters down on circles, and then they attack other characters. When you kill a character, it counts as a point. The first person to get to 3 points wins. Simple? Not quite. Throw in things like turning the playing circles from nuetral to harmony or dissonence that altar gameplay, call in support in the form of backup characters, bond team-mates together for attack or defense, PLUS characters have more then just one move available to them, and much, much more! Yes, this game is unique enough to attract beginners, but deep enough to make Bobby Fischer say that "Prodigy Tactics is ALIVE!" and challange Boris Spassky to a game of Prodigy without disagreeing on rules AND have the pressure of a couple thousand nuclear warheads without a sweat (I hope I am throwing in enough weird references for you all). It's THAT good.
5 - Sound - The sound is as memorable as - well - all of the above. It matches the games other incredible qualities perfectly. You know how memorable Darth Vadar's voice, sound, and lightsaber were the first time you heard them? Those are the sound effects. The music? When it's used, it's as apropos as the "Jaws" theme is when you see a shark, or "Ode To Joy" when you get a job promotion. It isn't over or underdone - it is like that bear's porridge that's juuuust right. But don't worry, you won't get eaten if you play this game. *DISCLAIMER* YOU MAY GET EATEN IF YOU PLAY THIS GAME
6 - Interface - This game is not only on PC but it is coming to Nintendo Switch - and perhaps other platforms as well. I just mention that because while the mouse functions perfectly well, the game just BEGS for a touchscreen interface. If you have a touchscreen monitor, you are in violation of a new federal law if you do not buy this game. Everything just WORKS, it's intuitive, and user friendly like the original I-Pod was when you touched it for the first time. It is THAT good with a touchscreen!
7 - WHY ARE YOU STILL READING THIS?! - If you have read this far, you are obviously interested, so why not download the demo and find out for yourself what you've been missing out on? And then buy a copy of the game! Heck, go crazy and buy 3 copies! Buy them for your friends. Or buy them for strangers and then suddenly you will HAVE friends!
To get the Demo go to this link https://steamcommunity.com/linkfilter/?url=https://steamdb.info/app/630000/ and click on the button that says "free" - THIS DEMO IS OLD AND OUT OF DATE, BUT MAY GIVE YOU AN IDEA OF WHAT I'M HONKING ON ABOUT!!!
Bottem Line
BUY THIS GAME TO BECOME THE EMPEROR OF THE ETHERWEB!
👍 : 67 |
😃 : 17
Positive
Playtime:
107 minutes
This game is dead. Multiplayer is dead. Trying to launch single player ends with fatal error and game crashes. Hell even tutorial is bugged - you get locked on one of tutorials when trying to summon an ally and the only action you can take is abort the mission. This is a cash grab at this stage.
AVOID LIKE PLAGUE.
👍 : 18 |
😃 : 0
Negative